Player Matchup

Thor
Thor
BackwardVoice23
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,827 Elo+
Solo
Discordia
Discordia
FinalTrack72
Discordia
Level 11
God Stats
3W - 5L
1,628 SR
Queue Stats
12W - 14L
1,693 Elo+
Solo
Tyr
Tyr
IGnoran_c_e
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,724 Elo+
Solo
Artemis
Artemis
Jack2Savage_
Artemis
Level 23
God Stats
3W - 5L
1,187 SR
Queue Stats
178W - 160L
1,584 Elo+
Party 2
Hera
Hera
vhem_xd
Hera
Level 13
God Stats
1W - 6L
1,534 SR
Queue Stats
94W - 110L
1,539 Elo+
Party 2
Team Averages
Level 13
1,470 SR
1,673 Elo+

VS

Team Averages
Level 21
1,582 SR
1,677 Elo+
Tiamat
Tiamat
B-razzy
Tiamat
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 111L
1,659 Elo+
Solo
Scylla
Scylla
Difrakk
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,740 Elo+
Solo
Neith
Neith
FoxMommy uWu
Neith
Level 16
God Stats
14W - 11L
1,636 SR
Queue Stats
33W - 31L
1,640 Elo+
Solo
Fafnir
Fafnir
MsMorgan95
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 87L
1,586 Elo+
Party 1
Osiris
Osiris
Penical_Illusion
Osiris
Level 26
God Stats
4W - 2L
1,772 SR
Queue Stats
236W - 121L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 2
6,380
354
1,111
10,807
2,775
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Discordia
FinalTrack72
Discordia
13
3 / 7 / 0
8,229
457
7,172
11,308
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 2
9,668
537
4,549
15,590
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Jack2Savage_
Artemis
15
5 / 6 / 3
9,429
524
8,876
9,225
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
vhem_xd
Hera
12
3 / 12 / 0
7,984
444
4,097
11,193
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B-razzy
Tiamat
16
2 / 2 / 8
9,994
555
5,961
7,216
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Difrakk
Scylla
15
7 / 4 / 14
9,879
549
6,699
11,060
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 6
10,490
583
5,546
8,507
3,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
MsMorgan95
Fafnir
14
4 / 4 / 11
9,630
535
4,624
12,526
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
21 / 3 / 8
11,837
658
20,713
12,738
10,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
13
Kills
40
42
Deaths
15
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tiamat
B-razzy
Tiamat
2
2
8
3
L
0
12
2
0.08
W
Scylla
Difrakk
Scylla
7
4
14
3.5
L
Discordia
FinalTrack72
Discordia
3
7
0
0.43
W
6
2
6
4.5
L
2
5
2
0.6
L
Artemis
Jack2Savage_
Artemis
5
6
3
1.08
W
Fafnir
MsMorgan95
Fafnir
4
4
11
2.38
W
21
3
8
8.33
L
Hera
vhem_xd
Hera
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
43,543
58,123
Taken
52,047
22,253
Mitigated
33,173
8,790
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
B-razzy
Tiamat
5,961
923
0
3,080
7,216
4,218
2,778
3,903
2,909
51,274
0
L
1,111
719
0
0
10,807
2,775
0
4,520
6,243
0
8,440
W
Scylla
Difrakk
Scylla
6,699
1,773
0
2,885
11,060
3,752
639
3,630
7,068
42,856
0
L
Discordia
FinalTrack72
Discordia
7,172
391
0
1,642
11,308
3,477
438
3,870
7,006
40,059
0
W
5,546
2,352
0
3,272
8,507
3,176
914
281
8,154
0
70,307
L
4,549
536
0
6,394
15,590
8,753
0
2,888
12,602
0
53,330
L
Artemis
Jack2Savage_
Artemis
8,876
3,847
0
515
9,225
4,154
0
2,999
6,220
0
38,305
W
Fafnir
MsMorgan95
Fafnir
4,624
2,018
0
3,380
12,526
11,111
1,078
427
12,059
34,627
0
W
20,713
11,181
0
1,007
12,738
10,916
1,340
1,969
10,588
0
76,643
L
Hera
vhem_xd
Hera
4,097
783
0
239
11,193
3,094
117
2,425
8,768
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
51,830
335
Minions Killed
465
0
Camps Cleared
0
1,386,743
Distance Traveled
1,514,212
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,994
555
112
6
0
283,367
0
L
Thor
6,380
354
21
1
0
225,974
1
W
Scylla
9,879
549
77
4
0
293,427
1
L
Discordia
8,229
457
92
5
0
297,324
0
W
Neith
10,490
583
110
6
0
289,515
1
L
Tyr
9,668
537
103
6
0
305,111
7
L
Artemis
9,429
524
72
4
0
303,192
0
W
Fafnir
9,630
535
41
2
0
297,051
1
W
Osiris
11,837
658
125
7
0
350,852
1
L
Hera
7,984
444
47
3
0
255,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role