Player Matchup

Ah Muzen Cab
Ah Muzen Cab
King Wanye
Ah Muzen Cab
Level 83
God Stats
24W - 21L
1,393 SR
Queue Stats
629W - 533L
1,610 Elo+
Party 2
Erlang Shen
Erlang Shen
xxAsta
Erlang Shen
Level 154
God Stats
4W - 0L
1,777 SR
Queue Stats
283W - 214L
1,652 Elo+
Party 2
Anubis
Anubis
xxGaara
Anubis
Level 45
God Stats
29W - 16L
1,558 SR
Queue Stats
168W - 156L
1,544 Elo+
Party 2
Da Ji
Da Ji
xxLuck
Da Ji
Level 109
God Stats
10W - 9L
1,293 SR
Queue Stats
335W - 329L
1,651 Elo+
Party 2
Ymir
Ymir
xxxFusions
Ymir
Level 115
God Stats
10W - 13L
1,339 SR
Queue Stats
410W - 376L
1,689 Elo+
Party 2
Team Averages
Level 101
1,472 SR
1,629 Elo+

VS

Team Averages
Level 81
1,606 SR
1,604 Elo+
Raijin
Raijin
DaddyGru78
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,788 Elo+
Party 1
Zhong Kui
Zhong Kui
E4ZzY_F0LDs
Zhong Kui
Level 64
God Stats
7W - 5L
1,626 SR
Queue Stats
121W - 124L
1,421 Elo+
Party 3
Amaterasu
Amaterasu
Ryku0_o
Amaterasu
Level 35
God Stats
7W - 12L
1,489 SR
Queue Stats
133W - 146L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
death_awaits_u12
Danzaburou
Level 156
God Stats
3W - 6L
1,498 SR
Queue Stats
311W - 275L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
deathcannibal
Ne Zha
Level 145
God Stats
7W - 4L
1,919 SR
Queue Stats
233W - 217L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
King Wanye
Ah Muzen Cab
16
4 / 1 / 6
9,236
543
9,414
10,073
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
xxAsta
Erlang Shen
16
13 / 2 / 3
10,384
611
16,045
12,591
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
xxGaara
Anubis
14
4 / 4 / 9
8,462
498
8,938
11,922
5,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
xxLuck
Da Ji
14
7 / 4 / 3
8,817
519
10,609
14,642
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 13
8,792
517
7,700
10,698
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DaddyGru78
Raijin
14
5 / 5 / 5
9,169
539
13,478
9,745
3,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
E4ZzY_F0LDs
Zhong Kui
12
1 / 6 / 5
7,807
459
8,011
13,801
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Ryku0_o
Amaterasu
11
1 / 9 / 2
7,057
415
6,017
16,559
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
death_awaits_u12
Danzaburou
13
3 / 5 / 0
8,443
497
5,441
13,792
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 7 / 3
8,229
484
6,648
15,297
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
32
Kills
13
13
Deaths
32
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
DaddyGru78
Raijin
5
5
5
1.5
L
Zhong Kui
E4ZzY_F0LDs
Zhong Kui
1
6
5
0.58
W
Ah Muzen Cab
King Wanye
Ah Muzen Cab
4
1
6
7
L
Amaterasu
Ryku0_o
Amaterasu
1
9
2
0.22
L
Danzaburou
death_awaits_u12
Danzaburou
3
5
0
0.6
L
3
7
3
0.64
W
Erlang Shen
xxAsta
Erlang Shen
13
2
3
7.25
W
Anubis
xxGaara
Anubis
4
4
9
2.13
W
Da Ji
xxLuck
Da Ji
7
4
3
2.13
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,706
Damage
39,595
59,926
Taken
69,194
30,142
Mitigated
26,904
25,001
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DaddyGru78
Raijin
13,478
1,787
0
902
9,745
3,039
0
3,328
6,417
55,858
0
L
Zhong Kui
E4ZzY_F0LDs
Zhong Kui
8,011
1,515
0
4,921
13,801
7,352
521
5,659
8,142
33,248
0
W
Ah Muzen Cab
King Wanye
Ah Muzen Cab
9,414
4,609
0
6,567
10,073
4,859
0
3,409
6,664
0
65,799
L
Amaterasu
Ryku0_o
Amaterasu
6,017
3,002
0
4,773
16,559
6,683
0
2,211
14,348
0
26,509
L
Danzaburou
death_awaits_u12
Danzaburou
5,441
1,950
0
4,706
13,792
4,422
31
1,727
12,065
0
46,077
L
6,648
1,353
0
4,143
15,297
5,408
226
3,713
11,584
0
48,655
W
Erlang Shen
xxAsta
Erlang Shen
16,045
9,166
0
7,535
12,591
6,457
0
1,179
11,412
0
69,070
W
Anubis
xxGaara
Anubis
8,938
87
0
3,995
11,922
5,827
0
7,756
4,166
39,278
0
W
Da Ji
xxLuck
Da Ji
10,609
2,948
0
5,154
14,642
5,323
0
4,355
10,287
0
52,611
W
7,700
1,222
0
1,750
10,698
7,676
0
4,790
5,908
33,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
40,705
428
Minions Killed
406
0
Camps Cleared
0
1,558,437
Distance Traveled
1,473,647
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,169
539
96
6
0
281,591
6
L
Zhong Kui
7,807
459
71
4
0
263,706
0
W
Ah Muzen Cab
9,236
543
122
7
0
326,452
1
L
Amaterasu
7,057
415
48
3
0
328,920
0
L
Danzaburou
8,443
497
103
6
0
272,966
2
L
Ne Zha
8,229
484
88
5
0
326,464
8
W
Erlang Shen
10,384
611
113
7
0
341,551
1
W
Anubis
8,462
498
67
4
0
269,727
1
W
Da Ji
8,817
519
83
5
0
302,836
2
W
Ymir
8,792
517
43
3
0
317,871
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role