Player Matchup

Bellona
Bellona
 
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
D4rkl4nder
Pele
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 59L
1,341 Elo+
Party 1
Nox
Nox
Frollder93
Nox
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
272W - 359L
1,378 Elo+
Party 1
Ymir
Ymir
Kvrim36
Ymir
Level 17
God Stats
8W - 7L
1,606 SR
Queue Stats
43W - 77L
1,447 Elo+
Party 1
Rama
Rama
Lohsinho
Rama
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 162L
1,373 Elo+
Party 1
Team Averages
Level 18
1,521 SR
1,408 Elo+

VS

Team Averages
Level 24
1,445 SR
1,457 Elo+
Neith
Neith
IIIIlIchefIIIIIl
Neith
Level 29
God Stats
3W - 0L
1,635 SR
Queue Stats
145W - 153L
1,506 Elo+
Solo
Hun Batz
Hun Batz
Mentos-Frais
Hun Batz
Level 27
God Stats
10W - 14L
1,315 SR
Queue Stats
93W - 134L
1,405 Elo+
Party 2
Bellona
Bellona
Mims66000
Bellona
Level 28
God Stats
18W - 8L
1,778 SR
Queue Stats
120W - 105L
1,623 Elo+
Solo
Anubis
Anubis
Q-WAYY
Anubis
Level 11
God Stats
22W - 35L
1,283 SR
Queue Stats
139W - 221L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
gerardmci01
Cthulhu
Level 26
God Stats
15W - 29L
1,212 SR
Queue Stats
82W - 131L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 0
4,984
498
3,573
8,387
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 5 / 0
4,598
460
3,503
9,361
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
5,961
596
1,353
1,577
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Kvrim36
Ymir
6
0 / 3 / 2
5,015
502
1,821
8,861
2,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
1 / 4 / 0
5,283
528
2,857
6,116
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,529
653
8,576
6,889
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Mentos-Frais
Hun Batz
9
0 / 0 / 2
5,247
525
2,179
5,552
1,617
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Mims66000
Bellona
12
8 / 0 / 0
6,920
692
6,650
9,226
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Q-WAYY
Anubis
10
0 / 1 / 0
5,257
526
977
3,386
1,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
gerardmci01
Cthulhu
8
1 / 2 / 5
5,434
543
4,463
6,161
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
16
16
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
0
5
0
0
L
1
0
0
1
W
7
0
1
7.5
L
Ymir
Kvrim36
Ymir
0
3
2
0.33
L
Rama
1
4
0
0.25
W
Hun Batz
Mentos-Frais
Hun Batz
0
0
2
1
W
Bellona
Mims66000
Bellona
8
0
0
8
W
Anubis
Q-WAYY
Anubis
0
1
0
0
W
Cthulhu
gerardmci01
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,107
Damage
22,845
34,302
Taken
31,214
14,112
Mitigated
15,147
7,453
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,573
1,080
0
645
8,387
7,156
0
0
8,387
1,617
20,537
L
3,503
1,218
0
3,334
9,361
2,261
0
817
8,544
0
17,421
L
1,353
0
0
541
1,577
488
605
421
1,156
28,164
0
W
8,576
4,628
0
3,195
6,889
2,167
0
1,258
5,631
0
40,514
L
Ymir
Kvrim36
Ymir
1,821
414
183
1,143
8,861
2,750
0
2,642
6,219
9,825
0
L
Rama
2,857
2,450
111
1,496
6,116
1,457
0
1,560
4,556
0
18,590
W
Hun Batz
Mentos-Frais
Hun Batz
2,179
529
132
3,924
5,552
1,617
0
116
5,386
0
24,607
W
Bellona
Mims66000
Bellona
6,650
2,439
0
4,763
9,226
7,206
268
426
8,425
0
37,066
W
Anubis
Q-WAYY
Anubis
977
272
0
1,444
3,386
1,700
0
1,273
2,033
24,148
0
W
Cthulhu
gerardmci01
Cthulhu
4,463
589
0
756
6,161
2,457
0
563
5,598
16,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
29,387
210
Minions Killed
275
0
Camps Cleared
0
940,159
Distance Traveled
1,001,978
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,984
498
54
5
0
214,068
1
L
Pele
4,598
460
37
4
0
208,936
2
L
Nox
5,961
596
63
6
0
195,239
4
W
Neith
6,529
653
56
6
0
188,582
1
L
Ymir
5,015
502
12
1
0
175,131
3
L
Rama
5,283
528
44
4
0
146,785
3
W
Hun Batz
5,247
525
57
6
0
212,921
0
W
Bellona
6,920
692
76
8
0
207,866
4
W
Anubis
5,257
526
59
6
0
164,757
0
W
Cthulhu
5,434
543
27
3
0
227,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role