Player Matchup

Hel
Hel
BOSSMODEBEAST
Hel
Level 29
God Stats
3W - 0L
1,753 SR
Queue Stats
26W - 31L
1,766 Elo+
Party 1
Anhur
Anhur
Hibachi-Noodles
Anhur
Level 6
God Stats
3W - 1L
1,745 SR
Queue Stats
14W - 12L
1,575 Elo+
Party 1
Hades
Hades
UWU Skrimp
Hades
Level 27
God Stats
17W - 8L
1,688 SR
Queue Stats
138W - 173L
1,566 Elo+
Solo
Loki
Loki
Whatnowmom94
Loki
Level 17
God Stats
4W - 6L
1,536 SR
Queue Stats
35W - 41L
1,515 Elo+
Solo
Kali
Kali
xI_MysticSol_Ix
Kali
Level 7
God Stats
3W - 2L
1,459 SR
Queue Stats
5W - 9L
1,424 Elo+
Solo
Team Averages
Level 17
1,636 SR
1,569 Elo+

VS

Team Averages
Level 23
1,545 SR
1,520 Elo+
Raijin
Raijin
ArmandoCF
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
DocDrewby
Nike
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 101L
1,511 Elo+
Party 2
Ymir
Ymir
POGGYxDAxMILLER
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
StepbroReese
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,606 Elo+
Solo
Awilix
Awilix
brad lee jacob
Awilix
Level 29
God Stats
1W - 3L
1,727 SR
Queue Stats
49W - 43L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,794
520
4,361
7,644
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
9 / 1 / 0
9,331
622
6,570
11,787
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
15
6 / 0 / 5
9,521
635
9,529
7,376
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 3
7,412
494
3,210
6,496
1,877
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 3
7,501
500
2,638
8,347
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ArmandoCF
Raijin
6
0 / 6 / 0
5,089
339
57
5,081
1,392
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nike
14
4 / 2 / 2
8,327
555
7,989
8,027
2,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 4 / 2
5,535
369
1,176
6,571
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 0
7,053
470
4,806
8,524
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 4 / 2
7,015
468
4,665
10,749
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
9
9
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
ArmandoCF
Raijin
0
6
0
0
W
1
2
7
2.25
L
Nike
4
2
2
2.5
W
9
1
0
9
L
0
4
2
0.25
L
1
4
0
0.25
W
Hades
6
0
5
8.5
W
2
3
3
1.17
L
4
4
2
1.25
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
18,693
41,650
Taken
38,952
16,008
Mitigated
12,280
20,138
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ArmandoCF
Raijin
57
57
0
0
5,081
1,392
0
2,690
2,369
3,937
0
W
4,361
353
1,402
3,383
7,644
2,368
1,571
471
7,073
32,372
0
L
Nike
7,989
1,007
0
850
8,027
2,925
1,599
2,607
5,328
0
46,247
W
6,570
2,017
0
7,238
11,787
4,408
313
505
11,182
0
54,791
L
1,176
85
0
400
6,571
2,916
176
2,447
3,932
4,850
0
L
4,806
1,576
0
2,106
8,524
1,881
0
1,899
6,467
0
44,814
W
Hades
9,529
775
371
5,298
7,376
3,763
605
57
7,319
62,998
0
W
3,210
926
0
1,391
6,496
1,877
470
0
6,496
0
18,579
L
4,665
2,609
0
1,639
10,749
3,166
482
3,743
6,966
0
30,055
W
2,638
1,758
0
1,055
8,347
3,592
671
0
8,347
0
24,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
33,019
353
Minions Killed
249
0
Camps Cleared
0
1,334,630
Distance Traveled
1,172,650
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,089
339
9
1
0
131,748
0
W
Hel
7,794
520
63
4
0
266,823
1
L
Nike
8,327
555
96
6
0
272,700
3
W
Anhur
9,331
622
75
5
0
241,890
3
L
Ymir
5,535
369
9
1
0
246,482
0
L
Skadi
7,053
470
83
6
0
225,383
2
W
Hades
9,521
635
114
8
0
270,905
3
W
Loki
7,412
494
47
3
0
290,402
1
L
Awilix
7,015
468
52
3
0
296,337
1
W
Kali
7,501
500
54
4
0
264,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role