Player Matchup

Cerberus
Cerberus
AlienWareWolf
Cerberus
Level 42
God Stats
5W - 6L
1,552 SR
Queue Stats
29W - 27L
1,532 Elo+
Party 1
Apollo
Apollo
MoeXDestroyer
Apollo
Level 156
God Stats
3W - 9L
1,172 SR
Queue Stats
164W - 179L
1,452 Elo+
Party 1
Olorun
Olorun
Rintonix
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Hachiman
Hachiman
ThESn00p1
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,396 Elo+
Party 1
Bacchus
Bacchus
UgotTrollXD
Bacchus
Level 64
God Stats
0W - 1L
1,240 SR
Queue Stats
167W - 152L
1,449 Elo+
Party 1
Team Averages
Level 58
1,393 SR
1,504 Elo+

VS

Team Averages
Level 70
1,602 SR
1,550 Elo+
Heimdallr
Heimdallr
Jahxyyy
Heimdallr
Level 25
God Stats
59W - 66L
1,529 SR
Queue Stats
313W - 311L
1,480 Elo+
Party 3
Nemesis
Nemesis
SalvatoreGravano
Nemesis
Level 44
God Stats
36W - 28L
1,564 SR
Queue Stats
148W - 112L
1,620 Elo+
Party 2
Eset
Eset
Trumex
Eset
Level 152
God Stats
20W - 7L
1,850 SR
Queue Stats
322W - 297L
1,640 Elo+
Party 2
Khepri
Khepri
Zeus tahz
Khepri
Level 60
God Stats
17W - 21L
1,569 SR
Queue Stats
93W - 91L
1,513 Elo+
Party 3
Horus
Horus
prestini
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 148L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlienWareWolf
Cerberus
8
1 / 5 / 0
5,564
371
4,492
12,510
7,633
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 7 / 0
7,279
485
8,030
13,638
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Rintonix
Olorun
9
0 / 4 / 1
5,907
394
1,627
6,466
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
ThESn00p1
Hachiman
9
0 / 7 / 1
5,723
382
5,379
10,867
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
UgotTrollXD
Bacchus
10
1 / 6 / 0
6,695
446
6,146
12,519
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jahxyyy
Heimdallr
13
5 / 1 / 9
8,065
538
7,618
8,036
3,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 1 / 3
8,871
591
4,150
8,442
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
Trumex
Eset
16
14 / 0 / 7
9,943
663
17,395
9,239
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Zeus tahz
Khepri
13
2 / 0 / 11
8,139
543
4,626
9,238
7,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
prestini
Horus
17
4 / 0 / 1
9,761
651
7,705
13,015
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
29
29
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlienWareWolf
Cerberus
1
5
0
0.2
W
Heimdallr
Jahxyyy
Heimdallr
5
1
9
9.5
L
0
7
0
0
L
Olorun
Rintonix
Olorun
0
4
1
0.13
W
4
1
3
5.5
L
Hachiman
ThESn00p1
Hachiman
0
7
1
0.07
W
Eset
Trumex
Eset
14
0
7
17.5
L
Bacchus
UgotTrollXD
Bacchus
1
6
0
0.17
W
Khepri
Zeus tahz
Khepri
2
0
11
7.5
W
Horus
prestini
Horus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
41,494
56,000
Taken
47,970
23,905
Mitigated
24,946
10,376
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlienWareWolf
Cerberus
4,492
351
639
1,778
12,510
7,633
0
5,499
7,011
18,567
0
W
Heimdallr
Jahxyyy
Heimdallr
7,618
3,180
0
3,986
8,036
3,032
1,817
2,521
5,515
0
41,647
L
8,030
3,913
0
2,495
13,638
6,073
0
2,782
10,856
0
51,869
L
Olorun
Rintonix
Olorun
1,627
587
0
1,023
6,466
1,759
0
3,866
2,600
18,428
0
W
4,150
1,852
0
1,173
8,442
3,909
0
3,258
5,184
0
69,184
L
Hachiman
ThESn00p1
Hachiman
5,379
3,019
0
909
10,867
2,748
0
4,007
6,860
0
30,372
W
Eset
Trumex
Eset
17,395
1,599
649
5,082
9,239
3,639
1,229
4,421
4,818
68,287
0
L
Bacchus
UgotTrollXD
Bacchus
6,146
356
0
3,532
12,519
5,692
0
5,867
6,652
34,644
0
W
Khepri
Zeus tahz
Khepri
4,626
390
0
2,741
9,238
7,011
0
1,584
7,654
24,559
0
W
Horus
prestini
Horus
7,705
3,596
168
7,749
13,015
7,355
43
481
12,534
0
70,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
44,779
259
Minions Killed
483
0
Camps Cleared
0
1,447,527
Distance Traveled
1,523,910
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,564
371
18
1
0
329,947
1
W
Heimdallr
8,065
538
86
6
0
284,639
2
L
Apollo
7,279
485
94
6
0
290,678
0
L
Olorun
5,907
394
33
2
0
253,361
0
W
Nemesis
8,871
591
111
7
0
314,659
2
L
Hachiman
5,723
382
57
4
0
292,625
1
W
Eset
9,943
663
112
7
0
304,692
1
L
Bacchus
6,695
446
57
4
0
280,916
0
W
Khepri
8,139
543
31
2
0
324,351
1
W
Horus
9,761
651
143
10
0
295,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role