Player Matchup

Awilix
Awilix
Cruusqul
Awilix
Level 29
God Stats
10W - 14L
1,452 SR
Queue Stats
123W - 114L
1,589 Elo+
Party 2
Ymir
Ymir
Dean Machine66
Ymir
Level 18
God Stats
14W - 8L
1,473 SR
Queue Stats
14W - 9L
1,614 Elo+
Party 2
Cerberus
Cerberus
Jay-the-real-man
Cerberus
Level 7
God Stats
2W - 2L
1,787 SR
Queue Stats
2W - 2L
1,650 Elo+
Solo
Ares
Ares
LionSatiric
Ares
Level 36
God Stats
17W - 9L
1,623 SR
Queue Stats
138W - 111L
1,591 Elo+
Party 2
Hera
Hera
weediagram
Hera
Level 23
God Stats
11W - 7L
1,680 SR
Queue Stats
66W - 56L
1,486 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,586 Elo+

VS

Team Averages
Level 34
1,508 SR
1,452 Elo+
Hercules
Hercules
Brimstone1223
Hercules
Level 29
God Stats
4W - 4L
1,611 SR
Queue Stats
47W - 39L
1,515 Elo+
Solo
Persephone
Persephone
Chrollous-
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 291L
1,485 Elo+
Party 1
Nemesis
Nemesis
CrispCabbage133
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Drabkhan
Neith
Level 13
God Stats
11W - 16L
1,455 SR
Queue Stats
44W - 41L
1,381 Elo+
Party 1
Ymir
Ymir
FAMOUS THE KIDx
Ymir
Level 16
God Stats
3W - 4L
1,477 SR
Queue Stats
42W - 41L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cruusqul
Awilix
11
4 / 0 / 1
6,395
581
2,792
4,640
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 2
6,374
579
2,983
4,685
2,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
1 / 5 / 3
4,899
445
1,885
7,143
4,033
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
2 / 0 / 1
5,531
503
4,705
7,420
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 2 / 3
6,996
636
4,499
4,682
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brimstone1223
Hercules
11
1 / 3 / 0
6,296
572
2,672
7,087
4,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
Chrollous-
Persephone
10
4 / 3 / 0
6,201
564
3,641
5,288
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 3 / 1
4,135
376
185
3,316
781
Neith
Drabkhan
Neith
9
3 / 1 / 1
5,682
517
4,820
4,211
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,593
418
2,792
6,599
2,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
8
8
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brimstone1223
Hercules
1
3
0
0.33
L
Persephone
Chrollous-
Persephone
4
3
0
1.33
L
0
3
1
0.17
W
Awilix
Cruusqul
Awilix
4
0
1
4.5
W
1
1
2
2
L
Neith
Drabkhan
Neith
3
1
1
3.5
L
0
3
1
0.17
W
1
5
3
0.5
W
2
0
1
2.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,864
Damage
14,110
28,570
Taken
26,501
14,740
Mitigated
9,685
6,840
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brimstone1223
Hercules
2,672
740
0
2,170
7,087
4,080
0
2,983
4,104
0
29,194
L
Persephone
Chrollous-
Persephone
3,641
133
0
750
5,288
1,494
0
3,242
1,798
23,883
0
L
185
0
0
0
3,316
781
0
1,420
1,726
0
2,857
W
Awilix
Cruusqul
Awilix
2,792
1,000
0
420
4,640
2,795
349
394
4,184
0
33,790
W
2,983
603
0
1,253
4,685
2,115
609
0
4,685
28,860
0
L
Neith
Drabkhan
Neith
4,820
2,277
0
445
4,211
1,229
443
2,557
1,654
0
26,119
L
2,792
633
280
311
6,599
2,101
192
3,452
3,147
11,234
0
W
1,885
313
0
428
7,143
4,033
204
1,230
5,877
8,376
0
W
4,705
238
0
3,159
7,420
4,345
0
2,165
5,209
17,098
0
W
4,499
825
0
1,580
4,682
1,452
64
2,251
2,182
37,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
26,907
247
Minions Killed
199
0
Camps Cleared
0
1,098,523
Distance Traveled
1,003,770
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,296
572
85
8
0
201,884
1
L
Persephone
6,201
564
48
4
0
203,139
0
L
Nemesis
4,135
376
4
0
0
184,658
0
W
Awilix
6,395
581
69
6
0
252,451
0
W
Ymir
6,374
579
50
5
0
224,695
0
L
Neith
5,682
517
45
4
0
186,922
0
L
Ymir
4,593
418
17
2
0
227,167
0
W
Cerberus
4,899
445
19
2
0
168,153
0
W
Ares
5,531
503
18
2
0
237,991
1
W
Hera
6,996
636
91
8
0
215,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role