Player Matchup

Bellona
Bellona
DuckyJr
Bellona
Level 149
God Stats
6W - 5L
1,768 SR
Queue Stats
118W - 108L
1,620 Elo+
Party 2
Hachiman
Hachiman
hotdawgwhawter
Hachiman
Level 27
God Stats
4W - 7L
1,334 SR
Queue Stats
109W - 69L
1,673 Elo+
Party 2
Ra
Ra
kyojix
Ra
Level 23
God Stats
1W - 0L
1,212 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Eset
Eset
pignition12345
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,703 Elo+
Party 2
Erlang Shen
Erlang Shen
qpPOWqp
Erlang Shen
Level 56
God Stats
6W - 7L
1,187 SR
Queue Stats
31W - 33L
1,326 Elo+
Party 3
Team Averages
Level 56
1,400 SR
1,564 Elo+

VS

Team Averages
Level 51
1,454 SR
1,432 Elo+
Vamana
Vamana
Invertros
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,261 Elo+
Party 1
Cabrakan
Cabrakan
IsaacT122
Cabrakan
Level 85
God Stats
5W - 15L
1,510 SR
Queue Stats
295W - 296L
1,549 Elo+
Party 1
Awilix
Awilix
NuwaMasterRace
Awilix
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 12L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
Vezworld
Baron Samedi
Level 69
God Stats
1W - 1L
1,252 SR
Queue Stats
117W - 96L
1,535 Elo+
Solo
Neith
Neith
ejmaza
Neith
Level 14
God Stats
0W - 1L
1,506 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuckyJr
Bellona
20
9 / 3 / 6
14,916
649
22,209
21,446
18,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
20
8 / 2 / 8
13,654
594
18,558
19,180
7,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
0 / 10 / 10
10,967
477
5,433
11,970
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 15
12,087
526
11,398
14,460
13,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
qpPOWqp
Erlang Shen
20
11 / 3 / 4
14,496
630
18,470
16,344
12,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Invertros
Vamana
16
1 / 8 / 0
9,596
417
7,981
25,782
27,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
IsaacT122
Cabrakan
14
0 / 5 / 9
9,319
405
3,980
20,870
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 4 / 4
13,521
588
19,417
18,716
8,051
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Vezworld
Baron Samedi
19
10 / 6 / 6
12,717
553
13,894
16,317
7,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
ejmaza
Neith
16
0 / 9 / 1
9,772
425
5,372
15,483
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
32
Kills
22
22
Deaths
32
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
DuckyJr
Bellona
9
3
6
4
L
Vamana
Invertros
Vamana
1
8
0
0.13
L
Cabrakan
IsaacT122
Cabrakan
0
5
9
0.9
L
11
4
4
3.25
L
Baron Samedi
Vezworld
Baron Samedi
10
6
6
2.17
L
Neith
ejmaza
Neith
0
9
1
0.06
W
Hachiman
8
2
8
6
W
Ra
0
10
10
0.5
W
4
4
15
2.88
W
Erlang Shen
qpPOWqp
Erlang Shen
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,068
Damage
50,644
83,400
Taken
97,168
57,170
Mitigated
66,673
30,957
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DuckyJr
Bellona
22,209
9,779
0
10,449
21,446
18,700
1,342
2,129
18,639
0
106,151
L
Vamana
Invertros
Vamana
7,981
3,258
0
8,987
25,782
27,373
258
3,162
22,620
330
46,458
L
Cabrakan
IsaacT122
Cabrakan
3,980
685
0
4,407
20,870
18,783
0
5,107
15,763
27,208
0
L
19,417
7,363
0
4,211
18,716
8,051
0
1,866
16,850
0
118,110
L
Baron Samedi
Vezworld
Baron Samedi
13,894
1,024
1,194
3,565
16,317
7,145
208
5,585
10,732
73,524
0
L
Neith
ejmaza
Neith
5,372
3,068
0
2,157
15,483
5,321
2,612
1,257
14,226
0
52,387
W
Hachiman
18,558
13,236
0
10,656
19,180
7,957
3,290
1,602
17,511
0
123,392
W
Ra
5,433
1,051
1,001
653
11,970
4,597
838
6,177
5,497
50,245
0
W
11,398
2,661
1,506
2,554
14,460
13,044
2,183
3,479
10,728
43,768
0
W
Erlang Shen
qpPOWqp
Erlang Shen
18,470
11,727
0
4,138
16,344
12,872
4,870
4,027
12,028
167
111,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,120
Gold Earned
54,925
626
Minions Killed
544
0
Camps Cleared
0
2,030,901
Distance Traveled
1,996,825
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,916
649
184
8
0
426,142
6
L
Vamana
9,596
417
81
4
0
388,182
2
L
Cabrakan
9,319
405
46
2
0
403,489
7
L
Awilix
13,521
588
178
8
0
471,695
7
L
Baron Samedi
12,717
553
137
6
0
380,216
5
L
Neith
9,772
425
102
4
0
353,243
0
W
Hachiman
13,654
594
162
7
0
414,041
2
W
Ra
10,967
477
105
5
0
352,107
0
W
Eset
12,087
526
50
2
0
363,656
5
W
Erlang Shen
14,496
630
125
5
0
474,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role