Player Matchup

Zeus
Zeus
AirTapestry303
Zeus
Level 24
God Stats
4W - 5L
1,872 SR
Queue Stats
268W - 348L
1,408 Elo+
Solo
Hera
Hera
DaySlayer-
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Ymir
Ymir
IvanSwitchy
Ymir
Level 9
God Stats
2W - 5L
1,331 SR
Queue Stats
227W - 200L
1,274 Elo+
Party 2
Medusa
Medusa
L0Kl 045
Medusa
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 2L
1,340 Elo+
Solo
Tyr
Tyr
Zantymills
Tyr
Level 134
God Stats
2W - 11L
1,410 SR
Queue Stats
545W - 514L
1,517 Elo+
Party 2
Team Averages
Level 39
1,562 SR
1,439 Elo+

VS

Team Averages
Level 11
1,486 SR
1,379 Elo+
Olorun
Olorun
Arthur_0097
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,145 Elo+
Solo
Aphrodite
Aphrodite
BotFed
Aphrodite
Level 8
God Stats
14W - 11L
1,468 SR
Queue Stats
40W - 39L
1,492 Elo+
Party 1
King Arthur
King Arthur
LordGriffith27
King Arthur
Level 7
God Stats
26W - 28L
1,476 SR
Queue Stats
62W - 63L
1,465 Elo+
Party 1
Loki
Loki
jochobiggk08
Loki
Level 18
God Stats
11W - 10L
1,513 SR
Queue Stats
33W - 34L
1,399 Elo+
Solo
Tyr
Tyr
juanfevargasm
Tyr
Level 18
God Stats
5W - 3L
1,472 SR
Queue Stats
11W - 10L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,827
447
9,178
9,583
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 5 / 0
6,290
286
360
4,483
1,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
0 / 5 / 5
9,339
425
8,331
19,088
17,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
L0Kl 045
Medusa
11
1 / 7 / 3
7,863
357
6,953
11,248
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
17 / 1 / 1
13,661
621
25,626
21,436
20,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 5 / 0
6,680
304
1,036
5,095
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
BotFed
Aphrodite
17
5 / 4 / 5
10,974
499
12,872
13,626
5,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LordGriffith27
King Arthur
18
6 / 2 / 6
11,298
514
15,258
19,534
14,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 7 / 0
9,881
449
7,835
15,850
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 5 / 1
10,255
466
4,502
14,865
9,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
23
Kills
20
20
Deaths
23
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Olorun
0
5
0
0
W
Aphrodite
BotFed
Aphrodite
5
4
5
1.88
L
0
5
0
0
L
0
5
5
0.5
L
Medusa
L0Kl 045
Medusa
1
7
3
0.36
W
King Arthur
LordGriffith27
King Arthur
6
2
6
4.5
L
17
1
1
17.5
W
7
7
0
1
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,448
Damage
41,503
65,838
Taken
68,970
46,445
Mitigated
36,629
17,687
Healing
20,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,178
1,461
0
3,392
9,583
2,974
556
776
8,807
44,960
0
W
Olorun
1,036
473
277
822
5,095
1,367
116
1,716
3,379
5,330
0
W
Aphrodite
BotFed
Aphrodite
12,872
2,434
5,888
6,875
13,626
5,693
1,847
3,451
10,175
68,724
0
L
360
232
0
74
4,483
1,053
84
584
3,899
4,801
0
L
8,331
1,090
0
420
19,088
17,878
0
5,691
13,067
52,549
0
L
Medusa
L0Kl 045
Medusa
6,953
3,533
0
2,977
11,248
3,571
624
2,413
8,835
0
29,469
W
King Arthur
LordGriffith27
King Arthur
15,258
1,198
780
2,542
19,534
14,816
822
7,182
12,352
0
54,922
L
25,626
5,008
0
10,824
21,436
20,969
0
4,444
16,992
0
139,819
W
7,835
3,338
0
1,431
15,850
5,380
217
3,813
12,037
0
42,037
W
4,502
1,539
0
2,039
14,865
9,373
2,321
1,707
13,158
0
54,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
49,088
437
Minions Killed
361
0
Camps Cleared
0
1,680,821
Distance Traveled
1,781,839
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,827
447
75
3
0
407,565
0
W
Olorun
6,680
304
14
1
0
143,479
2
W
Aphrodite
10,974
499
123
6
0
356,593
0
L
Hera
6,290
286
9
0
0
195,294
1
L
Ymir
9,339
425
81
4
0
375,255
0
L
Medusa
7,863
357
49
2
0
225,029
1
W
King Arthur
11,298
514
65
3
0
457,185
0
L
Tyr
13,661
621
223
10
0
477,678
4
W
Loki
9,881
449
57
3
0
408,998
1
W
Tyr
10,255
466
102
5
0
415,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role