Player Matchup

Janus
Janus
Dior Drew
Janus
Level 16
God Stats
5W - 15L
1,217 SR
Queue Stats
115W - 156L
1,288 Elo+
Party 1
Jing Wei
Jing Wei
GoddessEmxlyy
Jing Wei
Level 27
God Stats
12W - 13L
1,516 SR
Queue Stats
169W - 173L
1,385 Elo+
Party 1
Tyr
Tyr
chainsmoka_x
Tyr
Level 43
God Stats
1W - 2L
1,527 SR
Queue Stats
317W - 364L
1,457 Elo+
Solo
Team Averages
Level 29
1,420 SR
1,377 Elo+

VS

Team Averages
Level 13
1,410 SR
1,253 Elo+
Danzaburou
Danzaburou
HereComeDatBoi_1
Danzaburou
Level 25
God Stats
8W - 10L
1,212 SR
Queue Stats
69W - 93L
1,129 Elo+
Party 2
Cthulhu
Cthulhu
RitzyVert
Cthulhu
Level 7
God Stats
1W - 4L
1,594 SR
Queue Stats
42W - 64L
1,500 Elo+
Party 2
Hercules
Hercules
ll--Kor--ll
Hercules
Level 7
God Stats
2W - 5L
1,425 SR
Queue Stats
154W - 209L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dior Drew
Janus
15
12 / 6 / 2
12,235
765
17,957
14,185
4,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
GoddessEmxlyy
Jing Wei
12
1 / 5 / 8
9,512
595
10,562
16,275
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 9
10,281
643
8,205
17,524
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HereComeDatBoi_1
Danzaburou
16
9 / 3 / 4
12,624
789
23,821
14,872
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RitzyVert
Cthulhu
13
0 / 7 / 7
9,348
584
4,755
17,624
13,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
ll--Kor--ll
Hercules
15
6 / 6 / 6
11,844
740
5,386
18,228
15,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
15
Kills
15
15
Deaths
16
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Dior Drew
Janus
12
6
2
2.17
L
Jing Wei
GoddessEmxlyy
Jing Wei
1
5
8
1
W
Danzaburou
HereComeDatBoi_1
Danzaburou
9
3
4
3.67
W
Cthulhu
RitzyVert
Cthulhu
0
7
7
0.5
L
2
4
9
1.63
W
Hercules
ll--Kor--ll
Hercules
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,724
Damage
33,962
47,984
Taken
50,724
28,189
Mitigated
33,516
6,101
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dior Drew
Janus
17,957
2,076
159
2,090
14,185
4,657
674
1,386
12,799
53,128
0
L
Jing Wei
GoddessEmxlyy
Jing Wei
10,562
7,503
515
2,201
16,275
8,172
821
1,864
14,411
0
27,117
W
Danzaburou
HereComeDatBoi_1
Danzaburou
23,821
8,638
0
3,943
14,872
5,043
1,771
5,153
9,267
0
70,642
W
Cthulhu
RitzyVert
Cthulhu
4,755
527
936
1,977
17,624
13,433
380
6,662
10,492
21,794
0
L
8,205
1,377
0
1,136
17,524
15,360
320
1,563
15,961
0
25,178
W
Hercules
ll--Kor--ll
Hercules
5,386
2,536
0
1,490
18,228
15,040
796
6,150
11,776
0
15,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
33,816
128
Minions Killed
132
0
Camps Cleared
0
864,449
Distance Traveled
851,033
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,235
765
78
5
0
261,229
0
L
Jing Wei
9,512
595
25
2
0
297,998
0
W
Danzaburou
12,624
789
78
5
0
290,665
0
W
Cthulhu
9,348
584
32
2
0
263,401
3
L
Tyr
10,281
643
25
2
0
305,222
0
W
Hercules
11,844
740
22
1
0
296,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role