Player Matchup

Hun Batz
Hun Batz
Diccine
Hun Batz
Level 10
God Stats
0W - 3L
1,285 SR
Queue Stats
3W - 18L
1,129 Elo+
Party 1
Cthulhu
Cthulhu
LCabrero
Cthulhu
Level 67
God Stats
8W - 8L
1,471 SR
Queue Stats
64W - 93L
1,293 Elo+
Party 1
Olorun
Olorun
johnnyott
Olorun
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,226 Elo+
Party 1
Team Averages
Level 27
1,347 SR
1,216 Elo+

VS

Team Averages
Level 34
1,600 SR
1,426 Elo+
Merlin
Merlin
Lucasgamer0412
Merlin
Level 22
God Stats
2W - 0L
1,867 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Screx17
Hercules
Level 67
God Stats
4W - 4L
1,401 SR
Queue Stats
77W - 94L
1,418 Elo+
Party 2
Medusa
Medusa
Tobix90
Medusa
Level 14
God Stats
11W - 13L
1,534 SR
Queue Stats
65W - 83L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Diccine
Hun Batz
12
2 / 8 / 1
9,020
644
7,800
12,758
4,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
LCabrero
Cthulhu
10
1 / 6 / 2
7,988
571
4,260
17,384
13,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
johnnyott
Olorun
11
0 / 9 / 3
7,802
557
4,023
13,033
4,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 15
10,698
764
16,401
8,052
2,726
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Screx17
Hercules
14
6 / 1 / 14
10,303
736
10,198
12,157
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Tobix90
Medusa
15
9 / 0 / 11
10,904
779
9,930
4,685
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
23
23
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Diccine
Hun Batz
2
8
1
0.31
L
Cthulhu
LCabrero
Cthulhu
1
6
2
0.33
W
8
2
15
7.75
W
Hercules
Screx17
Hercules
6
1
14
13
W
Medusa
Tobix90
Medusa
9
0
11
14.5
L
Olorun
johnnyott
Olorun
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
36,529
43,175
Taken
24,894
22,256
Mitigated
13,106
3,736
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Diccine
Hun Batz
7,800
1,570
0
0
12,758
4,396
0
4,949
7,734
0
37,442
L
Cthulhu
LCabrero
Cthulhu
4,260
467
285
775
17,384
13,040
0
7,969
9,220
22,399
0
W
16,401
759
700
2,951
8,052
2,726
1,178
2,779
5,273
50,831
0
W
Hercules
Screx17
Hercules
10,198
3,467
1,269
4,326
12,157
7,799
437
4,460
7,697
0
33,692
W
Medusa
Tobix90
Medusa
9,930
5,785
621
1,926
4,685
2,581
875
1,130
3,555
0
43,643
L
Olorun
johnnyott
Olorun
4,023
2,395
517
2,159
13,033
4,820
114
3,748
9,185
14,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
31,905
117
Minions Killed
162
0
Camps Cleared
0
630,591
Distance Traveled
714,876
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,020
644
55
4
0
217,231
0
L
Cthulhu
7,988
571
31
2
0
222,157
4
W
Merlin
10,698
764
46
3
0
204,748
0
W
Hercules
10,303
736
47
3
0
257,026
3
W
Medusa
10,904
779
69
5
0
253,102
3
L
Olorun
7,802
557
31
2
0
191,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role