Player Matchup

Cthulhu
Cthulhu
Blackzoio
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GWmatafrango1
Erlang Shen
Level 29
God Stats
21W - 24L
1,419 SR
Queue Stats
167W - 186L
1,447 Elo+
Solo
Scylla
Scylla
RIAKKE
Scylla
Level 25
God Stats
0W - 2L
1,321 SR
Queue Stats
20W - 30L
1,443 Elo+
Solo
Nemesis
Nemesis
ZerefBRS16
Nemesis
Level 19
God Stats
1W - 1L
1,679 SR
Queue Stats
8W - 9L
1,563 Elo+
Solo
Mulan
Mulan
neddedth
Mulan
Level 6
God Stats
3W - 5L
1,487 SR
Queue Stats
4W - 9L
1,352 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,461 Elo+

VS

Team Averages
Level 23
1,445 SR
1,420 Elo+
Bellona
Bellona
BennyEddie
Bellona
Level 17
God Stats
1W - 1L
1,235 SR
Queue Stats
16W - 11L
1,504 Elo+
Solo
Janus
Janus
LuKaSTaVeN
Janus
Level 16
God Stats
13W - 7L
1,691 SR
Queue Stats
66W - 55L
1,373 Elo+
Solo
Ullr
Ullr
chichopare2000
Ullr
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 208L
1,505 Elo+
Solo
Yemoja
Yemoja
mmspecs13
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
toque_hibrido
Bakasura
Level 29
God Stats
2W - 1L
1,301 SR
Queue Stats
99W - 121L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackzoio
Cthulhu
1
0 / 0 / 0
5,667
258
0
502
141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
GWmatafrango1
Erlang Shen
18
6 / 3 / 0
11,412
519
11,566
21,015
11,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
RIAKKE
Scylla
16
2 / 2 / 4
10,120
460
10,117
10,025
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
ZerefBRS16
Nemesis
17
3 / 4 / 3
10,481
476
8,240
15,690
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
neddedth
Mulan
16
3 / 5 / 0
10,041
456
6,862
16,864
11,056
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BennyEddie
Bellona
17
1 / 3 / 3
9,668
439
5,798
12,326
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
19
7 / 3 / 0
12,054
548
13,632
9,150
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 2 / 6
11,202
509
14,000
15,366
6,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
mmspecs13
Yemoja
15
2 / 2 / 4
10,102
459
3,446
6,040
4,874
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
toque_hibrido
Bakasura
14
2 / 4 / 2
9,477
431
5,084
18,962
7,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
14
Kills
14
14
Deaths
14
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
BennyEddie
Bellona
1
3
3
0.83
L
Cthulhu
Blackzoio
Cthulhu
0
0
0
0
L
Erlang Shen
GWmatafrango1
Erlang Shen
6
3
0
2
W
Janus
7
3
0
2.33
L
Scylla
RIAKKE
Scylla
2
2
4
2
L
Nemesis
ZerefBRS16
Nemesis
3
4
3
1.13
W
2
2
6
2.5
W
Yemoja
mmspecs13
Yemoja
2
2
4
2
L
Mulan
neddedth
Mulan
3
5
0
0.6
W
Bakasura
toque_hibrido
Bakasura
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
41,960
64,096
Taken
61,844
32,728
Mitigated
34,568
20,590
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BennyEddie
Bellona
5,798
1,453
0
1,732
12,326
12,810
500
958
11,348
12,856
35,702
L
Cthulhu
Blackzoio
Cthulhu
0
0
0
0
502
141
0
502
0
0
0
L
Erlang Shen
GWmatafrango1
Erlang Shen
11,566
7,215
0
11,262
21,015
11,880
2,240
7,141
13,529
0
80,930
W
Janus
13,632
553
0
0
9,150
2,916
511
2,912
6,020
70,110
0
L
Scylla
RIAKKE
Scylla
10,117
1,798
0
1,921
10,025
3,339
984
4,490
5,510
50,312
0
L
Nemesis
ZerefBRS16
Nemesis
8,240
4,970
0
3,121
15,690
6,312
196
3,449
12,046
0
91,503
W
14,000
6,743
0
1,237
15,366
6,765
320
1,840
13,446
0
94,175
W
Yemoja
mmspecs13
Yemoja
3,446
1,067
6,052
1,220
6,040
4,874
902
1,775
4,175
23,570
0
L
Mulan
neddedth
Mulan
6,862
1,701
0
4,286
16,864
11,056
486
3,071
13,768
0
55,984
W
Bakasura
toque_hibrido
Bakasura
5,084
3,992
0
6,412
18,962
7,203
134
2,058
16,738
0
42,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
52,503
502
Minions Killed
502
0
Camps Cleared
0
1,509,826
Distance Traveled
1,936,890
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,668
439
88
4
0
351,594
5
L
Cthulhu
5,667
258
0
0
0
0
0
L
Erlang Shen
11,412
519
158
7
0
403,550
2
W
Janus
12,054
548
129
6
0
403,141
4
L
Scylla
10,120
460
118
5
0
374,249
2
L
Nemesis
10,481
476
127
6
0
406,114
1
W
Ullr
11,202
509
160
7
0
386,813
0
W
Yemoja
10,102
459
39
2
0
371,707
2
L
Mulan
10,041
456
99
5
0
325,913
5
W
Bakasura
9,477
431
86
4
0
423,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role