Player Matchup

Cernunnos
Cernunnos
Marief500
Cernunnos
Level 72
God Stats
2W - 1L
1,424 SR
Queue Stats
40W - 25L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
miguelete13
Zhong Kui
Level 80
God Stats
2W - 1L
1,301 SR
Queue Stats
60W - 39L
1,395 Elo+
Party 2
Hercules
Hercules
rppino16
Hercules
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 36L
1,395 Elo+
Party 2
Team Averages
Level 71
1,408 SR
1,428 Elo+

VS

Team Averages
Level 41
1,497 SR
1,215 Elo+
Scylla
Scylla
Hapkolik
Scylla
Level 40
God Stats
0W - 2L
1,866 SR
Queue Stats
2W - 6L
1,167 Elo+
Solo
Cthulhu
Cthulhu
Jordiiesp
Cthulhu
Level 24
God Stats
1W - 5L
1,140 SR
Queue Stats
21W - 70L
1,185 Elo+
Party 1
Hun Batz
Hun Batz
bowen_47
Hun Batz
Level 59
God Stats
2W - 7L
1,485 SR
Queue Stats
87W - 188L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Marief500
Cernunnos
20
7 / 6 / 11
19,040
657
30,114
28,589
9,682
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
miguelete13
Zhong Kui
20
11 / 6 / 6
19,099
659
28,347
32,936
20,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
rppino16
Hercules
19
2 / 10 / 15
17,550
605
14,995
41,476
38,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hapkolik
Scylla
20
10 / 4 / 7
18,063
623
36,330
17,848
9,123
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Jordiiesp
Cthulhu
20
4 / 6 / 14
17,491
603
22,996
37,122
61,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
bowen_47
Hun Batz
19
8 / 10 / 6
17,550
605
21,266
32,031
16,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
20
Kills
22
22
Deaths
20
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
Hapkolik
Scylla
10
4
7
3.38
L
Cthulhu
Jordiiesp
Cthulhu
4
6
14
1.83
W
Cernunnos
Marief500
Cernunnos
7
6
11
2.08
L
Hun Batz
bowen_47
Hun Batz
8
10
6
1.1
W
Zhong Kui
miguelete13
Zhong Kui
11
6
6
2.33
W
Hercules
rppino16
Hercules
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,456
Damage
80,592
103,001
Taken
87,001
68,387
Mitigated
86,544
45,869
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Hapkolik
Scylla
36,330
1,431
0
2,355
17,848
9,123
525
6,898
10,950
100,908
0
L
Cthulhu
Jordiiesp
Cthulhu
22,996
689
335
1,630
37,122
61,001
0
10,880
26,242
82,518
0
W
Cernunnos
Marief500
Cernunnos
30,114
16,602
0
9,568
28,589
9,682
2,305
16,029
12,100
0
127,135
L
Hun Batz
bowen_47
Hun Batz
21,266
6,139
0
4,080
32,031
16,420
0
10,690
21,341
0
92,328
W
Zhong Kui
miguelete13
Zhong Kui
28,347
3,911
0
17,797
32,936
20,679
1,992
17,773
14,629
111,845
0
W
Hercules
rppino16
Hercules
14,995
2,820
1,160
17,344
41,476
38,026
399
24,443
16,237
0
58,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
53,104
292
Minions Killed
263
0
Camps Cleared
0
1,457,221
Distance Traveled
1,577,539
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
18,063
623
102
4
0
510,791
11
L
Cthulhu
17,491
603
71
2
0
546,234
2
W
Cernunnos
19,040
657
117
4
0
488,088
6
L
Hun Batz
17,550
605
90
3
0
520,514
3
W
Zhong Kui
19,099
659
118
4
0
444,508
2
W
Hercules
17,550
605
57
2
0
524,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role