Player Matchup

Cthulhu
Cthulhu
LG_Noisy
Cthulhu
Level 15
God Stats
3W - 0L
1,570 SR
Queue Stats
26W - 44L
1,186 Elo+
Party 1
Bellona
Bellona
PeteyMcGee
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Camazotz
Camazotz
Slither680
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,320 Elo+
Solo
Thoth
Thoth
T4NKS4Nuthin
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 67L
1,191 Elo+
Solo
Hachiman
Hachiman
riquii_Maravilla
Hachiman
Level 15
God Stats
5W - 5L
1,067 SR
Queue Stats
49W - 56L
1,240 Elo+
Party 1
Team Averages
Level 15
1,427 SR
1,287 Elo+

VS

Team Averages
Level 13
1,480 SR
1,346 Elo+
Izanami
Izanami
Otakusarseb
Izanami
Level 16
God Stats
24W - 25L
1,514 SR
Queue Stats
50W - 66L
1,305 Elo+
Solo
Cthulhu
Cthulhu
ReactiveDuke
Cthulhu
Level 6
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Vaughnom56
Apollo
Level 23
God Stats
15W - 13L
1,512 SR
Queue Stats
53W - 68L
1,269 Elo+
Solo
Nu Wa
Nu Wa
heartless_mick
Nu Wa
Level 16
God Stats
12W - 15L
1,513 SR
Queue Stats
35W - 42L
1,158 Elo+
Solo
Kukulkan
Kukulkan
pro100k1
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LG_Noisy
Cthulhu
14
3 / 3 / 3
9,735
423
6,645
14,741
11,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
PeteyMcGee
Bellona
15
7 / 2 / 4
10,543
458
8,267
12,815
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Slither680
Camazotz
16
4 / 2 / 5
11,053
481
6,247
15,781
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 6 / 3
12,099
526
16,534
12,769
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 3
12,348
537
13,032
16,424
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Otakusarseb
Izanami
16
5 / 7 / 1
10,580
460
11,955
19,810
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
ReactiveDuke
Cthulhu
13
1 / 12 / 3
8,711
379
4,241
19,188
5,418
Apollo
Vaughnom56
Apollo
16
3 / 6 / 2
10,365
451
10,201
12,597
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 5
9,773
425
16,099
9,256
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
pro100k1
Kukulkan
5
0 / 8 / 0
6,365
277
764
4,805
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
33
Kills
13
14
Deaths
34
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LG_Noisy
Cthulhu
3
3
3
1.5
L
Izanami
Otakusarseb
Izanami
5
7
1
0.79
W
Bellona
PeteyMcGee
Bellona
7
2
4
4.5
L
Cthulhu
ReactiveDuke
Cthulhu
1
12
3
0.21
W
Camazotz
Slither680
Camazotz
4
2
5
3.25
W
10
6
3
1.92
L
Apollo
Vaughnom56
Apollo
3
6
2
0.67
L
4
1
5
6.5
L
Kukulkan
pro100k1
Kukulkan
0
8
0
0
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,725
Damage
43,260
72,530
Taken
65,656
39,291
Mitigated
21,242
18,599
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LG_Noisy
Cthulhu
6,645
500
0
1,582
14,741
11,951
777
3,699
11,042
27,606
0
L
Izanami
Otakusarseb
Izanami
11,955
9,622
0
3,764
19,810
7,069
405
4,919
14,866
0
65,777
W
Bellona
PeteyMcGee
Bellona
8,267
2,089
0
3,055
12,815
9,039
5,009
3,439
9,376
0
30,221
L
Cthulhu
ReactiveDuke
Cthulhu
4,241
432
0
0
19,188
5,418
243
13,875
5,238
14,788
0
W
Camazotz
Slither680
Camazotz
6,247
1,415
0
3,893
15,781
6,467
2,153
2,778
13,003
0
58,606
W
16,534
1,208
0
626
12,769
4,416
695
6,032
6,737
69,881
0
L
Apollo
Vaughnom56
Apollo
10,201
4,518
0
2,319
12,597
6,034
0
399
12,000
0
46,529
L
16,099
4,596
0
1,897
9,256
1,665
0
2,585
6,521
32,986
0
L
Kukulkan
pro100k1
Kukulkan
764
149
0
0
4,805
1,056
362
1,401
3,329
6,130
0
W
13,032
7,469
0
9,443
16,424
7,418
1,380
5,156
11,268
0
91,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,778
Gold Earned
45,794
433
Minions Killed
253
0
Camps Cleared
0
1,960,720
Distance Traveled
1,621,759
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,735
423
43
2
0
334,527
0
L
Izanami
10,580
460
101
4
0
333,983
0
W
Bellona
10,543
458
51
2
0
383,805
2
L
Cthulhu
8,711
379
31
1
0
311,412
2
W
Camazotz
11,053
481
92
4
0
474,520
0
W
Thoth
12,099
526
116
5
0
359,477
0
L
Apollo
10,365
451
80
3
0
351,885
5
L
Nu Wa
9,773
425
32
1
0
423,416
3
L
Kukulkan
6,365
277
9
0
0
201,063
1
W
Hachiman
12,348
537
131
6
0
408,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role