Player Matchup

Chaac
Chaac
JackLulz
Chaac
Level 25
God Stats
10W - 1L
1,896 SR
Queue Stats
62W - 50L
1,589 Elo+
Party 1
Neith
Neith
PettiBear
Neith
Level 33
God Stats
118W - 106L
1,665 SR
Queue Stats
519W - 505L
1,618 Elo+
Party 1
Da Ji
Da Ji
Srylith
Da Ji
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
lokigorditoo
Poseidon
Level 8
God Stats
4W - 4L
1,450 SR
Queue Stats
17W - 24L
1,447 Elo+
Solo
Cthulhu
Cthulhu
theRUNN3R
Cthulhu
Level 27
God Stats
30W - 16L
1,804 SR
Queue Stats
166W - 151L
1,597 Elo+
Party 1
Team Averages
Level 23
1,663 SR
1,550 Elo+

VS

Team Averages
Level 21
1,532 SR
1,652 Elo+
Kukulkan
Kukulkan
GodofAsh
Kukulkan
Level 29
God Stats
0W - 1L
1,718 SR
Queue Stats
41W - 42L
1,769 Elo+
Party 2
Nemesis
Nemesis
Halfanacorn
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,495 Elo+
Solo
Ymir
Ymir
ItsKawaiiSenpai
Ymir
Level 28
God Stats
4W - 1L
1,264 SR
Queue Stats
40W - 34L
1,745 Elo+
Party 2
Tyr
Tyr
Kilted01
Tyr
Level 22
God Stats
11W - 10L
1,335 SR
Queue Stats
151W - 120L
1,499 Elo+
Solo
Eset
Eset
SQUIRLeatsNOOBS
Eset
Level 21
God Stats
1W - 1L
1,842 SR
Queue Stats
23W - 16L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JackLulz
Chaac
17
3 / 3 / 21
10,638
1,064
14,665
14,761
13,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
PettiBear
Neith
17
6 / 1 / 12
10,747
1,075
7,535
6,423
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Srylith
Da Ji
17
8 / 3 / 15
11,184
1,118
12,145
10,476
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
lokigorditoo
Poseidon
17
5 / 0 / 16
11,063
1,106
11,743
4,146
1,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
theRUNN3R
Cthulhu
17
6 / 2 / 19
11,298
1,130
13,554
12,763
14,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

258

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GodofAsh
Kukulkan
16
2 / 3 / 7
10,034
1,003
9,075
7,713
3,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Halfanacorn
Nemesis
15
2 / 8 / 6
9,416
942
6,469
15,242
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 6 / 6
9,467
947
8,057
15,265
14,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 4 / 7
8,887
889
7,714
14,857
15,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 7 / 3
10,214
1,021
11,059
10,833
4,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
28
Kills
9
9
Deaths
28
83
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GodofAsh
Kukulkan
2
3
7
1.83
L
Nemesis
Halfanacorn
Nemesis
2
8
6
0.63
L
1
6
6
0.67
W
Chaac
JackLulz
Chaac
3
3
21
4.5
L
0
4
7
0.88
W
Neith
PettiBear
Neith
6
1
12
12
L
4
7
3
0.79
W
Da Ji
Srylith
Da Ji
8
3
15
5.17
W
Poseidon
lokigorditoo
Poseidon
5
0
16
13
W
Cthulhu
theRUNN3R
Cthulhu
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,642
Damage
42,374
48,569
Taken
63,910
39,159
Mitigated
43,550
6,212
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GodofAsh
Kukulkan
9,075
1,492
0
440
7,713
3,257
0
2,260
5,453
44,440
0
L
Nemesis
Halfanacorn
Nemesis
6,469
2,628
0
1,349
15,242
6,180
0
6,293
8,803
0
11,217
L
8,057
161
0
0
15,265
14,206
0
6,836
8,258
20,299
0
W
Chaac
JackLulz
Chaac
14,665
1,913
0
2,599
14,761
13,710
0
7,734
6,454
1,588
24,698
L
7,714
1,285
748
1,396
14,857
15,775
0
6,822
7,985
0
12,440
W
Neith
PettiBear
Neith
7,535
3,634
410
1,285
6,423
2,636
0
3,872
2,501
0
30,275
L
11,059
704
578
25
10,833
4,132
0
4,329
6,429
29,633
0
W
Da Ji
Srylith
Da Ji
12,145
4,259
0
908
10,476
6,915
0
6,742
3,634
0
18,764
W
Poseidon
lokigorditoo
Poseidon
11,743
1,504
0
81
4,146
1,570
0
3,335
786
30,125
0
W
Cthulhu
theRUNN3R
Cthulhu
13,554
718
929
0
12,763
14,328
0
6,508
6,110
34,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
48,018
204
Minions Killed
181
9
Camps Cleared
5
959,006
Distance Traveled
1,018,194
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,034
1,003
79
8
1
206,862
1
L
Nemesis
9,416
942
7
1
1
194,980
0
L
Ymir
9,467
947
32
3
1
183,320
0
W
Chaac
10,638
1,064
37
4
0
206,697
1
L
Tyr
8,887
889
10
1
0
241,597
1
W
Neith
10,747
1,075
58
6
2
180,032
1
L
Eset
10,214
1,021
53
5
2
191,435
2
W
Da Ji
11,184
1,118
11
1
3
181,253
0
W
Poseidon
11,063
1,106
53
5
2
193,003
0
W
Cthulhu
11,298
1,130
45
5
2
198,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role