Player Matchup

Fenrir
Fenrir
BloodHunter77
Fenrir
Level 16
God Stats
1W - 2L
1,202 SR
Queue Stats
22W - 14L
1,637 Elo+
Party 3
Ra
Ra
Dragonlegend140
Ra
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,438 Elo+
Party 3
Aphrodite
Aphrodite
Jhonstino
Aphrodite
Level 7
God Stats
2W - 3L
1,366 SR
Queue Stats
4W - 6L
1,443 Elo+
Party 1
Neith
Neith
Trovãonado
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
ppeppi
Bastet
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 1
Team Averages
Level 11
1,414 SR
1,477 Elo+

VS

Team Averages
Level 16
1,480 SR
1,496 Elo+
Olorun
Olorun
BennyEddie
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Imprius
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,487 Elo+
Party 4
Bellona
Bellona
Inluminus
Bellona
Level 24
God Stats
2W - 4L
1,399 SR
Queue Stats
81W - 85L
1,471 Elo+
Party 4
Neith
Neith
KahTrK
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 126L
1,589 Elo+
Party 2
Nemesis
Nemesis
oChefiatrk
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 112L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
6,973
634
6,546
6,789
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 3
6,535
594
3,083
3,185
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Jhonstino
Aphrodite
8
2 / 3 / 5
5,199
473
4,421
5,989
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 4
5,883
535
4,228
6,232
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
ppeppi
Bastet
9
1 / 3 / 1
5,257
478
1,707
4,647
1,180
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BennyEddie
Olorun
7
1 / 6 / 0
4,851
441
2,174
6,609
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Imprius
Cthulhu
8
3 / 3 / 0
5,285
480
4,852
7,694
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Inluminus
Bellona
10
2 / 2 / 0
5,893
536
2,797
6,840
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
KahTrK
Neith
7
0 / 5 / 2
4,505
410
2,196
5,774
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
oChefiatrk
Nemesis
10
2 / 1 / 0
5,830
530
2,439
5,903
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
8
8
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
BennyEddie
Olorun
1
6
0
0.17
W
6
1
6
9
W
5
0
3
6.5
L
Cthulhu
Imprius
Cthulhu
3
3
0
1
L
Bellona
Inluminus
Bellona
2
2
0
1
W
Aphrodite
Jhonstino
Aphrodite
2
3
5
1.5
L
Neith
KahTrK
Neith
0
5
2
0.2
W
3
1
4
5
L
Nemesis
oChefiatrk
Nemesis
2
1
0
2
W
Bastet
ppeppi
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
14,458
26,842
Taken
32,820
8,180
Mitigated
14,944
10,299
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BennyEddie
Olorun
2,174
1,001
0
1,149
6,609
1,918
0
2,706
3,903
16,505
0
W
6,546
2,939
0
4,048
6,789
2,373
0
860
5,820
0
37,088
W
3,083
299
216
324
3,185
836
676
1,170
1,859
28,707
0
L
Cthulhu
Imprius
Cthulhu
4,852
227
0
2,624
7,694
5,074
0
2,394
5,300
18,234
0
L
Bellona
Inluminus
Bellona
2,797
364
0
979
6,840
4,980
0
327
6,513
0
23,285
W
Aphrodite
Jhonstino
Aphrodite
4,421
1,529
1,491
2,046
5,989
1,989
498
1,765
3,999
17,374
0
L
Neith
KahTrK
Neith
2,196
1,255
0
896
5,774
1,449
0
1,659
4,115
0
9,775
W
4,228
2,171
0
2,174
6,232
1,802
175
2,641
3,416
0
20,208
L
Nemesis
oChefiatrk
Nemesis
2,439
1,215
0
2,650
5,903
1,523
0
418
5,485
0
31,446
W
Bastet
ppeppi
Bastet
1,707
975
0
0
4,647
1,180
166
0
4,447
0
14,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
26,364
219
Minions Killed
189
0
Camps Cleared
0
989,624
Distance Traveled
906,724
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,851
441
24
2
0
170,662
4
W
Fenrir
6,973
634
65
6
0
228,602
3
W
Ra
6,535
594
59
5
0
188,144
0
L
Cthulhu
5,285
480
35
3
0
183,923
2
L
Bellona
5,893
536
55
5
0
197,826
1
W
Aphrodite
5,199
473
21
2
0
212,169
0
L
Neith
4,505
410
12
1
0
163,032
1
W
Neith
5,883
535
47
4
0
169,265
0
L
Nemesis
5,830
530
63
6
0
191,281
1
W
Bastet
5,257
478
27
2
0
191,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role