Player Matchup

Anhur
Anhur
AreU_onQuack420
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,528 Elo+
Party 1
Tyr
Tyr
HandSomeGuy561
Tyr
Level 126
God Stats
9W - 5L
1,733 SR
Queue Stats
287W - 296L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
MAXIMO-_-KILLER
Baron Samedi
Level 128
God Stats
2W - 5L
1,580 SR
Queue Stats
345W - 330L
1,613 Elo+
Solo
Pele
Pele
Poco_Loco_456_
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
1,533 Elo+
Party 1
Ares
Ares
kodman19
Ares
Level 113
God Stats
7W - 9L
1,639 SR
Queue Stats
153W - 142L
1,567 Elo+
Solo
Team Averages
Level 102
1,590 SR
1,559 Elo+

VS

Team Averages
Level 142
1,518 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Moipascommentoi
Jing Wei
Level 122
God Stats
18W - 9L
1,648 SR
Queue Stats
536W - 502L
1,545 Elo+
Solo
Terra
Terra
Odiesan
Terra
Level 126
God Stats
2W - 3L
1,268 SR
Queue Stats
376W - 338L
1,524 Elo+
Solo
Fenrir
Fenrir
SloudCrife
Fenrir
Level 146
God Stats
6W - 4L
1,672 SR
Queue Stats
617W - 564L
1,544 Elo+
Solo
Jormungandr
Jormungandr
TheCrusher461
Jormungandr
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 195L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,870
489
1,590
4,355
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
6,062
505
5,688
10,992
7,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MAXIMO-_-KILLER
Baron Samedi
10
1 / 4 / 3
5,834
486
5,837
6,022
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 1
6,233
519
3,595
7,216
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
1 / 2 / 1
4,931
411
3,728
6,507
3,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 0 / 2
7,307
609
4,221
6,139
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
10
1 / 2 / 1
5,652
471
2,749
5,509
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Odiesan
Terra
8
1 / 3 / 1
5,287
441
3,571
6,662
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
SloudCrife
Fenrir
12
5 / 0 / 0
7,062
589
8,025
11,596
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
TheCrusher461
Jormungandr
10
1 / 0 / 1
5,993
499
1,728
5,354
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
11
11
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
2
4
L
1
0
2
2
L
0
4
0
0
L
Baron Samedi
MAXIMO-_-KILLER
Baron Samedi
1
4
3
0.63
W
Jing Wei
1
2
1
0.75
W
Terra
Odiesan
Terra
1
3
1
0.5
L
2
1
1
2.5
W
Fenrir
SloudCrife
Fenrir
5
0
0
5
W
Jormungandr
TheCrusher461
Jormungandr
1
0
1
1.5
L
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
20,294
35,092
Taken
35,260
16,102
Mitigated
14,801
13,053
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,221
1,031
0
3,603
6,139
1,991
0
1,092
4,950
0
53,092
L
1,590
978
0
1,874
4,355
1,098
0
734
3,569
0
31,883
L
5,688
2,735
0
5,589
10,992
7,984
0
80
10,872
0
33,982
L
Baron Samedi
MAXIMO-_-KILLER
Baron Samedi
5,837
439
15
1,128
6,022
1,931
0
1,894
3,972
27,397
0
W
Jing Wei
2,749
2,585
0
2,195
5,509
1,595
0
2,833
2,668
0
32,037
W
Terra
Odiesan
Terra
3,571
118
311
750
6,662
2,286
0
2,887
3,495
15,764
0
L
3,595
758
0
2,388
7,216
2,037
0
1,202
5,894
0
36,335
W
Fenrir
SloudCrife
Fenrir
8,025
2,774
0
8,648
11,596
6,892
0
0
11,596
0
34,096
W
Jormungandr
TheCrusher461
Jormungandr
1,728
301
0
2,209
5,354
2,037
0
2,272
2,986
25,445
0
L
Ares
3,728
34
362
1,697
6,507
3,052
0
975
5,486
15,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
31,301
298
Minions Killed
334
0
Camps Cleared
0
1,053,959
Distance Traveled
1,081,609
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,307
609
110
9
0
255,482
1
L
Anhur
5,870
489
74
6
0
206,763
1
L
Tyr
6,062
505
81
7
0
222,825
1
L
Baron Samedi
5,834
486
45
4
0
182,916
3
W
Jing Wei
5,652
471
60
5
0
175,340
2
W
Terra
5,287
441
39
3
0
235,639
4
L
Pele
6,233
519
77
6
0
230,359
3
W
Fenrir
7,062
589
70
6
0
206,788
0
W
Jormungandr
5,993
499
55
5
0
208,360
2
L
Ares
4,931
411
21
2
0
211,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role