Player Matchup

Nu Wa
Nu Wa
Gold V
SlimeHz
Nu Wa
Gold V
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 97L
1,534 MMR
Party 1
Zeus
Zeus
Gold III
almanaquezumbi
Zeus
Gold III
Level 148
God Stats
57W - 33L
1,750 SR
Queue Stats
115W - 93L
1,534 MMR
Solo
Cupid
Cupid
Gold III
eagles16champs
Cupid
Gold III
Level 149
God Stats
75W - 72L
1,619 SR
Queue Stats
1,198W - 1,215L
1,533 MMR
Solo
Geb
Geb
Gold V
lcy_Samurai
Geb
Gold V
Level 117
God Stats
1W - 2L
1,860 SR
Queue Stats
78W - 65L
1,534 MMR
Party 1
Fenrir
Fenrir
Bronze III
zGaBo-_cL
Fenrir
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,646 SR
1,535 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,658 SR
1,535 MMR
Cu Chulainn
Cu Chulainn
Gold II
Stewsome
Cu Chulainn
Gold II
Level 158
God Stats
40W - 48L
1,570 SR
Queue Stats
297W - 303L
1,536 MMR
Solo
Chernobog
Chernobog
Gold II
TheTexasTerrorr
Chernobog
Gold II
Level 155
God Stats
6W - 2L
1,700 SR
Queue Stats
211W - 196L
1,541 MMR
Solo
Awilix
Awilix
Gold IV
Totoppo
Awilix
Gold IV
Level 125
God Stats
45W - 20L
1,820 SR
Queue Stats
578W - 583L
1,532 MMR
Solo
Cerberus
Cerberus
Platinum V
dcoffey00
Cerberus
Platinum V
Level 114
God Stats
8W - 13L
1,519 SR
Queue Stats
676W - 680L
1,527 MMR
Solo
The Morrigan
The Morrigan
Gold I
yoshimitsu20
The Morrigan
Gold I
Level 160
God Stats
37W - 26L
1,683 SR
Queue Stats
1,150W - 1,138L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SlimeHz
Nu Wa
12
1 / 7 / 3
8,261
376
7,349
10,955
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 3
11,165
508
14,799
12,159
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 4 / 0
10,659
485
3,702
15,338
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 5
9,448
429
5,624
20,076
13,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
zGaBo-_cL
Fenrir
13
6 / 5 / 2
9,238
420
4,676
12,703
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ArachneSetCthulhuTsukuyomiHera

VS

Bans
ScyllaGuan YuJormungandrSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Stewsome
Cu Chulainn
19
4 / 2 / 7
12,604
573
10,618
17,336
13,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
TheTexasTerrorr
Chernobog
20
4 / 2 / 3
13,212
601
9,364
12,925
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Totoppo
Awilix
18
8 / 3 / 10
12,805
582
10,166
15,949
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
dcoffey00
Cerberus
16
3 / 3 / 5
11,005
500
6,135
15,470
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
yoshimitsu20
The Morrigan
20
9 / 4 / 8
13,630
620
18,664
12,398
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
13
Kills
28
28
Deaths
14
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
SlimeHz
Nu Wa
1
7
3
0.36
W
Cu Chulainn
Stewsome
Cu Chulainn
4
2
7
3.75
W
Chernobog
TheTexasTerrorr
Chernobog
4
2
3
2.75
W
Awilix
Totoppo
Awilix
8
3
10
4.33
L
4
7
3
0.79
W
Cerberus
dcoffey00
Cerberus
3
3
5
1.83
L
1
4
0
0.25
L
1
5
5
0.7
W
The Morrigan
yoshimitsu20
The Morrigan
9
4
8
3.25
L
Fenrir
zGaBo-_cL
Fenrir
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
54,947
71,231
Taken
74,078
31,683
Mitigated
41,509
13,156
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
SlimeHz
Nu Wa
7,349
591
0
1,202
10,955
3,415
415
4,038
6,652
45,893
0
W
Cu Chulainn
Stewsome
Cu Chulainn
10,618
1,756
0
4,082
17,336
13,881
1,744
8,743
8,405
233
83,479
W
Chernobog
TheTexasTerrorr
Chernobog
9,364
5,389
0
4,127
12,925
5,098
3,547
5,653
7,021
0
99,444
W
Awilix
Totoppo
Awilix
10,166
2,880
0
3,439
15,949
5,927
3,474
5,949
9,776
0
73,583
L
14,799
1,521
0
395
12,159
4,204
0
2,716
9,331
79,639
0
W
Cerberus
dcoffey00
Cerberus
6,135
206
0
4,786
15,470
11,776
407
6,681
8,537
30,728
0
L
3,702
2,241
197
5,983
15,338
5,679
1,558
4,942
10,282
0
85,934
L
5,624
572
0
2,036
20,076
13,889
0
9,145
10,719
32,306
0
W
The Morrigan
yoshimitsu20
The Morrigan
18,664
3,049
0
4,982
12,398
4,827
2,474
5,177
6,955
93,566
0
L
Fenrir
zGaBo-_cL
Fenrir
4,676
1,029
0
3,343
12,703
4,496
0
3,753
8,744
0
23,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
63,256
483
Minions Killed
625
0
Camps Cleared
0
1,756,095
Distance Traveled
2,049,493
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,261
376
78
4
0
283,740
4
W
Cu Chulainn
12,604
573
139
6
0
402,337
4
W
Chernobog
13,212
601
167
8
0
405,206
5
W
Awilix
12,805
582
101
5
0
502,206
3
L
Zeus
11,165
508
144
7
0
342,959
0
W
Cerberus
11,005
500
57
3
0
396,684
6
L
Cupid
10,659
485
167
8
0
354,116
3
L
Geb
9,448
429
33
2
0
407,614
4
W
The Morrigan
13,630
620
161
7
0
343,060
3
L
Fenrir
9,238
420
61
3
0
367,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role