Player Matchup

Cthulhu
Cthulhu
DeliriumDark144
Cthulhu
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Susano
Susano
Draco_B_Wolf
Susano
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 152L
1,557 Elo+
Party 4
Tyr
Tyr
MICROWAVEmage
Tyr
Level 84
God Stats
4W - 6L
1,576 SR
Queue Stats
360W - 320L
1,606 Elo+
Party 3
Kukulkan
Kukulkan
SRmystic1
Kukulkan
Level 8
God Stats
2W - 5L
1,507 SR
Queue Stats
8W - 11L
1,269 Elo+
Party 4
Nu Wa
Nu Wa
cherritea1111
Nu Wa
Level 26
God Stats
3W - 1L
1,751 SR
Queue Stats
141W - 113L
1,532 Elo+
Party 3
Team Averages
Level 53
1,524 SR
1,493 Elo+

VS

Team Averages
Level 51
1,703 SR
1,655 Elo+
Ares
Ares
ExaltedDark
Ares
Level 42
God Stats
6W - 1L
1,756 SR
Queue Stats
16W - 22L
1,424 Elo+
Party 2
Merlin
Merlin
Hong_Meii
Merlin
Level 62
God Stats
5W - 0L
1,822 SR
Queue Stats
71W - 85L
1,972 Elo+
Party 1
Ymir
Ymir
Jigzawh
Ymir
Level 49
God Stats
24W - 14L
1,973 SR
Queue Stats
86W - 84L
1,950 Elo+
Party 1
Izanami
Izanami
aoHoodini
Izanami
Level 23
God Stats
5W - 6L
1,279 SR
Queue Stats
14W - 13L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
venxensin
Ah Muzen Cab
Level 78
God Stats
4W - 0L
1,685 SR
Queue Stats
51W - 43L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,777
878
9,992
23,417
16,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
15
1 / 3 / 0
8,786
879
8,373
12,024
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 1
9,020
902
7,941
14,552
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
SRmystic1
Kukulkan
14
0 / 5 / 1
8,596
860
7,777
7,365
2,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 2
8,245
825
3,207
6,914
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

149

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
10,388
1,039
6,100
7,304
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Hong_Meii
Merlin
16
3 / 1 / 13
10,003
1,000
13,318
6,560
2,864
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Jigzawh
Ymir
17
9 / 0 / 10
11,716
1,172
10,873
8,807
9,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
aoHoodini
Izanami
16
3 / 1 / 13
9,921
992
11,265
9,236
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
venxensin
Ah Muzen Cab
16
4 / 0 / 12
9,942
994
13,455
8,633
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
3
Kills
23
23
Deaths
3
6
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Susano
1
3
0
0.33
W
4
1
12
10
W
Merlin
Hong_Meii
Merlin
3
1
13
9.5
W
Ymir
Jigzawh
Ymir
9
0
10
14
L
1
2
1
0.75
L
Kukulkan
SRmystic1
Kukulkan
0
5
1
0.1
W
Izanami
aoHoodini
Izanami
3
1
13
9.5
L
0
3
2
0.33
W
Ah Muzen Cab
venxensin
Ah Muzen Cab
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
55,011
64,272
Taken
40,540
41,139
Mitigated
25,841
3,726
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,992
254
85
300
23,417
16,947
0
8,310
14,734
24,310
0
L
Susano
8,373
1,291
0
1,689
12,024
5,291
0
5,947
6,077
0
20,735
W
6,100
341
0
998
7,304
6,254
0
2,648
4,377
12,942
0
W
Merlin
Hong_Meii
Merlin
13,318
965
0
271
6,560
2,864
0
4,169
2,277
35,200
0
W
Ymir
Jigzawh
Ymir
10,873
1,007
0
970
8,807
9,501
0
3,461
4,978
27,921
0
L
7,941
653
21
1,279
14,552
13,488
0
7,735
6,817
0
22,206
L
Kukulkan
SRmystic1
Kukulkan
7,777
170
0
0
7,365
2,899
0
4,005
3,360
34,113
0
W
Izanami
aoHoodini
Izanami
11,265
8,793
243
3,568
9,236
3,619
0
4,748
4,204
0
30,130
L
3,207
1,234
0
352
6,914
2,514
0
3,921
2,993
9,000
0
W
Ah Muzen Cab
venxensin
Ah Muzen Cab
13,455
8,471
0
5,405
8,633
3,603
0
5,221
3,232
0
29,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
51,970
194
Minions Killed
198
4
Camps Cleared
8
816,366
Distance Traveled
901,053
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,777
878
45
5
1
149,844
0
L
Susano
8,786
879
40
4
2
192,485
1
W
Ares
10,388
1,039
17
2
0
167,683
0
W
Merlin
10,003
1,000
55
6
1
183,352
1
W
Ymir
11,716
1,172
31
3
7
190,043
1
L
Tyr
9,020
902
33
3
0
212,072
0
L
Kukulkan
8,596
860
65
7
1
151,837
0
W
Izanami
9,921
992
50
5
0
164,393
0
L
Nu Wa
8,245
825
11
1
0
110,128
0
W
Ah Muzen Cab
9,942
994
45
5
0
195,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role