Player Matchup

Achilles
Achilles
B-razzy
Achilles
Level 29
God Stats
18W - 16L
1,519 SR
Queue Stats
123W - 111L
1,649 Elo+
Solo
Sobek
Sobek
BackwardVoice23
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Solo
Fenrir
Fenrir
Chaac_Main
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,964 Elo+
Party 1
Baron Samedi
Baron Samedi
GetNTheBackPack
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 5L
1,964 Elo+
Party 1
Izanami
Izanami
IGnoran_c_e
Izanami
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,708 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,795 Elo+

VS

Team Averages
Level 14
1,636 SR
1,626 Elo+
Bellona
Bellona
MichVis
Bellona
Level 15
God Stats
25W - 13L
1,745 SR
Queue Stats
42W - 27L
1,741 Elo+
Party 2
Neith
Neith
ReppinThe914
Neith
Level 28
God Stats
2W - 1L
1,751 SR
Queue Stats
33W - 34L
1,743 Elo+
Solo
Artemis
Artemis
RossMatt7113
Artemis
Level 16
God Stats
34W - 23L
1,681 SR
Queue Stats
41W - 29L
1,732 Elo+
Party 2
Ymir
Ymir
krhna
Ymir
Level 3
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 5L
1,508 Elo+
Solo
Hel
Hel
whereyomomat
Hel
Level 9
God Stats
8W - 7L
1,679 SR
Queue Stats
202W - 183L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B-razzy
Achilles
11
2 / 1 / 2
5,748
523
5,647
8,181
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 3
4,906
446
487
6,242
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
Chaac_Main
Fenrir
12
7 / 1 / 2
7,079
644
4,827
9,450
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
GetNTheBackPack
Baron Samedi
13
7 / 0 / 3
7,840
713
6,867
4,725
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
IGnoran_c_e
Izanami
12
1 / 0 / 0
6,900
627
5,059
7,881
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MichVis
Bellona
10
0 / 3 / 0
5,866
533
4,691
9,097
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 7 / 4
4,989
454
3,438
7,738
2,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
RossMatt7113
Artemis
9
0 / 1 / 1
5,471
497
1,814
5,928
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
krhna
Ymir
2
0 / 1 / 0
3,900
355
79
1,860
571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 5 / 0
6,402
582
5,344
9,489
2,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
17
Kills
8
8
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
B-razzy
Achilles
2
1
2
3
W
0
6
3
0.25
W
Fenrir
Chaac_Main
Fenrir
7
1
2
8
W
Baron Samedi
GetNTheBackPack
Baron Samedi
7
0
3
8.5
W
Izanami
IGnoran_c_e
Izanami
1
0
0
1
L
Bellona
MichVis
Bellona
0
3
0
0
L
2
7
4
0.57
L
Artemis
RossMatt7113
Artemis
0
1
1
0.5
L
Ymir
krhna
Ymir
0
1
0
0
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
15,366
36,479
Taken
34,112
16,806
Mitigated
11,078
16,473
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
B-razzy
Achilles
5,647
1,660
0
3,748
8,181
5,798
396
1,167
7,014
0
21,081
W
487
41
0
545
6,242
2,953
31
2,079
4,163
7,240
0
W
Fenrir
Chaac_Main
Fenrir
4,827
253
0
5,190
9,450
3,652
134
1,029
8,421
0
33,283
W
Baron Samedi
GetNTheBackPack
Baron Samedi
6,867
879
375
1,909
4,725
2,127
244
820
3,905
49,333
0
W
Izanami
IGnoran_c_e
Izanami
5,059
3,611
0
4,706
7,881
2,276
1,106
328
7,553
0
53,570
L
Bellona
MichVis
Bellona
4,691
1,577
0
3,547
9,097
4,421
0
1,541
7,101
0
35,278
L
3,438
1,692
0
606
7,738
2,046
0
2,804
4,678
0
13,433
L
Artemis
RossMatt7113
Artemis
1,814
435
0
2,920
5,928
1,141
410
0
5,928
0
25,891
L
Ymir
krhna
Ymir
79
0
0
216
1,860
571
0
176
1,658
1,650
0
L
5,344
740
1,296
3,049
9,489
2,899
0
2,402
6,922
25,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
26,628
325
Minions Killed
194
0
Camps Cleared
0
919,869
Distance Traveled
873,823
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,748
523
49
4
0
187,189
0
W
Sobek
4,906
446
10
1
0
168,546
0
W
Fenrir
7,079
644
61
6
0
204,128
1
W
Baron Samedi
7,840
713
99
9
0
204,334
2
W
Izanami
6,900
627
106
10
0
155,672
6
L
Bellona
5,866
533
81
7
0
205,743
0
L
Neith
4,989
454
19
2
0
198,250
1
L
Artemis
5,471
497
46
4
0
181,545
0
L
Ymir
3,900
355
2
0
0
82,440
0
L
Hel
6,402
582
46
4
0
205,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role