Player Matchup

Serqet
Serqet
FatboySkippyTV
Serqet
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
122W - 70L
1,673 Elo+
Solo
Janus
Janus
FrankCastle155
Janus
Level 15
God Stats
22W - 31L
1,406 SR
Queue Stats
174W - 192L
1,698 Elo+
Solo
Ares
Ares
SpookyBird4622
Ares
Level 6
God Stats
23W - 21L
1,422 SR
Queue Stats
234W - 258L
1,723 Elo+
Party 1
Hercules
Hercules
ZenDad
Hercules
Level 120
God Stats
3W - 6L
1,261 SR
Queue Stats
121W - 139L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
crimmus
Danzaburou
Level 28
God Stats
16W - 11L
1,664 SR
Queue Stats
94W - 74L
1,609 Elo+
Solo
Team Averages
Level 35
1,451 SR
1,639 Elo+

VS

Team Averages
Level 21
1,425 SR
1,619 Elo+
Chronos
Chronos
GodComplex0
Chronos
Level 30
God Stats
0W - 1L
1,504 SR
Queue Stats
15W - 29L
1,616 Elo+
Solo
Arachne
Arachne
IamToki3
Arachne
Level 15
God Stats
0W - 3L
1,207 SR
Queue Stats
190W - 170L
1,507 Elo+
Solo
Bellona
Bellona
Koffi0790
Bellona
Level 7
God Stats
2W - 3L
1,463 SR
Queue Stats
37W - 42L
1,753 Elo+
Solo
Terra
Terra
SuperSimp101
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 183L
1,630 Elo+
Solo
Anhur
Anhur
Victor13dvd
Anhur
Level 29
God Stats
43W - 57L
1,449 SR
Queue Stats
862W - 844L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 4
12,048
602
14,277
15,157
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 8
11,019
551
17,139
14,212
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 9
8,385
419
5,236
12,563
7,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
ZenDad
Hercules
18
3 / 1 / 6
11,726
586
11,966
15,115
17,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
crimmus
Danzaburou
17
6 / 3 / 5
10,889
544
9,141
12,091
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GodComplex0
Chronos
14
0 / 4 / 3
8,781
439
2,882
13,781
5,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
IamToki3
Arachne
17
10 / 2 / 1
11,006
550
10,843
16,796
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Koffi0790
Bellona
15
0 / 5 / 1
8,761
438
6,055
17,004
11,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 9
8,361
418
5,599
21,103
20,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 6 / 4
8,998
450
13,707
14,283
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
24
Kills
14
14
Deaths
24
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
W
4
5
8
1.6
L
Chronos
GodComplex0
Chronos
0
4
3
0.38
L
Arachne
IamToki3
Arachne
10
2
1
5.25
L
Bellona
Koffi0790
Bellona
0
5
1
0.1
W
0
2
9
2.25
L
0
7
9
0.64
L
4
6
4
1
W
Hercules
ZenDad
Hercules
3
1
6
6
W
Danzaburou
crimmus
Danzaburou
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,759
Damage
39,086
69,138
Taken
82,967
42,663
Mitigated
50,093
22,451
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,277
3,287
0
4,952
15,157
6,666
0
1,555
13,602
0
78,856
W
17,139
1,150
477
2,391
14,212
5,153
0
2,628
11,584
75,212
0
L
Chronos
GodComplex0
Chronos
2,882
617
207
2,600
13,781
5,292
665
6,346
6,836
47,957
0
L
Arachne
IamToki3
Arachne
10,843
8,984
0
7,612
16,796
7,117
0
2,687
13,770
0
68,243
L
Bellona
Koffi0790
Bellona
6,055
1,970
0
5,621
17,004
11,595
0
477
15,909
0
48,379
W
5,236
25
564
3,485
12,563
7,334
924
2,325
10,238
21,348
0
L
5,599
797
1,475
3,997
21,103
20,193
207
6,716
13,577
19,078
0
L
13,707
3,895
0
2,907
14,283
5,896
756
5,126
8,036
0
56,868
W
Hercules
ZenDad
Hercules
11,966
3,406
0
5,420
15,115
17,930
1,266
703
14,412
0
78,416
W
Danzaburou
crimmus
Danzaburou
9,141
3,471
0
5,162
12,091
5,580
2,040
1,270
10,821
0
91,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
45,907
555
Minions Killed
420
0
Camps Cleared
0
1,939,697
Distance Traveled
1,793,161
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,048
602
112
6
0
410,224
3
W
Janus
11,019
551
114
6
0
411,675
1
L
Chronos
8,781
439
100
5
0
370,803
0
L
Arachne
11,006
550
111
6
0
385,787
2
L
Bellona
8,761
438
96
5
0
349,403
0
W
Ares
8,385
419
27
1
0
409,660
0
L
Terra
8,361
418
23
1
0
352,013
3
L
Anhur
8,998
450
90
5
0
335,155
1
W
Hercules
11,726
586
161
8
0
366,014
4
W
Danzaburou
10,889
544
141
7
0
342,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role