Player Matchup

Mercury
Mercury
 
Mercury
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
QueenDeath3295
Thanatos
Level 22
God Stats
6W - 10L
1,148 SR
Queue Stats
44W - 64L
1,230 Elo+
Solo
Kali
Kali
WhyOhEn
Kali
Level 24
God Stats
3W - 6L
1,242 SR
Queue Stats
159W - 143L
1,252 Elo+
Solo
Da Ji
Da Ji
gummy-chump5
Da Ji
Level 14
God Stats
2W - 6L
1,495 SR
Queue Stats
19W - 35L
1,229 Elo+
Party 1
Skadi
Skadi
sunlitcrowd
Skadi
Level 16
God Stats
3W - 9L
1,164 SR
Queue Stats
22W - 37L
1,222 Elo+
Party 1
Team Averages
Level 21
1,310 SR
1,286 Elo+

VS

Team Averages
Level 20
1,261 SR
1,187 Elo+
Jormungandr
Jormungandr
Blackeyes1995
Jormungandr
Level 6
God Stats
1W - 3L
1,189 SR
Queue Stats
1W - 5L
825 Elo+
Solo
Ra
Ra
Cawameitor
Ra
Level 28
God Stats
7W - 14L
1,144 SR
Queue Stats
63W - 66L
1,256 Elo+
Solo
Artemis
Artemis
ChiDotaz
Artemis
Level 27
God Stats
1W - 4L
1,108 SR
Queue Stats
46W - 44L
1,436 Elo+
Solo
Nemesis
Nemesis
G3TG00DBUM
Nemesis
Level 14
God Stats
3W - 1L
1,487 SR
Queue Stats
18W - 19L
1,241 Elo+
Solo
Amaterasu
Amaterasu
Serediel
Amaterasu
Level 25
God Stats
20W - 33L
1,378 SR
Queue Stats
316W - 347L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 8 / 1
10,309
491
7,754
17,360
6,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
12
2 / 8 / 1
8,203
391
4,950
14,878
4,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
WhyOhEn
Kali
7
1 / 4 / 0
6,887
328
1,540
5,638
1,930
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

16
1 / 6 / 0
9,416
448
6,342
14,860
5,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 2
8,961
427
6,196
18,229
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blackeyes1995
Jormungandr
16
1 / 1 / 7
9,031
430
3,550
10,427
9,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
5 / 4 / 2
11,263
536
8,881
9,873
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ChiDotaz
Artemis
20
11 / 1 / 5
12,622
601
19,978
8,617
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
G3TG00DBUM
Nemesis
18
8 / 3 / 8
11,741
559
12,665
11,499
9,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Serediel
Amaterasu
20
8 / 1 / 3
12,906
615
8,240
15,503
9,482
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
10
Kills
33
33
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
8
1
0.56
W
Jormungandr
Blackeyes1995
Jormungandr
1
1
7
4.5
W
5
4
2
1.5
W
Artemis
ChiDotaz
Artemis
11
1
5
13.5
W
Nemesis
G3TG00DBUM
Nemesis
8
3
8
4
L
Thanatos
2
8
1
0.31
W
Amaterasu
Serediel
Amaterasu
8
1
3
9.5
L
Kali
WhyOhEn
Kali
1
4
0
0.25
L
1
6
0
0.17
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
53,314
70,965
Taken
55,919
24,489
Mitigated
36,038
16,526
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,754
1,768
219
3,238
17,360
6,541
1,704
2,518
14,842
0
48,975
W
Jormungandr
Blackeyes1995
Jormungandr
3,550
1,167
0
0
10,427
9,551
811
0
10,427
21,086
0
W
8,881
417
799
3,586
9,873
3,960
2,477
0
9,873
67,701
0
W
Artemis
ChiDotaz
Artemis
19,978
9,683
0
5,825
8,617
3,996
3,009
0
8,617
0
78,661
W
Nemesis
G3TG00DBUM
Nemesis
12,665
5,583
0
576
11,499
9,049
1,459
0
11,499
0
65,714
L
Thanatos
4,950
620
0
4,040
14,878
4,566
0
3,270
11,608
0
21,165
W
Amaterasu
Serediel
Amaterasu
8,240
3,046
0
4,773
15,503
9,482
0
0
15,503
0
120,601
L
Kali
WhyOhEn
Kali
1,540
669
0
458
5,638
1,930
0
77
5,561
0
14,593
L
6,342
615
0
3,407
14,860
5,889
1,399
4,407
10,453
0
35,727
L
6,196
1,550
0
5,164
18,229
5,563
831
2,159
16,070
0
37,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
57,563
287
Minions Killed
556
0
Camps Cleared
0
1,600,057
Distance Traveled
1,865,019
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,309
491
83
4
0
428,040
1
W
Jormungandr
9,031
430
32
2
0
336,799
0
W
Ra
11,263
536
125
6
0
315,998
1
W
Artemis
12,622
601
134
6
0
364,001
0
W
Nemesis
11,741
559
111
5
0
417,476
2
L
Thanatos
8,203
391
30
1
0
353,992
0
W
Amaterasu
12,906
615
154
7
0
430,745
1
L
Kali
6,887
328
27
1
0
167,096
0
L
Da Ji
9,416
448
80
4
0
315,517
0
L
Skadi
8,961
427
67
3
0
335,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role