Player Matchup

Neith
Neith
AcherusKnight
Neith
Level 28
God Stats
24W - 14L
1,697 SR
Queue Stats
195W - 157L
1,528 Elo+
Party 3
Discordia
Discordia
DrewbieJam9
Discordia
Level 8
God Stats
8W - 4L
1,478 SR
Queue Stats
10W - 11L
1,288 Elo+
Party 1
Odin
Odin
LilPeach710
Odin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MagicalMarauder
Tsukuyomi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 95L
1,539 Elo+
Party 3
Athena
Athena
MasterPecan
Athena
Level 24
God Stats
19W - 8L
1,711 SR
Queue Stats
71W - 60L
1,472 Elo+
Party 1
Team Averages
Level 17
1,577 SR
1,456 Elo+

VS

Team Averages
Level 19
1,566 SR
1,447 Elo+
Cthulhu
Cthulhu
BENJAMIN22354
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Solo
Nox
Nox
BIRULEIBO
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
Hababe
Aphrodite
Level 28
God Stats
46W - 41L
1,901 SR
Queue Stats
709W - 886L
1,427 Elo+
Solo
Neith
Neith
SantaanAa15
Neith
Level 24
God Stats
2W - 8L
1,271 SR
Queue Stats
10W - 18L
1,371 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WickedStamps
Tsukuyomi
Level 29
God Stats
2W - 2L
1,658 SR
Queue Stats
114W - 108L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
6,677
556
7,704
5,720
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
DrewbieJam9
Discordia
12
10 / 2 / 2
7,820
652
7,907
4,741
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 2
6,126
511
1,967
5,937
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
MagicalMarauder
Tsukuyomi
9
1 / 0 / 1
5,576
465
1,414
4,948
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
10
1 / 2 / 6
6,415
535
2,952
8,038
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
3
0 / 5 / 0
4,110
343
304
5,077
1,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
5,088
424
1,095
4,716
1,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
Hababe
Aphrodite
10
2 / 3 / 1
6,251
521
3,907
9,623
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 0
5,838
487
2,406
3,661
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
WickedStamps
Tsukuyomi
10
3 / 3 / 2
6,144
512
7,245
10,182
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
7
7
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Cthulhu
0
5
0
0
L
0
4
1
0.13
W
Discordia
DrewbieJam9
Discordia
10
2
2
5.5
L
Aphrodite
Hababe
Aphrodite
2
3
1
0.83
W
0
2
2
0.5
W
Tsukuyomi
MagicalMarauder
Tsukuyomi
1
0
1
1.5
W
Athena
1
2
6
2
L
2
3
0
0.67
L
Tsukuyomi
WickedStamps
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
14,957
29,384
Taken
33,259
11,854
Mitigated
12,565
8,374
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,704
4,737
0
3,443
5,720
1,851
1,504
1,797
3,923
0
37,870
L
Cthulhu
304
108
0
106
5,077
1,967
12
732
4,320
3,980
0
L
1,095
43
0
422
4,716
1,676
308
3,317
1,399
14,000
0
W
Discordia
DrewbieJam9
Discordia
7,907
787
0
729
4,741
1,335
894
920
3,821
36,849
0
L
Aphrodite
Hababe
Aphrodite
3,907
723
2,210
3,717
9,623
4,194
105
2,880
6,743
28,194
0
W
1,967
587
0
200
5,937
3,594
968
76
5,861
0
20,936
W
Tsukuyomi
MagicalMarauder
Tsukuyomi
1,414
458
0
2,367
4,948
1,355
0
585
4,363
0
20,224
W
Athena
2,952
1,057
0
1,635
8,038
3,719
785
1,928
6,110
17,487
0
L
2,406
1,141
0
545
3,661
1,073
620
517
2,944
0
20,231
L
Tsukuyomi
WickedStamps
Tsukuyomi
7,245
1,834
0
1,878
10,182
3,655
29
3,413
6,769
0
31,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
27,431
253
Minions Killed
179
0
Camps Cleared
0
1,135,248
Distance Traveled
780,847
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,677
556
67
6
0
217,876
1
L
Cthulhu
4,110
343
4
0
0
80,816
1
L
Nox
5,088
424
27
2
0
149,764
0
W
Discordia
7,820
652
66
6
0
222,387
0
L
Aphrodite
6,251
521
55
5
0
182,657
1
W
Odin
6,126
511
37
3
0
206,188
0
W
Tsukuyomi
5,576
465
54
5
0
240,791
0
W
Athena
6,415
535
29
2
0
248,006
3
L
Neith
5,838
487
31
3
0
145,062
0
L
Tsukuyomi
6,144
512
62
5
0
222,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role