Player Matchup

Heimdallr
Heimdallr
LazerPidgeon
Heimdallr
Level 25
God Stats
11W - 11L
1,177 SR
Queue Stats
45W - 56L
1,500 Elo+
Party 2
Nemesis
Nemesis
SoulSaki
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 87L
1,439 Elo+
Solo
Cupid
Cupid
Sçumlord
Cupid
Level 6
God Stats
2W - 0L
1,705 SR
Queue Stats
30W - 31L
1,212 Elo+
Party 2
Danzaburou
Danzaburou
enSpark
Danzaburou
Level 18
God Stats
16W - 13L
1,532 SR
Queue Stats
98W - 81L
1,376 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sweatbxnd
Cu Chulainn
Level 18
God Stats
28W - 17L
1,561 SR
Queue Stats
229W - 163L
1,352 Elo+
Party 1
Team Averages
Level 19
1,495 SR
1,376 Elo+

VS

Team Averages
Level 33
1,481 SR
1,358 Elo+
Tsukuyomi
Tsukuyomi
Extillrey
Tsukuyomi
Level 11
God Stats
5W - 11L
1,478 SR
Queue Stats
6W - 17L
1,389 Elo+
Solo
Merlin
Merlin
NgaForestHam
Merlin
Level 25
God Stats
36W - 33L
1,462 SR
Queue Stats
148W - 145L
1,328 Elo+
Solo
Hades
Hades
WW2imaPanda
Hades
Level 30
God Stats
1W - 1L
1,557 SR
Queue Stats
73W - 79L
1,383 Elo+
Solo
Neith
Neith
bootytickler0
Neith
Level 15
God Stats
28W - 45L
1,409 SR
Queue Stats
63W - 103L
1,305 Elo+
Solo
Jormungandr
Jormungandr
broken_sponge895
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 126L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LazerPidgeon
Heimdallr
20
9 / 12 / 12
22,195
493
23,331
36,497
11,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
SoulSaki
Nemesis
20
4 / 10 / 10
20,194
449
14,298
40,221
34,599
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Sçumlord
Cupid
20
12 / 9 / 7
21,566
479
30,613
37,047
12,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
enSpark
Danzaburou
20
4 / 6 / 9
21,086
469
13,702
33,605
12,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
sweatbxnd
Cu Chulainn
20
8 / 7 / 12
21,555
479
27,575
41,167
55,636
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Extillrey
Tsukuyomi
20
15 / 11 / 6
19,506
433
31,609
32,093
17,820
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
8 / 4 / 11
23,466
521
38,599
32,267
17,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 12 / 5
22,778
506
41,302
47,003
38,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 5 / 0
11,635
259
780
6,362
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
broken_sponge895
Jormungandr
20
2 / 9 / 25
18,257
406
18,064
42,010
64,678
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
91
37
Kills
44
44
Deaths
41
50
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Extillrey
Tsukuyomi
15
11
6
1.64
W
Heimdallr
LazerPidgeon
Heimdallr
9
12
12
1.25
L
Merlin
8
4
11
3.38
W
Nemesis
SoulSaki
Nemesis
4
10
10
0.9
W
Cupid
Sçumlord
Cupid
12
9
7
1.72
L
18
12
5
1.71
L
1
5
0
0.2
L
Jormungandr
broken_sponge895
Jormungandr
2
9
25
1.61
W
Danzaburou
enSpark
Danzaburou
4
6
9
1.42
W
Cu Chulainn
sweatbxnd
Cu Chulainn
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,519
Damage
130,354
188,537
Taken
159,735
126,497
Mitigated
140,198
49,154
Healing
35,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Extillrey
Tsukuyomi
31,609
7,529
0
6,094
32,093
17,820
3,024
1,045
30,623
0
126,104
W
Heimdallr
LazerPidgeon
Heimdallr
23,331
13,206
0
7,584
36,497
11,603
3,315
25,180
10,811
217
122,233
L
Merlin
38,599
2,210
254
6,691
32,267
17,428
3,671
1,849
29,396
209,947
0
W
Nemesis
SoulSaki
Nemesis
14,298
5,465
502
7,094
40,221
34,599
2,935
20,809
18,802
0
127,084
W
Cupid
Sçumlord
Cupid
30,613
17,714
575
11,477
37,047
12,347
2,955
15,460
20,746
0
138,331
L
41,302
3,282
931
18,215
47,003
38,568
1,040
3,186
42,536
186,952
0
L
780
494
0
978
6,362
1,704
29
0
6,360
0
12,130
L
Jormungandr
broken_sponge895
Jormungandr
18,064
1,538
0
2,757
42,010
64,678
512
3,122
36,364
90,689
0
W
Danzaburou
enSpark
Danzaburou
13,702
9,106
0
8,169
33,605
12,312
1,139
14,945
18,213
0
164,619
W
Cu Chulainn
sweatbxnd
Cu Chulainn
27,575
4,060
0
13,753
41,167
55,636
2,028
25,068
15,119
13,457
86,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,596
Gold Earned
95,642
772
Minions Killed
838
0
Camps Cleared
0
3,940,389
Distance Traveled
2,952,339
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
19,506
433
161
4
0
610,338
0
W
Heimdallr
22,195
493
146
3
0
737,400
0
L
Merlin
23,466
521
303
7
0
760,281
3
W
Nemesis
20,194
449
148
3
0
750,070
0
W
Cupid
21,566
479
166
4
0
776,847
3
L
Hades
22,778
506
236
5
0
639,644
8
L
Neith
11,635
259
22
0
0
175,372
0
L
Jormungandr
18,257
406
116
3
0
766,704
7
W
Danzaburou
21,086
469
188
4
0
839,535
0
W
Cu Chulainn
21,555
479
124
3
0
836,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role