Player Matchup

Zeus
Zeus
ElPitufote
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
Mr Hypster
Heimdallr
Level 97
God Stats
3W - 5L
1,500 SR
Queue Stats
296W - 285L
1,464 Elo+
Party 1
Chaac
Chaac
P1NCH3Prro
Chaac
Level 144
God Stats
5W - 4L
1,291 SR
Queue Stats
227W - 178L
1,573 Elo+
Party 1
Team Averages
Level 96
1,430 SR
1,541 Elo+

VS

Team Averages
Level 64
1,271 SR
1,290 Elo+
Neith
Neith
Killjoy9525
Neith
Level 45
God Stats
7W - 15L
1,290 SR
Queue Stats
18W - 35L
978 Elo+
Solo
Ao Kuang
Ao Kuang
Surtrs-Champion
Ao Kuang
Level 63
God Stats
7W - 13L
1,141 SR
Queue Stats
224W - 221L
1,425 Elo+
Solo
He Bo
He Bo
blackdeathAfrico
He Bo
Level 84
God Stats
10W - 27L
1,383 SR
Queue Stats
413W - 453L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 8
8,738
794
8,863
2,227
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Mr Hypster
Heimdallr
12
1 / 3 / 12
8,129
739
5,142
7,016
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
12
9 / 0 / 7
9,113
828
10,809
9,233
7,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,387
581
4,326
9,049
3,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
10
2 / 4 / 1
7,642
695
1,954
11,176
4,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 8 / 1
6,907
628
3,817
8,173
2,632
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
3
3
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
0
5
1
0.1
W
Heimdallr
Mr Hypster
Heimdallr
1
3
12
2.33
W
Chaac
9
0
7
12.5
L
Ao Kuang
2
4
1
0.63
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
10,097
18,476
Taken
28,398
10,263
Mitigated
10,631
5,270
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,863
1,353
0
76
2,227
666
402
428
1,741
22,281
0
L
4,326
1,950
0
1,308
9,049
3,010
0
2,040
6,787
0
20,660
W
Heimdallr
Mr Hypster
Heimdallr
5,142
1,460
0
1,240
7,016
2,427
257
3,399
3,435
0
34,724
W
Chaac
10,809
503
0
3,954
9,233
7,170
203
1,696
7,477
0
24,529
L
Ao Kuang
1,954
116
0
771
11,176
4,989
0
3,575
7,393
5,393
0
L
3,817
159
0
250
8,173
2,632
0
2,570
5,323
17,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
20,936
126
Minions Killed
74
0
Camps Cleared
0
596,387
Distance Traveled
577,361
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,738
794
33
3
0
177,443
3
L
Neith
6,387
581
29
3
0
184,848
0
W
Heimdallr
8,129
739
53
5
0
185,431
1
W
Chaac
9,113
828
40
4
0
233,513
0
L
Ao Kuang
7,642
695
7
1
0
231,248
1
L
He Bo
6,907
628
38
3
0
161,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role