Player Matchup

Zhong Kui
Zhong Kui
KalvinSnuggles
Zhong Kui
Level 54
God Stats
2W - 0L
1,551 SR
Queue Stats
2W - 0L
1,726 Elo+
Solo
Vamana
Vamana
LSunix7727
Vamana
Level 123
God Stats
34W - 22L
1,563 SR
Queue Stats
324W - 335L
1,489 Elo+
Solo
Danzaburou
Danzaburou
SuperDuperSoto
Danzaburou
Level 129
God Stats
49W - 34L
1,582 SR
Queue Stats
374W - 413L
1,508 Elo+
Party 1
Yemoja
Yemoja
TrickierTreater
Yemoja
Level 118
God Stats
39W - 38L
1,587 SR
Queue Stats
215W - 267L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
amakaze
Kumbhakarna
Level 85
God Stats
9W - 9L
1,550 SR
Queue Stats
33W - 26L
1,504 Elo+
Solo
Team Averages
Level 102
1,567 SR
1,538 Elo+

VS

Team Averages
Level 104
1,512 SR
1,414 Elo+
Artio
Artio
MissOnatopp
Artio
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,273 Elo+
Solo
Serqet
Serqet
Wasabi8052
Serqet
Level 119
God Stats
5W - 10L
1,315 SR
Queue Stats
72W - 78L
1,411 Elo+
Solo
Nu Wa
Nu Wa
jesusistheone
Nu Wa
Level 58
God Stats
14W - 10L
1,539 SR
Queue Stats
60W - 77L
1,454 Elo+
Party 2
Tiamat
Tiamat
nleclerc408
Tiamat
Level 82
God Stats
13W - 17L
1,569 SR
Queue Stats
123W - 159L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
ronanwarrior91
Danzaburou
Level 108
God Stats
26W - 18L
1,639 SR
Queue Stats
338W - 374L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KalvinSnuggles
Zhong Kui
17
3 / 9 / 7
12,051
709
13,726
22,242
14,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
LSunix7727
Vamana
20
5 / 3 / 13
13,317
783
18,331
26,958
25,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
SuperDuperSoto
Danzaburou
20
8 / 3 / 9
14,187
835
21,158
12,613
4,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 4 / 13
12,164
716
9,035
16,118
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
amakaze
Kumbhakarna
19
5 / 3 / 6
13,621
801
8,834
26,660
34,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
9,928
584
4,540
20,614
25,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Wasabi8052
Serqet
17
4 / 8 / 12
11,805
694
13,185
18,498
8,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 4 / 11
12,385
729
23,061
14,601
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
19
4 / 2 / 9
11,563
680
21,010
15,593
11,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ronanwarrior91
Danzaburou
19
6 / 5 / 7
12,846
756
24,283
15,875
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
71
23
Kills
22
22
Deaths
23
48
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
KalvinSnuggles
Zhong Kui
3
9
7
0.72
W
Vamana
LSunix7727
Vamana
5
3
13
3.83
L
1
4
10
1.5
W
Danzaburou
SuperDuperSoto
Danzaburou
8
3
9
4.17
W
2
4
13
2.13
L
Serqet
Wasabi8052
Serqet
4
8
12
1.25
W
Kumbhakarna
amakaze
Kumbhakarna
5
3
6
2.67
L
7
4
11
3.13
L
Tiamat
4
2
9
4.25
L
Danzaburou
ronanwarrior91
Danzaburou
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,084
Damage
86,079
104,591
Taken
85,181
91,614
Mitigated
62,234
23,625
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
KalvinSnuggles
Zhong Kui
13,726
1,425
0
3,919
22,242
14,383
1,923
8,635
12,483
40,852
0
W
Vamana
LSunix7727
Vamana
18,331
6,167
0
8,645
26,958
25,111
169
10,445
15,487
7,865
54,427
L
4,540
617
1,372
2,276
20,614
25,304
421
6,777
13,163
10,770
0
W
Danzaburou
SuperDuperSoto
Danzaburou
21,158
7,221
0
3,628
12,613
4,834
5,593
7,327
4,854
0
75,973
W
9,035
810
2,366
2,590
16,118
12,954
58
6,786
8,464
23,982
0
L
Serqet
Wasabi8052
Serqet
13,185
3,947
0
290
18,498
8,857
333
6,976
11,394
0
23,337
W
Kumbhakarna
amakaze
Kumbhakarna
8,834
345
0
2,477
26,660
34,332
406
12,784
12,515
20,639
0
L
23,061
5,086
438
3,569
14,601
7,106
512
7,184
7,297
43,516
0
L
Tiamat
21,010
1,654
0
3,770
15,593
11,694
94
5,569
9,952
49,330
0
L
Danzaburou
ronanwarrior91
Danzaburou
24,283
11,447
0
2,158
15,875
9,273
1,243
7,137
8,517
0
66,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,340
Gold Earned
58,527
361
Minions Killed
294
11
Camps Cleared
3
1,474,654
Distance Traveled
1,421,436
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,051
709
57
3
3
268,284
0
W
Vamana
13,317
783
106
6
4
294,158
3
L
Artio
9,928
584
10
1
1
279,904
0
W
Danzaburou
14,187
835
145
9
4
305,087
1
W
Yemoja
12,164
716
28
2
0
286,355
2
L
Serqet
11,805
694
24
1
0
317,976
0
W
Kumbhakarna
13,621
801
25
1
0
320,770
0
L
Nu Wa
12,385
729
72
4
0
270,831
1
L
Tiamat
11,563
680
77
5
2
303,913
1
L
Danzaburou
12,846
756
111
7
0
248,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role