Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jimmylee456
Janus
Level 105
God Stats
60W - 27L
1,704 SR
Queue Stats
2,149W - 1,410L
1,682 Elo+
Party 2
Cerberus
Cerberus
Pandaler
Cerberus
Level 86
God Stats
1W - 1L
1,768 SR
Queue Stats
20W - 14L
1,609 Elo+
Party 2
Team Averages
Level 100
1,657 SR
1,597 Elo+

VS

Team Averages
Level 100
1,716 SR
1,604 Elo+
Kukulkan
Kukulkan
I Cowboy l
Kukulkan
Level 106
God Stats
5W - 3L
1,694 SR
Queue Stats
93W - 78L
1,599 Elo+
Party 1
Cupid
Cupid
aeSHaX
Cupid
Level 121
God Stats
2W - 0L
1,803 SR
Queue Stats
47W - 44L
1,538 Elo+
Party 1
Chaac
Chaac
oNo Durette
Chaac
Level 73
God Stats
12W - 1L
1,650 SR
Queue Stats
42W - 61L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 2 / 3
7,959
569
3,404
9,432
3,396
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 2 / 2
8,356
597
2,791
5,869
2,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Pandaler
Cerberus
12
3 / 3 / 1
8,849
632
6,659
11,709
9,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I Cowboy l
Kukulkan
13
1 / 1 / 6
9,029
645
7,009
4,284
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
aeSHaX
Cupid
13
6 / 1 / 1
10,075
720
7,916
6,093
2,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 5
8,231
588
4,530
8,137
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
7
7
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
3
0.75
W
Kukulkan
I Cowboy l
Kukulkan
1
1
6
4
L
1
2
2
1
L
Cerberus
Pandaler
Cerberus
3
3
1
1.17
W
Cupid
aeSHaX
Cupid
6
1
1
6.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,854
Damage
19,455
27,010
Taken
18,514
15,195
Mitigated
8,499
5,624
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,404
1,661
0
1,957
9,432
3,396
678
1,900
7,173
0
24,039
W
Kukulkan
I Cowboy l
Kukulkan
7,009
869
0
1,331
4,284
1,433
187
2,078
2,206
37,961
0
L
2,791
235
0
1,720
5,869
2,785
502
777
4,872
32,349
0
L
Cerberus
Pandaler
Cerberus
6,659
220
0
1,947
11,709
9,014
0
3,929
7,423
36,198
0
W
Cupid
aeSHaX
Cupid
7,916
5,145
141
2,262
6,093
2,007
1,777
2,798
3,295
0
44,739
W
4,530
363
0
2,787
8,137
5,059
183
4,626
3,511
0
23,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
27,335
174
Minions Killed
190
0
Camps Cleared
0
721,203
Distance Traveled
768,680
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,959
569
32
2
0
251,420
5
W
Kukulkan
9,029
645
75
5
0
261,602
2
L
Janus
8,356
597
75
5
0
213,767
5
L
Cerberus
8,849
632
67
5
0
256,016
3
W
Cupid
10,075
720
77
6
0
246,308
0
W
Chaac
8,231
588
38
3
0
260,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role