Player Matchup

Osiris
Osiris
Craisin
Osiris
Level 89
God Stats
4W - 1L
1,510 SR
Queue Stats
33W - 39L
1,301 Elo+
Solo
Persephone
Persephone
ELIT_Magnemite01
Persephone
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 112L
1,381 Elo+
Party 1
Athena
Athena
Hello_Navi_
Athena
Level 128
God Stats
9W - 12L
1,193 SR
Queue Stats
30W - 33L
1,332 Elo+
Solo
Pele
Pele
mugue26333
Pele
Level 109
God Stats
3W - 4L
1,420 SR
Queue Stats
99W - 114L
1,397 Elo+
Party 1
Skadi
Skadi
sophyraa
Skadi
Level 116
God Stats
51W - 50L
1,548 SR
Queue Stats
112W - 103L
1,479 Elo+
Solo
Team Averages
Level 106
1,434 SR
1,378 Elo+

VS

Team Averages
Level 72
1,579 SR
1,353 Elo+
Baron Samedi
Baron Samedi
Purple gameboy
Baron Samedi
Level 82
God Stats
40W - 33L
1,502 SR
Queue Stats
74W - 108L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
Sock Engram
Cthulhu
Level 94
God Stats
0W - 1L
1,717 SR
Queue Stats
11W - 18L
1,374 Elo+
Solo
Anhur
Anhur
TalesOfVodka
Anhur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 90L
1,346 Elo+
Party 2
Chaac
Chaac
darksponge316
Chaac
Level 62
God Stats
15W - 10L
1,572 SR
Queue Stats
272W - 256L
1,358 Elo+
Solo
Pele
Pele
skullyboney_
Pele
Level 60
God Stats
6W - 4L
1,607 SR
Queue Stats
346W - 331L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Craisin
Osiris
16
5 / 6 / 3
9,741
541
9,321
15,127
14,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
ELIT_Magnemite01
Persephone
14
3 / 7 / 5
9,124
507
7,389
11,727
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
1 / 4 / 8
7,689
427
6,561
11,622
9,372
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 4 / 8
10,726
596
13,675
17,261
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
sophyraa
Skadi
15
7 / 3 / 3
9,126
507
11,941
11,983
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Purple gameboy
Baron Samedi
15
8 / 7 / 1
9,453
525
10,547
15,686
7,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sock Engram
Cthulhu
12
2 / 3 / 3
8,600
478
9,038
14,632
13,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 6 / 5
7,845
436
6,138
13,854
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
8 / 4 / 2
10,161
565
17,093
16,298
17,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 5 / 4
8,744
486
8,134
12,689
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
25
Kills
24
24
Deaths
25
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
Craisin
Osiris
5
6
3
1.08
W
Persephone
ELIT_Magnemite01
Persephone
3
7
5
0.79
W
Athena
1
4
8
1.25
L
Baron Samedi
Purple gameboy
Baron Samedi
8
7
1
1.21
L
Cthulhu
Sock Engram
Cthulhu
2
3
3
1.17
L
2
6
5
0.75
L
8
4
2
2.25
W
9
4
8
3.25
L
4
5
4
1.2
W
Skadi
sophyraa
Skadi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,887
Damage
50,950
67,720
Taken
73,159
38,615
Mitigated
48,314
14,226
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Craisin
Osiris
9,321
4,074
0
2,745
15,127
14,357
174
1,412
13,213
0
45,610
W
Persephone
ELIT_Magnemite01
Persephone
7,389
2,260
0
1,787
11,727
4,221
1,172
5,017
6,336
40,779
0
W
Athena
6,561
1,546
672
1,125
11,622
9,372
150
3,587
7,989
24,874
0
L
Baron Samedi
Purple gameboy
Baron Samedi
10,547
843
1,009
4,064
15,686
7,329
1,664
4,549
10,785
39,047
0
L
Cthulhu
Sock Engram
Cthulhu
9,038
494
415
0
14,632
13,922
155
2,035
12,597
29,434
0
L
6,138
1,647
0
3,475
13,854
4,732
340
2,113
11,716
0
30,030
L
17,093
3,270
0
5,484
16,298
17,998
550
2,301
13,451
0
61,893
W
13,675
4,280
0
4,766
17,261
6,452
1,832
4,795
12,049
0
52,634
L
8,134
3,002
828
2,713
12,689
4,333
1,314
2,384
10,116
0
44,324
W
Skadi
sophyraa
Skadi
11,941
6,945
243
2,888
11,983
4,213
335
4,129
7,854
0
51,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
44,803
371
Minions Killed
321
0
Camps Cleared
0
1,546,290
Distance Traveled
1,594,537
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,741
541
81
5
0
281,059
0
W
Persephone
9,124
507
78
4
0
276,117
0
W
Athena
7,689
427
33
2
0
346,292
3
L
Baron Samedi
9,453
525
52
3
0
301,104
9
L
Cthulhu
8,600
478
43
2
0
358,315
3
L
Anhur
7,845
436
48
3
0
287,162
1
L
Chaac
10,161
565
113
6
0
309,993
0
W
Pele
10,726
596
94
5
0
356,112
0
L
Pele
8,744
486
65
4
0
337,963
0
W
Skadi
9,126
507
85
5
0
286,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role