Player Matchup

Loki
Loki
NoStep0nSnek
Loki
Level 14
God Stats
1W - 1L
1,229 SR
Queue Stats
1W - 1L
1,331 Elo+
Party 1
Baron Samedi
Baron Samedi
OMGBRICK
Baron Samedi
Level 97
God Stats
23W - 15L
1,635 SR
Queue Stats
121W - 104L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
PezzDispenser
Danzaburou
Level 96
God Stats
14W - 5L
1,913 SR
Queue Stats
259W - 236L
1,598 Elo+
Party 1
Team Averages
Level 69
1,592 SR
1,500 Elo+

VS

Team Averages
Level 50
1,378 SR
1,302 Elo+
Ah Muzen Cab
Ah Muzen Cab
Libra95
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
OmNom204
Ra
Level 26
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 35L
1,181 Elo+
Party 2
Cthulhu
Cthulhu
kbaum123
Cthulhu
Level 16
God Stats
5W - 13L
1,369 SR
Queue Stats
5W - 17L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
8,644
665
3,801
6,866
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
OMGBRICK
Baron Samedi
13
3 / 3 / 8
9,482
729
8,918
9,613
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PezzDispenser
Danzaburou
14
6 / 0 / 5
9,993
769
11,346
10,521
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Libra95
Ah Muzen Cab
10
0 / 3 / 5
7,867
605
4,713
9,332
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 4
7,531
579
1,901
7,021
2,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
kbaum123
Cthulhu
13
6 / 2 / 0
8,973
690
4,686
11,185
11,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
6
6
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Libra95
Ah Muzen Cab
0
3
5
0.83
W
2
3
8
2
W
Baron Samedi
OMGBRICK
Baron Samedi
3
3
8
2.33
L
0
6
4
0.33
W
Danzaburou
PezzDispenser
Danzaburou
6
0
5
8.5
L
Cthulhu
kbaum123
Cthulhu
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
11,300
27,000
Taken
27,538
11,832
Mitigated
17,557
9,838
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Libra95
Ah Muzen Cab
4,713
1,598
0
2,149
9,332
3,312
0
1,991
6,909
0
29,968
W
3,801
1,229
0
255
6,866
3,387
0
1,077
5,789
0
12,744
W
Baron Samedi
OMGBRICK
Baron Samedi
8,918
184
699
3,450
9,613
4,654
308
2,296
7,317
44,178
0
L
1,901
51
425
917
7,021
2,618
0
3,196
3,406
11,338
0
W
Danzaburou
PezzDispenser
Danzaburou
11,346
4,706
0
5,434
10,521
3,791
2,059
3,222
7,299
0
47,473
L
Cthulhu
kbaum123
Cthulhu
4,686
213
0
500
11,185
11,627
0
2,971
7,857
18,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
24,371
181
Minions Killed
104
0
Camps Cleared
0
729,171
Distance Traveled
651,165
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,867
605
58
4
0
168,407
5
W
Loki
8,644
665
13
1
0
263,769
0
W
Baron Samedi
9,482
729
97
7
0
237,059
3
L
Ra
7,531
579
23
2
0
219,891
0
W
Danzaburou
9,993
769
71
5
0
228,343
5
L
Cthulhu
8,973
690
23
2
0
262,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role