Player Matchup

Hercules
Hercules
Gold I
Asertijooo149
Hercules
Gold I
Level 149
God Stats
2W - 8L
1,438 SR
Queue Stats
366W - 373L
1,722 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
NahueSMITE
Cernunnos
Platinum V
Level 108
God Stats
22W - 17L
1,647 SR
Queue Stats
1,145W - 1,134L
1,692 MMR
Solo
King Arthur
King Arthur
Gold II
RaJaDeX
King Arthur
Gold II
Level 160
God Stats
78W - 81L
1,643 SR
Queue Stats
309W - 290L
1,715 MMR
Solo
Ra
Ra
Gold III
Sebaitta
Ra
Gold III
Level 160
God Stats
19W - 16L
1,745 SR
Queue Stats
162W - 157L
1,541 MMR
Party 1
Cabrakan
Cabrakan
Gold V
cursed1350
Cabrakan
Gold V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 146L
1,653 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,595 SR
1,664 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,557 SR
1,633 MMR
Khepri
Khepri
Platinum IV
Gananncia
Khepri
Platinum IV
Level 147
God Stats
6W - 4L
1,307 SR
Queue Stats
274W - 257L
1,776 MMR
Party 2
Arachne
Arachne
Platinum II
Joaka
Arachne
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum IV
Maasales
Scylla
Platinum IV
Level 78
God Stats
7W - 2L
1,850 SR
Queue Stats
267W - 246L
1,465 MMR
Party 3
Thanatos
Thanatos
Gold I
insannityGOD
Thanatos
Gold I
Level 159
God Stats
91W - 65L
1,630 SR
Queue Stats
257W - 246L
1,628 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
ÉpicoStaRS
Ah Muzen Cab
Gold III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 71L
1,796 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asertijooo149
Hercules
15
1 / 4 / 4
9,197
400
6,998
22,962
19,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
NahueSMITE
Cernunnos
19
6 / 6 / 4
12,089
526
20,844
26,577
8,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
RaJaDeX
King Arthur
19
6 / 6 / 3
12,116
527
19,124
21,297
18,117
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 5 / 3
11,096
482
8,078
14,175
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
cursed1350
Cabrakan
17
3 / 3 / 4
11,258
489
10,597
13,948
9,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SetApolloDanzaburouJanusTsukuyomi

VS

Bans
Nu WaNemesisGuan YuKaliCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gananncia
Khepri
17
1 / 1 / 16
11,278
490
8,928
16,238
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Joaka
Arachne
20
5 / 1 / 11
12,916
562
9,799
22,264
11,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Maasales
Scylla
20
6 / 2 / 6
12,814
557
21,990
12,599
4,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
insannityGOD
Thanatos
20
10 / 6 / 1
14,228
619
15,688
23,805
16,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ÉpicoStaRS
Ah Muzen Cab
20
2 / 6 / 9
12,686
552
18,496
23,240
9,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
16
Kills
24
24
Deaths
16
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
Asertijooo149
Hercules
1
4
4
0.75
W
Khepri
Gananncia
Khepri
1
1
16
9
W
Arachne
Joaka
Arachne
5
1
11
10.5
W
Scylla
Maasales
Scylla
6
2
6
4.5
L
Cernunnos
NahueSMITE
Cernunnos
6
6
4
1.33
L
King Arthur
RaJaDeX
King Arthur
6
6
3
1.25
L
0
5
3
0.3
L
Cabrakan
cursed1350
Cabrakan
3
3
4
1.67
W
Thanatos
insannityGOD
Thanatos
10
6
1
1.75
W
Ah Muzen Cab
ÉpicoStaRS
Ah Muzen Cab
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,641
Damage
74,901
98,959
Taken
98,146
62,016
Mitigated
59,158
30,861
Healing
44,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Asertijooo149
Hercules
6,998
1,910
0
4,337
22,962
19,563
0
10,650
11,944
0
32,476
W
Khepri
Gananncia
Khepri
8,928
1,008
0
2,966
16,238
16,390
159
2,718
13,042
33,497
0
W
Arachne
Joaka
Arachne
9,799
7,727
0
6,284
22,264
11,833
2,272
3,923
18,177
0
110,068
W
Scylla
Maasales
Scylla
21,990
2,182
0
3,721
12,599
4,961
0
3,213
8,985
96,786
0
L
Cernunnos
NahueSMITE
Cernunnos
20,844
12,221
0
8,772
26,577
8,897
1,249
8,435
17,978
0
102,446
L
King Arthur
RaJaDeX
King Arthur
19,124
2,796
0
5,078
21,297
18,117
0
2,783
18,461
0
86,599
L
8,078
659
1,546
4,934
14,175
6,195
229
4,286
9,711
96,898
0
L
Cabrakan
cursed1350
Cabrakan
10,597
1,263
200
5,994
13,948
9,244
154
3,909
9,947
70,858
0
W
Thanatos
insannityGOD
Thanatos
15,688
6,935
0
19,403
23,805
16,221
795
3,892
19,811
0
89,957
W
Ah Muzen Cab
ÉpicoStaRS
Ah Muzen Cab
18,496
9,588
0
12,305
23,240
9,753
567
4,506
18,578
0
122,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,756
Gold Earned
63,922
698
Minions Killed
677
0
Camps Cleared
0
2,035,291
Distance Traveled
2,286,294
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,197
400
46
2
0
402,530
3
W
Khepri
11,278
490
45
2
0
480,510
5
W
Arachne
12,916
562
128
6
0
526,786
5
W
Scylla
12,814
557
167
7
0
455,841
6
L
Cernunnos
12,089
526
189
8
0
362,514
4
L
King Arthur
12,116
527
147
6
0
436,513
4
L
Ra
11,096
482
198
9
0
448,058
7
L
Cabrakan
11,258
489
118
5
0
385,676
0
W
Thanatos
14,228
619
165
7
0
425,635
9
W
Ah Muzen Cab
12,686
552
172
7
0
397,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role