Player Matchup

Amaterasu
Amaterasu
Blaringmild24
Amaterasu
Level 20
God Stats
2W - 3L
1,122 SR
Queue Stats
22W - 34L
1,168 Elo+
Party 1
Izanami
Izanami
God Reanimated
Izanami
Level 8
God Stats
17W - 11L
1,389 SR
Queue Stats
23W - 33L
1,230 Elo+
Party 1
Hachiman
Hachiman
Last nomad24
Hachiman
Level 27
God Stats
8W - 6L
1,532 SR
Queue Stats
75W - 95L
1,426 Elo+
Party 1
Janus
Janus
Lebronda J
Janus
Level 1
God Stats
6W - 2L
1,500 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 2
Athena
Athena
Pum9k1nK1ng
Athena
Level 75
God Stats
38W - 31L
1,502 SR
Queue Stats
900W - 961L
1,514 Elo+
Party 2
Team Averages
Level 26
1,409 SR
1,368 Elo+

VS

Team Averages
Level 3
1,366 SR
1,310 Elo+
Ymir
Ymir
MadeCrayfish360
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 3
Cthulhu
Cthulhu
TheBigFish63
Cthulhu
Level 5
God Stats
8W - 9L
1,084 SR
Queue Stats
9W - 14L
1,155 Elo+
Party 4
Danzaburou
Danzaburou
hizz166
Danzaburou
Level 4
God Stats
1W - 6L
1,244 SR
Queue Stats
1W - 8L
1,230 Elo+
Party 3
Neith
Neith
kiddynamite7022
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4
Thor
Thor
kingcreeper0828
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blaringmild24
Amaterasu
16
6 / 0 / 29
9,658
1,207
12,308
7,825
4,239
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
11 / 2 / 17
9,027
1,128
14,609
7,591
2,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Hachiman
Last nomad24
Hachiman
16
11 / 0 / 25
9,941
1,243
19,102
9,362
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Janus
16
12 / 0 / 27
10,584
1,323
16,618
3,478
1,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
11 / 0 / 25
10,914
1,364
8,523
6,453
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

401

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
7,059
882
1,365
19,065
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
TheBigFish63
Cthulhu
12
0 / 7 / 2
7,172
897
8,255
19,490
13,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
hizz166
Danzaburou
12
0 / 10 / 2
7,070
884
2,719
12,636
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 9 / 0
8,030
1,004
8,186
12,717
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 16 / 2
7,209
901
7,164
20,820
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
9
51
Kills
2
2
Deaths
52
123
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Blaringmild24
Amaterasu
6
0
29
20.5
W
11
2
17
9.75
W
Hachiman
Last nomad24
Hachiman
11
0
25
23.5
W
Janus
12
0
27
25.5
L
0
10
1
0.05
W
Athena
11
0
25
23.5
L
Cthulhu
TheBigFish63
Cthulhu
0
7
2
0.14
L
Danzaburou
hizz166
Danzaburou
0
10
2
0.1
L
2
9
0
0.22
L
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,160
Damage
27,689
34,709
Taken
84,728
17,897
Mitigated
35,558
13,233
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Blaringmild24
Amaterasu
12,308
7,416
930
3,941
7,825
4,239
0
2,161
5,543
0
23,822
W
14,609
12,432
296
1,493
7,591
2,880
0
1,594
5,872
0
32,115
W
Hachiman
Last nomad24
Hachiman
19,102
15,718
679
4,323
9,362
3,886
0
2,652
6,635
0
26,774
W
Janus
16,618
1,452
424
403
3,478
1,141
0
1,218
2,210
22,855
0
L
1,365
1,002
0
836
19,065
7,744
0
2,967
16,098
6,536
0
W
Athena
8,523
2,817
0
744
6,453
5,751
0
1,449
4,829
13,824
0
L
Cthulhu
TheBigFish63
Cthulhu
8,255
784
0
325
19,490
13,100
0
5,375
13,820
15,924
0
L
Danzaburou
hizz166
Danzaburou
2,719
2,068
0
913
12,636
3,606
0
5,789
6,847
0
10,539
L
8,186
3,786
0
1,157
12,717
4,322
0
5,130
7,587
0
19,397
L
7,164
3,052
0
647
20,820
6,786
0
5,880
14,940
0
18,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
36,540
117
Minions Killed
77
1
Camps Cleared
2
730,809
Distance Traveled
629,867
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,658
1,207
37
5
0
146,696
0
W
Izanami
9,027
1,128
34
4
0
115,227
0
W
Hachiman
9,941
1,243
15
2
1
144,937
0
W
Janus
10,584
1,323
16
2
0
161,813
0
L
Ymir
7,059
882
8
1
1
117,153
1
W
Athena
10,914
1,364
15
2
0
162,136
0
L
Cthulhu
7,172
897
17
2
1
156,282
0
L
Danzaburou
7,070
884
6
1
0
102,535
0
L
Neith
8,030
1,004
21
3
0
127,210
2
L
Thor
7,209
901
25
3
0
126,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role