Player Matchup

Izanami
Izanami
DAT Rich Russ
Izanami
Level 144
God Stats
5W - 2L
1,920 SR
Queue Stats
30W - 35L
1,497 Elo+
Party 1
Serqet
Serqet
GrimzyTheSavage
Serqet
Level 96
God Stats
11W - 3L
1,930 SR
Queue Stats
208W - 192L
1,424 Elo+
Party 1
Thanatos
Thanatos
Jvrdnn
Thanatos
Level 28
God Stats
4W - 7L
1,556 SR
Queue Stats
121W - 114L
1,468 Elo+
Party 1
Ratatoskr
Ratatoskr
Tisdivine
Ratatoskr
Level 127
God Stats
2W - 1L
1,703 SR
Queue Stats
156W - 156L
1,615 Elo+
Party 1
The Morrigan
The Morrigan
sharpblaze3432
The Morrigan
Level 109
God Stats
5W - 3L
1,585 SR
Queue Stats
694W - 716L
1,575 Elo+
Party 1
Team Averages
Level 101
1,739 SR
1,516 Elo+

VS

Team Averages
Level 47
1,430 SR
1,462 Elo+
Scylla
Scylla
Gerax12
Scylla
Level 48
God Stats
10W - 10L
1,516 SR
Queue Stats
90W - 91L
1,479 Elo+
Solo
Bellona
Bellona
Sacured
Bellona
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
XGRCPugz
Fenrir
Level 48
God Stats
1W - 6L
1,135 SR
Queue Stats
149W - 168L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
bAcK DiugH
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
d u know de wae
Cernunnos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
5 / 3 / 14
12,894
561
11,976
16,840
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 0 / 6
12,862
559
6,787
13,226
13,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Jvrdnn
Thanatos
19
5 / 2 / 8
12,592
547
11,341
15,759
7,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Tisdivine
Ratatoskr
17
7 / 3 / 11
11,818
514
7,601
20,928
19,679
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Morrigan
sharpblaze3432
The Morrigan
20
11 / 1 / 7
13,894
604
16,233
10,910
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gerax12
Scylla
17
1 / 7 / 2
10,925
475
7,120
15,537
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Sacured
Bellona
15
3 / 10 / 5
10,238
445
11,420
21,715
14,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
XGRCPugz
Fenrir
9
0 / 5 / 0
7,539
328
1,816
10,344
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
bAcK DiugH
Sun Wukong
17
0 / 5 / 1
10,180
443
5,270
14,901
11,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
d u know de wae
Cernunnos
15
5 / 7 / 3
9,820
427
10,909
19,905
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
34
Kills
9
9
Deaths
34
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
3
14
4
L
Scylla
Gerax12
Scylla
1
7
2
0.29
W
6
0
6
9
W
Thanatos
Jvrdnn
Thanatos
5
2
8
4.5
L
Bellona
Sacured
Bellona
3
10
5
0.55
W
Ratatoskr
Tisdivine
Ratatoskr
7
3
11
4.17
L
Fenrir
XGRCPugz
Fenrir
0
5
0
0
L
Sun Wukong
bAcK DiugH
Sun Wukong
0
5
1
0.1
L
Cernunnos
d u know de wae
Cernunnos
5
7
3
0.93
W
The Morrigan
sharpblaze3432
The Morrigan
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,938
Damage
36,535
77,663
Taken
82,402
51,317
Mitigated
40,402
33,404
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,976
8,188
0
7,099
16,840
6,706
2,855
1,426
14,821
0
86,223
L
Scylla
Gerax12
Scylla
7,120
927
0
3,959
15,537
4,165
0
3,623
11,698
73,309
0
W
6,787
1,168
0
4,430
13,226
13,398
2,090
0
13,176
0
60,818
W
Thanatos
Jvrdnn
Thanatos
11,341
4,719
0
14,202
15,759
7,008
1,738
572
14,947
0
79,538
L
Bellona
Sacured
Bellona
11,420
3,635
397
2,388
21,715
14,035
125
4,544
16,738
0
45,841
W
Ratatoskr
Tisdivine
Ratatoskr
7,601
1,148
0
5,848
20,928
19,679
584
1,540
18,849
6,420
50,099
L
Fenrir
XGRCPugz
Fenrir
1,816
359
0
4,223
10,344
2,780
0
267
9,798
0
23,676
L
Sun Wukong
bAcK DiugH
Sun Wukong
5,270
1,618
0
3,152
14,901
11,613
1,345
25
13,513
0
56,777
L
Cernunnos
d u know de wae
Cernunnos
10,909
4,360
525
6,232
19,905
7,809
1,866
3,890
15,856
0
58,986
W
The Morrigan
sharpblaze3432
The Morrigan
16,233
3,760
0
1,825
10,910
4,526
1,192
3,084
7,470
92,376
6,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,060
Gold Earned
48,702
567
Minions Killed
448
0
Camps Cleared
0
2,200,732
Distance Traveled
1,721,996
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,894
561
139
6
0
404,032
13
L
Scylla
10,925
475
146
6
0
338,172
1
W
Serqet
12,862
559
105
5
0
441,629
5
W
Thanatos
12,592
547
124
5
0
511,629
1
L
Bellona
10,238
445
72
3
0
354,959
2
W
Ratatoskr
11,818
514
63
3
0
441,045
3
L
Fenrir
7,539
328
51
2
0
196,098
0
L
Sun Wukong
10,180
443
115
5
0
452,216
0
L
Cernunnos
9,820
427
64
3
0
380,551
0
W
The Morrigan
13,894
604
136
6
0
402,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role