Player Matchup

Thor
Thor
ImHume
Thor
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
343W - 355L
1,429 Elo+
Party 1
King Arthur
King Arthur
JAckDaddy102
King Arthur
Level 6
God Stats
3W - 9L
1,290 SR
Queue Stats
43W - 33L
1,420 Elo+
Party 1
Izanami
Izanami
KennyG1997
Izanami
Level 29
God Stats
48W - 50L
1,624 SR
Queue Stats
106W - 119L
1,510 Elo+
Solo
Anubis
Anubis
MeticulousZay
Anubis
Level 28
God Stats
20W - 16L
1,745 SR
Queue Stats
490W - 507L
1,572 Elo+
Party 1
Ares
Ares
MiniForge
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,532 SR
1,486 Elo+

VS

Team Averages
Level 19
1,614 SR
1,614 Elo+
Kuzenbo
Kuzenbo
PapaFrank
Kuzenbo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Puppydonkey
Bellona
Level 3
God Stats
2W - 1L
1,805 SR
Queue Stats
76W - 70L
1,831 Elo+
Party 2
Neith
Neith
Xpblast
Neith
Level 3
God Stats
5W - 3L
1,579 SR
Queue Stats
23W - 24L
1,831 Elo+
Party 2
Kali
Kali
downandout43351
Kali
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 73L
1,474 Elo+
Party 2
Anubis
Anubis
nickruiz92
Anubis
Level 29
God Stats
87W - 50L
1,688 SR
Queue Stats
770W - 764L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ImHume
Thor
11
6 / 1 / 2
7,127
594
4,757
7,459
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
JAckDaddy102
King Arthur
13
3 / 1 / 3
7,816
651
5,941
7,062
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
KennyG1997
Izanami
11
1 / 2 / 5
6,690
558
6,223
6,929
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
11 / 0 / 2
9,029
752
12,085
5,773
2,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
0 / 2 / 2
5,648
471
1,522
4,591
2,658
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PapaFrank
Kuzenbo
9
2 / 5 / 1
5,761
480
4,644
12,135
10,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Puppydonkey
Bellona
11
2 / 2 / 0
6,044
504
4,022
7,159
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Xpblast
Neith
10
1 / 3 / 3
5,825
485
3,821
7,210
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 2
5,707
476
2,966
10,076
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
nickruiz92
Anubis
6
0 / 5 / 0
4,635
386
1,297
4,310
1,374
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
6
6
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
ImHume
Thor
6
1
2
7
W
King Arthur
JAckDaddy102
King Arthur
3
1
3
4.5
W
Izanami
KennyG1997
Izanami
1
2
5
1.75
W
11
0
2
12
W
Ares
0
2
2
0.5
L
Kuzenbo
PapaFrank
Kuzenbo
2
5
1
0.5
L
Bellona
Puppydonkey
Bellona
2
2
0
1
L
Neith
Xpblast
Neith
1
3
3
0.83
L
1
6
2
0.33
L
Anubis
nickruiz92
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,528
Damage
16,750
31,814
Taken
40,890
15,044
Mitigated
22,573
10,255
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ImHume
Thor
4,757
979
0
2,304
7,459
2,391
196
996
6,438
0
29,556
W
King Arthur
JAckDaddy102
King Arthur
5,941
396
0
886
7,062
5,465
234
1,079
5,613
0
38,132
W
Izanami
KennyG1997
Izanami
6,223
4,189
0
2,289
6,929
2,080
362
913
6,016
0
42,328
W
12,085
270
0
4,380
5,773
2,450
1,920
1,620
4,153
58,448
0
W
Ares
1,522
127
0
396
4,591
2,658
128
1,493
3,098
9,448
0
L
Kuzenbo
PapaFrank
Kuzenbo
4,644
1,954
0
1,029
12,135
10,811
0
4,459
7,676
16,596
0
L
Bellona
Puppydonkey
Bellona
4,022
766
0
633
7,159
5,465
0
1,302
5,857
377
19,338
L
Neith
Xpblast
Neith
3,821
1,934
0
2,154
7,210
1,670
0
1,455
5,755
0
32,841
L
2,966
1,915
0
1,249
10,076
3,253
0
3,664
6,412
0
24,159
L
Anubis
nickruiz92
Anubis
1,297
210
0
604
4,310
1,374
0
2,727
1,583
14,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
27,972
326
Minions Killed
193
0
Camps Cleared
0
1,137,191
Distance Traveled
1,029,666
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,127
594
60
5
0
255,504
3
W
King Arthur
7,816
651
70
6
0
238,225
0
W
Izanami
6,690
558
74
6
0
206,854
2
W
Anubis
9,029
752
106
9
0
236,125
5
W
Ares
5,648
471
16
1
0
200,483
1
L
Kuzenbo
5,761
480
21
2
0
215,717
0
L
Bellona
6,044
504
40
3
0
254,933
2
L
Neith
5,825
485
61
5
0
225,331
3
L
Kali
5,707
476
47
4
0
232,202
0
L
Anubis
4,635
386
24
2
0
101,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role