Player Matchup

Cupid
Cupid
Edinho2121
Cupid
Level 28
God Stats
4W - 4L
1,557 SR
Queue Stats
22W - 37L
1,403 Elo+
Party 2
Horus
Horus
Mademoissellee
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,326 Elo+
Party 2
Bakasura
Bakasura
Mx9Data
Bakasura
Level 7
God Stats
7W - 4L
1,655 SR
Queue Stats
15W - 12L
1,435 Elo+
Solo
Yemoja
Yemoja
NicolasPinotti
Yemoja
Level 13
God Stats
20W - 21L
1,227 SR
Queue Stats
105W - 128L
1,404 Elo+
Solo
Nu Wa
Nu Wa
THEJKLOVE
Nu Wa
Level 29
God Stats
17W - 19L
1,553 SR
Queue Stats
24W - 29L
1,420 Elo+
Party 2
Team Averages
Level 21
1,499 SR
1,398 Elo+

VS

Team Averages
Level 14
1,553 SR
1,314 Elo+
Pele
Pele
DarkOrvital
Pele
Level 13
God Stats
2W - 0L
1,764 SR
Queue Stats
18W - 16L
1,396 Elo+
Party 1
Ares
Ares
GuilleVelez90
Ares
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 111L
989 Elo+
Solo
Neith
Neith
IsiGamis
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 1
Raijin
Raijin
Nachomki
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,428 Elo+
Solo
Chaac
Chaac
dhireth
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
8 / 5 / 4
13,692
507
16,152
17,988
7,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 9 / 10
11,633
431
6,038
32,703
40,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Mx9Data
Bakasura
18
9 / 5 / 2
13,030
483
15,049
18,211
8,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 3 / 11
13,080
484
8,488
18,094
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
THEJKLOVE
Nu Wa
20
3 / 2 / 6
14,313
530
20,074
14,966
6,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 12
14,004
519
14,208
25,526
10,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
7,902
293
1,407
4,714
2,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Neith
IsiGamis
Neith
18
1 / 4 / 4
11,822
438
10,455
19,309
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Nachomki
Raijin
20
9 / 2 / 6
15,216
564
30,504
18,798
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
dhireth
Chaac
20
8 / 8 / 9
13,623
505
18,066
32,821
32,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
23
Kills
24
24
Deaths
24
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
7
12
1.71
L
Cupid
8
5
4
2
W
0
3
0
0
W
Neith
IsiGamis
Neith
1
4
4
0.75
L
1
9
10
0.67
L
Bakasura
Mx9Data
Bakasura
9
5
2
2
W
Raijin
Nachomki
Raijin
9
2
6
6
L
2
3
11
2.5
L
Nu Wa
THEJKLOVE
Nu Wa
3
2
6
3
W
Chaac
dhireth
Chaac
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,801
Damage
74,640
101,962
Taken
101,168
77,420
Mitigated
59,774
31,728
Healing
34,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,208
2,991
0
7,113
25,526
10,609
1,280
5,005
19,994
0
111,613
L
Cupid
16,152
7,861
1,016
3,072
17,988
7,328
5,153
6,153
11,810
0
85,782
W
1,407
40
0
480
4,714
2,139
0
1,472
3,231
4,111
0
W
Neith
IsiGamis
Neith
10,455
4,034
0
7,976
19,309
6,831
4,425
6,841
12,280
0
73,248
L
6,038
3,439
1,598
7,709
32,703
40,770
694
8,650
23,403
0
30,155
L
Bakasura
Mx9Data
Bakasura
15,049
9,630
0
5,398
18,211
8,154
344
4,370
13,691
0
65,762
W
Raijin
Nachomki
Raijin
30,504
2,279
835
6,668
18,798
7,622
504
7,627
11,053
144,067
0
L
8,488
1,326
4,014
4,484
18,094
14,380
532
5,031
12,938
54,577
0
L
Nu Wa
THEJKLOVE
Nu Wa
20,074
4,390
1,086
3,351
14,966
6,788
1,307
7,878
7,088
114,802
0
W
Chaac
dhireth
Chaac
18,066
4,391
0
11,605
32,821
32,573
3,281
7,271
24,045
560
80,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,748
Gold Earned
62,567
561
Minions Killed
623
0
Camps Cleared
0
2,236,354
Distance Traveled
1,941,417
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,004
519
146
5
0
433,124
1
L
Cupid
13,692
507
126
5
0
445,470
2
W
Ares
7,902
293
4
0
0
126,936
0
W
Neith
11,822
438
143
5
0
409,164
3
L
Horus
11,633
431
41
2
0
499,473
0
L
Bakasura
13,030
483
121
4
0
402,240
1
W
Raijin
15,216
564
230
9
0
493,299
7
L
Yemoja
13,080
484
70
3
0
470,597
4
L
Nu Wa
14,313
530
203
8
0
418,574
5
W
Chaac
13,623
505
100
4
0
478,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role