Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
AcidDrip4816
Kali
Level 18
God Stats
2W - 2L
1,475 SR
Queue Stats
12W - 9L
1,554 Elo+
Solo
Neith
Neith
MoistyChurro
Neith
Level 3
God Stats
16W - 13L
1,700 SR
Queue Stats
21W - 17L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
YourDrunkUncIe
Cthulhu
Level 47
God Stats
16W - 11L
1,732 SR
Queue Stats
56W - 59L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
yn isel
Sun Wukong
Level 5
God Stats
2W - 3L
1,364 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 2
Team Averages
Level 39
1,554 SR
1,547 Elo+

VS

Team Averages
Level 21
1,468 SR
1,522 Elo+
Bellona
Bellona
FlavoryErmine31
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Scooby1189
Aphrodite
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 36L
1,772 Elo+
Solo
Zeus
Zeus
TT ElTorzido TT
Zeus
Level 29
God Stats
5W - 1L
1,712 SR
Queue Stats
174W - 159L
1,514 Elo+
Solo
Danzaburou
Danzaburou
UranicCanvas276
Danzaburou
Level 23
God Stats
1W - 0L
1,357 SR
Queue Stats
4W - 3L
1,382 Elo+
Party 3
Kali
Kali
julinhopoc
Kali
Level 18
God Stats
8W - 8L
1,268 SR
Queue Stats
53W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 0
6,312
451
3,654
6,608
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
5,746
410
5,545
12,851
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 5 / 2
6,699
479
6,133
7,947
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 4
6,862
490
8,205
8,782
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
yn isel
Sun Wukong
6
0 / 7 / 0
4,761
340
1,828
7,492
3,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,748
625
10,215
11,894
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Scooby1189
Aphrodite
9
0 / 5 / 4
6,029
431
2,742
6,342
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 1
7,985
570
8,276
6,707
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
UranicCanvas276
Danzaburou
12
5 / 3 / 0
7,702
550
8,519
11,868
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 0
6,195
443
1,006
7,695
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
15
16
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
1
4
0
0.25
W
5
0
3
6.5
L
4
5
2
1
W
Aphrodite
Scooby1189
Aphrodite
0
5
4
0.4
W
4
1
1
4.5
W
Danzaburou
UranicCanvas276
Danzaburou
5
3
0
1.67
L
4
0
4
6
W
1
0
0
1
L
Sun Wukong
yn isel
Sun Wukong
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
30,758
43,680
Taken
44,506
22,401
Mitigated
17,984
10,540
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,654
415
931
1,663
6,608
3,221
0
797
5,779
27,682
0
L
5,545
3,097
0
3,324
12,851
5,527
0
4,937
7,656
0
25,174
W
10,215
4,322
0
8,791
11,894
7,756
804
2,477
9,417
0
60,678
L
6,133
2,964
171
2,457
7,947
2,273
0
652
7,295
0
26,051
W
Aphrodite
Scooby1189
Aphrodite
2,742
509
2,398
2,385
6,342
2,230
0
2,940
3,107
13,328
0
W
8,276
1,105
0
647
6,707
2,016
78
863
5,819
50,531
0
W
Danzaburou
UranicCanvas276
Danzaburou
8,519
3,225
0
4,769
11,868
3,662
1,114
3,439
8,154
0
50,764
L
8,205
880
195
1,746
8,782
7,771
0
3,287
5,448
29,239
0
W
1,006
573
0
3,612
7,695
2,320
198
1,520
6,150
0
20,793
L
Sun Wukong
yn isel
Sun Wukong
1,828
308
0
53
7,492
3,609
0
976
6,484
0
10,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
36,659
202
Minions Killed
379
0
Camps Cleared
0
1,256,078
Distance Traveled
1,296,163
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,312
451
52
4
0
268,935
1
L
Kali
5,746
410
34
2
0
278,141
0
W
Bellona
8,748
625
127
9
0
264,649
1
L
Neith
6,699
479
63
5
0
219,250
1
W
Aphrodite
6,029
431
34
2
0
254,491
3
W
Zeus
7,985
570
101
7
0
267,124
5
W
Danzaburou
7,702
550
75
5
0
245,965
2
L
Cthulhu
6,862
490
30
2
0
281,499
2
W
Kali
6,195
443
42
3
0
263,934
2
L
Sun Wukong
4,761
340
23
2
0
208,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role