Player Matchup

Ra
Ra
Bottsts
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Osiris
Osiris
MRLUCKIEST2
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Psychotic20
Heimdallr
Level 24
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 7L
1,210 Elo+
Solo
Cernunnos
Cernunnos
criss7
Cernunnos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
nerfGalford
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,548 SR
1,442 Elo+

VS

Team Averages
Level 12
1,544 SR
1,328 Elo+
Achilles
Achilles
ICEEYceoX
Achilles
Level 8
God Stats
4W - 11L
1,482 SR
Queue Stats
97W - 114L
1,251 Elo+
Party 1
Artemis
Artemis
MRBurnham115
Artemis
Level 9
God Stats
1W - 1L
1,753 SR
Queue Stats
111W - 143L
1,310 Elo+
Party 1
Chernobog
Chernobog
Nevermore_1994
Chernobog
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 13L
1,158 Elo+
Party 1
Nemesis
Nemesis
SW-Shadow_Wolf
Nemesis
Level 27
God Stats
2W - 2L
1,483 SR
Queue Stats
16W - 20L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tbird12
Tsukuyomi
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 1
10,704
714
14,551
8,222
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
2 / 10 / 1
6,953
464
3,795
11,747
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Psychotic20
Heimdallr
15
14 / 1 / 7
9,484
632
13,865
10,349
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
criss7
Cernunnos
13
7 / 1 / 8
8,380
559
8,658
9,871
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
11
1 / 1 / 4
6,961
464
1,470
8,428
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ICEEYceoX
Achilles
11
6 / 3 / 1
7,140
476
6,256
12,531
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MRBurnham115
Artemis
8
0 / 9 / 1
5,268
351
5,556
10,951
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
Nevermore_1994
Chernobog
10
1 / 7 / 2
5,655
377
2,584
8,902
3,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 6 / 0
5,924
395
3,669
11,628
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Tbird12
Tsukuyomi
10
2 / 9 / 0
6,510
434
5,401
11,653
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
34
Kills
11
13
Deaths
34
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
L
Achilles
ICEEYceoX
Achilles
6
3
1
2.17
L
Artemis
MRBurnham115
Artemis
0
9
1
0.06
W
Osiris
2
10
1
0.25
L
Chernobog
Nevermore_1994
Chernobog
1
7
2
0.29
W
Heimdallr
Psychotic20
Heimdallr
14
1
7
17.5
L
2
6
0
0.33
L
Tsukuyomi
Tbird12
Tsukuyomi
2
9
0
0.22
W
Cernunnos
criss7
Cernunnos
7
1
8
11
W
Susano
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,339
Damage
23,466
48,617
Taken
55,665
21,714
Mitigated
23,869
20,275
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,551
2,673
55
5,989
8,222
3,914
2,804
0
8,022
85,240
0
L
Achilles
ICEEYceoX
Achilles
6,256
2,764
0
2,997
12,531
8,992
0
6,660
5,462
0
22,966
L
Artemis
MRBurnham115
Artemis
5,556
2,946
123
1,625
10,951
3,293
0
2,097
8,796
0
15,990
W
Osiris
3,795
2,178
0
313
11,747
7,921
912
0
11,505
0
25,191
L
Chernobog
Nevermore_1994
Chernobog
2,584
1,606
0
139
8,902
3,941
0
0
8,877
0
13,576
W
Heimdallr
Psychotic20
Heimdallr
13,865
7,140
0
5,162
10,349
4,279
3,893
0
10,324
0
53,695
L
3,669
1,842
0
2,840
11,628
3,887
0
2,842
8,510
0
20,011
L
Tsukuyomi
Tbird12
Tsukuyomi
5,401
1,589
0
510
11,653
3,756
75
2,376
9,144
0
21,453
W
Cernunnos
criss7
Cernunnos
8,658
3,025
0
5,474
9,871
3,153
849
0
9,871
0
30,769
W
Susano
1,470
470
0
3,282
8,428
2,447
0
0
8,403
0
25,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
30,497
409
Minions Killed
152
0
Camps Cleared
0
1,374,525
Distance Traveled
1,205,957
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,704
714
173
12
0
303,939
4
L
Achilles
7,140
476
41
3
0
272,512
0
L
Artemis
5,268
351
24
2
0
202,407
0
W
Osiris
6,953
464
44
3
0
280,028
2
L
Chernobog
5,655
377
25
2
0
218,868
0
W
Heimdallr
9,484
632
84
6
0
253,721
0
L
Nemesis
5,924
395
39
3
0
222,944
2
L
Tsukuyomi
6,510
434
23
2
0
289,226
0
W
Cernunnos
8,380
559
60
4
0
234,462
0
W
Susano
6,961
464
48
3
0
302,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role