Player Matchup

Yemoja
Yemoja
AshBanem
Yemoja
Level 142
God Stats
2W - 0L
1,302 SR
Queue Stats
153W - 135L
1,571 Elo+
Solo
The Morrigan
The Morrigan
ChikenLojos
The Morrigan
Level 108
God Stats
1W - 5L
1,045 SR
Queue Stats
156W - 147L
1,579 Elo+
Party 2
Ratatoskr
Ratatoskr
IsEffortNeeded
Ratatoskr
Level 146
God Stats
6W - 4L
1,762 SR
Queue Stats
435W - 352L
1,537 Elo+
Party 3
Izanami
Izanami
Skadewdlee
Izanami
Level 156
God Stats
1W - 0L
1,733 SR
Queue Stats
38W - 19L
1,600 Elo+
Party 3
Set
Set
TrueJFranco13
Set
Level 119
God Stats
6W - 5L
1,708 SR
Queue Stats
192W - 161L
1,596 Elo+
Party 2
Team Averages
Level 134
1,510 SR
1,576 Elo+

VS

Team Averages
Level 117
1,625 SR
1,564 Elo+
Scylla
Scylla
AgentPyro15
Scylla
Level 99
God Stats
6W - 3L
1,669 SR
Queue Stats
253W - 265L
1,575 Elo+
Party 1
Tiamat
Tiamat
Alrana
Tiamat
Level 126
God Stats
6W - 4L
1,570 SR
Queue Stats
143W - 125L
1,571 Elo+
Solo
Chernobog
Chernobog
Necroninjas
Chernobog
Level 108
God Stats
3W - 2L
1,540 SR
Queue Stats
275W - 267L
1,552 Elo+
Party 1
Khepri
Khepri
UnveiledHero
Khepri
Level 109
God Stats
4W - 1L
1,848 SR
Queue Stats
89W - 87L
1,541 Elo+
Party 4
Jing Wei
Jing Wei
bloodlesspage
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,582 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AshBanem
Yemoja
15
1 / 2 / 7
10,460
455
5,446
12,197
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
ChikenLojos
The Morrigan
19
3 / 5 / 5
11,445
498
9,326
10,116
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
IsEffortNeeded
Ratatoskr
17
5 / 5 / 1
10,971
477
10,493
19,300
8,726
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Skadewdlee
Izanami
20
7 / 0 / 6
14,393
626
23,629
13,232
5,286
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 3 / 2
12,044
524
17,765
22,092
18,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 5 / 5
11,335
493
8,632
16,929
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Alrana
Tiamat
19
5 / 2 / 6
11,871
516
14,915
12,212
10,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Necroninjas
Chernobog
18
3 / 5 / 2
11,874
516
16,390
28,927
12,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
15
0 / 5 / 8
9,452
411
6,335
14,969
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
bloodlesspage
Jing Wei
19
2 / 4 / 0
11,533
501
8,029
17,531
7,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
21
Kills
15
15
Deaths
21
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
5
5
1.5
L
Tiamat
Alrana
Tiamat
5
2
6
4
W
Yemoja
AshBanem
Yemoja
1
2
7
2.25
W
The Morrigan
ChikenLojos
The Morrigan
3
5
5
1.1
W
Ratatoskr
IsEffortNeeded
Ratatoskr
5
5
1
1.1
L
Chernobog
Necroninjas
Chernobog
3
5
2
0.8
W
Izanami
Skadewdlee
Izanami
7
0
6
10
W
5
3
2
2
L
Khepri
0
5
8
0.8
L
Jing Wei
bloodlesspage
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,659
Damage
54,301
76,937
Taken
90,568
45,300
Mitigated
52,699
23,682
Healing
30,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,632
1,152
172
7,566
16,929
6,189
725
2,434
14,250
79,892
0
L
Tiamat
Alrana
Tiamat
14,915
1,991
0
5,207
12,212
10,202
144
2,596
9,470
94,588
0
W
Yemoja
AshBanem
Yemoja
5,446
1,089
5,260
4,029
12,197
9,138
90
6,935
4,986
23,063
0
W
The Morrigan
ChikenLojos
The Morrigan
9,326
1,109
0
1,819
10,116
3,944
0
7,061
2,817
65,053
3,335
W
Ratatoskr
IsEffortNeeded
Ratatoskr
10,493
2,846
0
4,428
19,300
8,726
0
8,032
11,144
0
73,559
L
Chernobog
Necroninjas
Chernobog
16,390
9,162
0
8,492
28,927
12,046
219
3,441
24,768
3,929
85,580
W
Izanami
Skadewdlee
Izanami
23,629
17,750
0
406
13,232
5,286
30
4,026
9,088
0
151,465
W
17,765
9,097
0
7,740
22,092
18,206
804
4,264
17,752
0
88,139
L
Khepri
6,335
864
0
2,228
14,969
16,610
0
3,013
11,805
28,344
0
L
Jing Wei
bloodlesspage
Jing Wei
8,029
6,439
0
7,303
17,531
7,652
1,110
1,257
16,253
0
98,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,313
Gold Earned
56,065
726
Minions Killed
674
0
Camps Cleared
0
2,217,361
Distance Traveled
2,071,536
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,335
493
153
7
0
382,205
1
L
Tiamat
11,871
516
159
7
0
420,004
0
W
Yemoja
10,460
455
41
2
0
472,222
7
W
The Morrigan
11,445
498
154
7
0
376,095
9
W
Ratatoskr
10,971
477
119
5
0
479,704
0
L
Chernobog
11,874
516
153
7
0
412,846
0
W
Izanami
14,393
626
254
11
0
445,181
13
W
Set
12,044
524
158
7
0
444,159
5
L
Khepri
9,452
411
42
2
0
445,766
7
L
Jing Wei
11,533
501
167
7
0
410,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role