Player Matchup

Cerberus
Cerberus
AnotherJuan2
Cerberus
Level 29
God Stats
26W - 8L
1,815 SR
Queue Stats
32W - 10L
1,857 Elo+
Party 2
Discordia
Discordia
BOUDYSTOMP
Discordia
Level 48
God Stats
21W - 7L
1,819 SR
Queue Stats
27W - 10L
1,794 Elo+
Party 2
The Morrigan
The Morrigan
Elder
The Morrigan
Level 126
God Stats
12W - 5L
1,772 SR
Queue Stats
101W - 50L
1,770 Elo+
Party 2
Fafnir
Fafnir
Jaggi
Fafnir
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 52L
1,839 Elo+
Party 2
King Arthur
King Arthur
SŁVR
King Arthur
Level 62
God Stats
3W - 0L
1,635 SR
Queue Stats
7W - 2L
1,762 Elo+
Party 2
Team Averages
Level 85
1,708 SR
1,804 Elo+

VS

Team Averages
Level 78
1,711 SR
1,615 Elo+
Tiamat
Tiamat
AestheticGabe
Tiamat
Level 107
God Stats
2W - 2L
1,624 SR
Queue Stats
27W - 22L
1,674 Elo+
Party 1
Artemis
Artemis
JGuary55
Artemis
Level 36
God Stats
11W - 15L
1,686 SR
Queue Stats
38W - 41L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Timoucestlannee
Jing Wei
Level 36
God Stats
6W - 3L
1,817 SR
Queue Stats
14W - 10L
1,723 Elo+
Party 1
Merlin
Merlin
TriggeredBean
Merlin
Level 123
God Stats
0W - 2L
1,928 SR
Queue Stats
30W - 25L
1,689 Elo+
Party 1
Xing Tian
Xing Tian
ihavegivenup
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnotherJuan2
Cerberus
12
1 / 4 / 6
7,752
517
6,264
12,255
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
BOUDYSTOMP
Discordia
14
2 / 2 / 1
8,444
563
3,260
5,432
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Elder
The Morrigan
15
3 / 0 / 4
8,596
573
5,747
4,835
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Jaggi
Fafnir
15
7 / 0 / 2
9,383
626
9,727
11,018
7,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SŁVR
King Arthur
13
5 / 2 / 1
8,298
553
4,713
10,032
4,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,002
467
4,988
11,045
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
JGuary55
Artemis
12
0 / 6 / 1
6,979
465
3,550
8,574
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
10
1 / 5 / 0
6,206
414
1,728
10,556
2,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
7,886
526
4,621
4,376
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
ihavegivenup
Xing Tian
11
3 / 2 / 1
6,937
462
3,946
7,757
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
8
8
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Cerberus
AnotherJuan2
Cerberus
1
4
6
1
W
Discordia
BOUDYSTOMP
Discordia
2
2
1
1.25
W
The Morrigan
Elder
The Morrigan
3
0
4
5
L
Artemis
JGuary55
Artemis
0
6
1
0.08
W
Fafnir
Jaggi
Fafnir
7
0
2
8
W
King Arthur
SŁVR
King Arthur
5
2
1
2.75
L
Jing Wei
1
5
0
0.2
L
1
2
2
1
L
Xing Tian
ihavegivenup
Xing Tian
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
18,833
43,572
Taken
42,308
23,111
Mitigated
15,850
17,330
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,988
939
0
3,383
11,045
5,822
0
5,395
5,520
34,710
0
W
Cerberus
AnotherJuan2
Cerberus
6,264
240
0
1,830
12,255
8,094
118
6,167
5,886
30,104
0
W
Discordia
BOUDYSTOMP
Discordia
3,260
173
0
1,063
5,432
1,798
104
1,780
3,572
52,887
0
W
The Morrigan
Elder
The Morrigan
5,747
1,236
0
2,884
4,835
1,650
7
1,393
3,370
72,772
0
L
Artemis
JGuary55
Artemis
3,550
1,964
0
766
8,574
2,623
0
3,237
5,337
0
34,189
W
Fafnir
Jaggi
Fafnir
9,727
2,363
0
8,064
11,018
7,112
0
2,536
8,448
61,914
0
W
King Arthur
SŁVR
King Arthur
4,713
173
0
3,489
10,032
4,457
28
1,251
8,741
0
35,919
L
Jing Wei
1,728
1,344
0
2,919
10,556
2,557
0
8,659
1,897
0
29,747
L
4,621
204
0
767
4,376
1,097
0
2,165
1,951
55,011
0
L
Xing Tian
ihavegivenup
Xing Tian
3,946
540
0
507
7,757
3,751
0
5,072
2,605
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
35,010
460
Minions Killed
357
0
Camps Cleared
0
1,446,426
Distance Traveled
1,366,549
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,002
467
59
4
0
276,563
3
W
Cerberus
7,752
517
47
3
0
286,982
5
W
Discordia
8,444
563
121
8
0
263,451
4
W
The Morrigan
8,596
573
120
8
0
306,032
7
L
Artemis
6,979
465
89
6
0
219,573
0
W
Fafnir
9,383
626
93
6
0
286,435
5
W
King Arthur
8,298
553
79
5
0
303,526
4
L
Jing Wei
6,206
414
58
4
0
251,101
4
L
Merlin
7,886
526
122
8
0
287,026
0
L
Xing Tian
6,937
462
29
2
0
332,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role