Player Matchup

Jormungandr
Jormungandr
DaLunchThief
Jormungandr
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
189W - 170L
1,502 Elo+
Party 1
Hachiman
Hachiman
Kagutsuchi5054
Hachiman
Level 3
God Stats
9W - 2L
1,500 SR
Queue Stats
14W - 6L
1,229 Elo+
Party 1
Thoth
Thoth
Recklessry21
Thoth
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 219L
1,531 Elo+
Solo
Thor
Thor
Wit3Chocolat369
Thor
Level 129
God Stats
3W - 3L
1,237 SR
Queue Stats
123W - 123L
1,467 Elo+
Party 1
Hercules
Hercules
durwood69
Hercules
Level 98
God Stats
4W - 4L
1,784 SR
Queue Stats
103W - 90L
1,476 Elo+
Party 1
Team Averages
Level 97
1,504 SR
1,441 Elo+

VS

Team Averages
Level 53
1,567 SR
1,460 Elo+
Fenrir
Fenrir
HR8852GB
Fenrir
Level 26
God Stats
11W - 14L
1,645 SR
Queue Stats
68W - 71L
1,454 Elo+
Party 2
Sobek
Sobek
HieroZoomer
Sobek
Level 69
God Stats
15W - 19L
1,489 SR
Queue Stats
174W - 182L
1,457 Elo+
Party 2
Rama
Rama
InvaderMothFlaps
Rama
Level 87
God Stats
8W - 16L
1,703 SR
Queue Stats
194W - 197L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kelzsin
Cu Chulainn
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 42L
1,500 Elo+
Solo
Hel
Hel
chainedreaperowo
Hel
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaLunchThief
Jormungandr
12
8 / 0 / 5
7,581
542
5,883
7,835
3,753
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
12
1 / 2 / 2
6,988
499
4,207
10,118
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
10 / 5 / 7
8,370
598
14,935
7,668
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 2
6,188
442
2,057
9,197
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
durwood69
Hercules
13
6 / 1 / 7
7,925
566
7,700
11,200
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HR8852GB
Fenrir
9
3 / 7 / 4
6,829
488
3,863
11,281
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 6 / 6
5,903
422
3,376
14,051
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 4
7,077
506
9,115
8,407
2,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kelzsin
Cu Chulainn
11
1 / 6 / 1
6,739
481
3,478
10,015
4,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 6 / 3
7,118
508
6,879
9,987
2,999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
26
Kills
11
12
Deaths
27
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DaLunchThief
Jormungandr
8
0
5
10.5
L
Fenrir
HR8852GB
Fenrir
3
7
4
0.71
L
0
6
6
0.5
L
2
2
4
2
W
Hachiman
1
2
2
1
L
Cu Chulainn
Kelzsin
Cu Chulainn
1
6
1
0.25
W
10
5
7
2.7
W
1
4
2
0.5
L
5
6
3
1.08
W
Hercules
durwood69
Hercules
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,782
Damage
26,711
46,018
Taken
53,741
18,994
Mitigated
23,358
17,070
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DaLunchThief
Jormungandr
5,883
1,261
269
3,237
7,835
3,753
143
774
7,061
29,705
0
L
Fenrir
HR8852GB
Fenrir
3,863
1,410
0
1,968
11,281
3,259
0
3,726
7,455
0
15,859
L
3,376
136
147
3,276
14,051
9,549
364
6,513
7,438
14,843
0
L
9,115
8,332
0
3,214
8,407
2,627
966
2,011
6,346
0
41,282
W
Hachiman
4,207
2,364
0
3,394
10,118
2,843
0
2,505
7,613
0
34,200
L
Cu Chulainn
Kelzsin
Cu Chulainn
3,478
818
0
86
10,015
4,924
0
3,745
6,109
0
28,748
W
14,935
947
597
1,380
7,668
2,636
49
3,056
4,612
37,884
0
W
2,057
111
0
3,350
9,197
2,632
0
1,540
7,657
0
28,510
L
6,879
620
1,848
3,932
9,987
2,999
432
4,823
5,089
37,661
0
W
Hercules
durwood69
Hercules
7,700
1,475
0
4,843
11,200
7,130
618
2,380
8,820
0
33,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
33,666
304
Minions Killed
238
0
Camps Cleared
0
1,222,343
Distance Traveled
1,258,024
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,581
542
51
4
0
245,464
2
L
Fenrir
6,829
488
16
1
0
267,233
0
L
Sobek
5,903
422
19
1
0
262,190
0
L
Rama
7,077
506
89
6
0
240,131
2
W
Hachiman
6,988
499
71
5
0
247,247
10
L
Cu Chulainn
6,739
481
62
4
0
242,124
3
W
Thoth
8,370
598
57
4
0
254,157
2
W
Thor
6,188
442
52
4
0
230,157
0
L
Hel
7,118
508
52
4
0
246,346
3
W
Hercules
7,925
566
73
5
0
245,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role