Player Matchup

Medusa
Medusa
D3D-Jigsaw
Medusa
Level 27
God Stats
49W - 40L
1,594 SR
Queue Stats
172W - 254L
1,356 Elo+
Solo
Chaac
Chaac
Grimreaper10987
Chaac
Level 16
God Stats
8W - 13L
1,555 SR
Queue Stats
136W - 161L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
SilvaPug
Danzaburou
Level 8
God Stats
8W - 10L
1,500 SR
Queue Stats
51W - 54L
1,364 Elo+
Party 2
Neith
Neith
THEOGENES86
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,249 Elo+
Solo
Zeus
Zeus
waldoWR
Zeus
Level 22
God Stats
3W - 4L
1,230 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,476 SR
1,348 Elo+

VS

Team Averages
Level 23
1,524 SR
1,337 Elo+
Kali
Kali
BUNNY_KILLER002
Kali
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 181L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
FireRescue951
Cthulhu
Level 22
God Stats
28W - 17L
1,604 SR
Queue Stats
58W - 61L
1,424 Elo+
Party 3
Thanatos
Thanatos
Jruse
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 207L
1,391 Elo+
Solo
The Morrigan
The Morrigan
Samirx09
The Morrigan
Level 26
God Stats
14W - 7L
1,531 SR
Queue Stats
137W - 162L
1,343 Elo+
Party 1
Kuzenbo
Kuzenbo
Tactics951
Kuzenbo
Level 17
God Stats
15W - 13L
1,483 SR
Queue Stats
16W - 21L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3D-Jigsaw
Medusa
17
7 / 4 / 9
11,771
512
16,934
20,775
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 6 / 6
10,946
476
16,981
24,558
23,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
SilvaPug
Danzaburou
15
3 / 12 / 4
10,656
463
14,409
20,934
8,877
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 6 / 4
9,690
421
10,331
14,249
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
waldoWR
Zeus
11
5 / 4 / 4
8,903
387
5,122
6,692
1,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 5
12,407
539
20,271
24,738
11,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
17
4 / 3 / 14
11,676
508
16,929
21,667
20,459
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Jruse
Thanatos
17
5 / 8 / 3
10,455
455
6,198
18,285
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Samirx09
The Morrigan
18
10 / 5 / 7
12,434
541
19,592
16,387
8,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Tactics951
Kuzenbo
15
3 / 2 / 6
9,723
423
4,405
13,724
16,952
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
65
23
Kills
30
32
Deaths
24
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
6
5
1.75
L
Medusa
D3D-Jigsaw
Medusa
7
4
9
2.88
W
Cthulhu
4
3
14
3.67
L
6
6
6
1.5
W
Thanatos
Jruse
Thanatos
5
8
3
0.81
W
The Morrigan
Samirx09
The Morrigan
10
5
7
2.7
L
Danzaburou
SilvaPug
Danzaburou
3
12
4
0.42
L
2
6
4
0.67
W
Kuzenbo
Tactics951
Kuzenbo
3
2
6
3
L
Zeus
waldoWR
Zeus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,777
Damage
67,395
87,208
Taken
94,801
47,001
Mitigated
64,841
23,512
Healing
38,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,271
16,459
354
13,307
24,738
11,083
457
287
24,326
0
66,712
L
Medusa
D3D-Jigsaw
Medusa
16,934
8,895
0
7,704
20,775
7,912
768
10,338
10,437
0
72,907
W
Cthulhu
16,929
2,061
420
5,568
21,667
20,459
863
562
20,866
64,885
0
L
16,981
4,419
0
7,280
24,558
23,600
260
10,680
13,878
0
63,693
W
Thanatos
Jruse
Thanatos
6,198
2,445
0
11,023
18,285
7,974
0
919
17,241
0
52,737
W
The Morrigan
Samirx09
The Morrigan
19,592
6,394
973
6,072
16,387
8,373
2,417
1,423
14,689
70,406
4,077
L
Danzaburou
SilvaPug
Danzaburou
14,409
8,450
0
4,206
20,934
8,877
2,613
6,730
14,204
0
48,884
L
10,331
6,355
0
3,225
14,249
4,826
1,573
7,415
6,834
0
43,940
W
Kuzenbo
Tactics951
Kuzenbo
4,405
2,250
259
790
13,724
16,952
270
1,931
11,602
29,757
0
L
Zeus
waldoWR
Zeus
5,122
1,103
0
1,097
6,692
1,786
916
2,160
4,532
17,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,966
Gold Earned
56,695
400
Minions Killed
439
0
Camps Cleared
0
1,658,773
Distance Traveled
1,902,367
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,407
539
88
4
0
391,498
0
L
Medusa
11,771
512
118
5
0
392,264
0
W
Cthulhu
11,676
508
104
5
0
418,011
1
L
Chaac
10,946
476
87
4
0
426,791
1
W
Thanatos
10,455
455
81
4
0
379,121
1
W
The Morrigan
12,434
541
125
5
0
285,671
1
L
Danzaburou
10,656
463
75
3
0
318,315
0
L
Neith
9,690
421
81
4
0
311,925
0
W
Kuzenbo
9,723
423
41
2
0
428,066
2
L
Zeus
8,903
387
39
2
0
209,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role