Player Matchup

Athena
Athena
EnticingBison
Athena
Level 59
God Stats
9W - 4L
1,374 SR
Queue Stats
352W - 349L
1,467 Elo+
Party 1
Apollo
Apollo
JihyoFromTWICE
Apollo
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Salvuhdoor
Bellona
Level 28
God Stats
15W - 13L
1,423 SR
Queue Stats
133W - 117L
1,470 Elo+
Party 1
Tiamat
Tiamat
txtglow
Tiamat
Level 156
God Stats
7W - 2L
1,744 SR
Queue Stats
24W - 12L
1,766 Elo+
Party 3
The Morrigan
The Morrigan
wombatkombat
The Morrigan
Level 156
God Stats
13W - 14L
1,653 SR
Queue Stats
163W - 129L
1,685 Elo+
Party 3
Team Averages
Level 84
1,539 SR
1,578 Elo+

VS

Team Averages
Level 71
1,516 SR
1,588 Elo+
Kuzenbo
Kuzenbo
ACM13
Kuzenbo
Level 49
God Stats
0W - 1L
1,246 SR
Queue Stats
100W - 109L
1,551 Elo+
Solo
Scylla
Scylla
CUPCAK3L0RD
Scylla
Level 121
God Stats
2W - 2L
1,538 SR
Queue Stats
223W - 178L
1,560 Elo+
Party 2
Set
Set
LowLifeAce
Set
Level 29
God Stats
43W - 23L
1,656 SR
Queue Stats
378W - 289L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
Pancakesss1123
Sun Wukong
Level 28
God Stats
34W - 20L
1,639 SR
Queue Stats
180W - 141L
1,604 Elo+
Party 2
Izanami
Izanami
SleepyNightz
Izanami
Level 127
God Stats
13W - 14L
1,500 SR
Queue Stats
250W - 184L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,311
531
1,875
5,343
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
5,478
548
1,477
3,663
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Salvuhdoor
Bellona
10
2 / 0 / 1
6,088
609
3,325
5,162
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
txtglow
Tiamat
11
3 / 2 / 1
6,507
651
2,751
4,723
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
wombatkombat
The Morrigan
10
1 / 1 / 4
5,954
595
4,077
3,850
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ACM13
Kuzenbo
9
1 / 1 / 1
5,388
539
1,144
4,186
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
10
2 / 3 / 0
5,774
577
3,470
5,678
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,979
398
133
3,519
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Pancakesss1123
Sun Wukong
9
0 / 2 / 0
5,226
523
2,110
7,678
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SleepyNightz
Izanami
12
3 / 0 / 0
6,881
688
3,613
5,366
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
6
6
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ACM13
Kuzenbo
1
1
1
1.5
L
Scylla
2
3
0
0.67
W
0
2
4
1
W
2
1
0
2
L
0
2
0
0
L
Sun Wukong
Pancakesss1123
Sun Wukong
0
2
0
0
W
Bellona
Salvuhdoor
Bellona
2
0
1
2.5
L
Izanami
SleepyNightz
Izanami
3
0
0
3
W
Tiamat
txtglow
Tiamat
3
2
1
1.75
W
The Morrigan
wombatkombat
The Morrigan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,505
Damage
10,470
22,741
Taken
26,427
11,082
Mitigated
10,768
6,467
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ACM13
Kuzenbo
1,144
400
429
1,560
4,186
2,385
192
1,338
2,697
16,089
0
L
Scylla
3,470
782
0
250
5,678
1,771
0
3,502
1,898
30,948
0
W
1,875
723
0
1,100
5,343
2,957
58
2,099
3,148
11,641
0
W
1,477
855
0
1,528
3,663
1,439
0
153
3,510
0
28,871
L
133
30
0
916
3,519
786
0
780
2,665
0
6,461
L
Sun Wukong
Pancakesss1123
Sun Wukong
2,110
269
0
3,093
7,678
3,953
0
1,102
6,576
0
24,570
W
Bellona
Salvuhdoor
Bellona
3,325
953
54
1,759
5,162
2,594
584
879
4,042
0
31,355
L
Izanami
SleepyNightz
Izanami
3,613
2,680
0
3,573
5,366
1,873
340
1,440
3,888
0
52,793
W
Tiamat
txtglow
Tiamat
2,751
407
0
1,666
4,723
2,953
10
342
4,357
31,007
0
W
The Morrigan
wombatkombat
The Morrigan
4,077
1,330
0
360
3,850
1,139
346
961
2,847
33,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
27,248
300
Minions Killed
296
0
Camps Cleared
0
1,036,558
Distance Traveled
871,051
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,388
539
36
4
0
216,080
4
L
Scylla
5,774
577
78
8
0
187,885
2
W
Athena
5,311
531
17
2
0
216,924
0
W
Apollo
5,478
548
67
7
0
180,900
5
L
Set
3,979
398
8
1
0
115,818
0
L
Sun Wukong
5,226
523
61
6
0
170,718
0
W
Bellona
6,088
609
65
7
0
218,324
1
L
Izanami
6,881
688
113
11
0
180,550
4
W
Tiamat
6,507
651
84
8
0
216,835
0
W
The Morrigan
5,954
595
67
7
0
203,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role