Player Matchup

Hun Batz
Hun Batz
FUZZYMONKEY21001
Hun Batz
Level 129
God Stats
5W - 1L
1,695 SR
Queue Stats
109W - 87L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
GrungierRapier0
Baron Samedi
Level 141
God Stats
3W - 3L
1,560 SR
Queue Stats
103W - 70L
1,534 Elo+
Party 1
Cerberus
Cerberus
TrickyB3rs3rk3r
Cerberus
Level 106
God Stats
8W - 8L
1,499 SR
Queue Stats
96W - 67L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
Umbrarus
The Morrigan
Level 80
God Stats
18W - 10L
1,735 SR
Queue Stats
35W - 44L
1,545 Elo+
Solo
Cernunnos
Cernunnos
crossboneamp
Cernunnos
Level 28
God Stats
3W - 1L
1,629 SR
Queue Stats
390W - 321L
1,713 Elo+
Solo
Team Averages
Level 97
1,624 SR
1,572 Elo+

VS

Team Averages
Level 92
1,648 SR
1,505 Elo+
Kukulkan
Kukulkan
ALDHAIRJM11
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,576 Elo+
Solo
King Arthur
King Arthur
Abokato
King Arthur
Level 140
God Stats
13W - 9L
1,697 SR
Queue Stats
109W - 106L
1,588 Elo+
Party 2
Cabrakan
Cabrakan
AnAzzRammer
Cabrakan
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 12L
1,526 Elo+
Solo
Tiamat
Tiamat
VemAfobadoNao
Tiamat
Level 128
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 4L
1,298 Elo+
Solo
Neith
Neith
funnyfunnion
Neith
Level 138
God Stats
1W - 1L
1,794 SR
Queue Stats
54W - 53L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 15
12,535
895
9,424
10,709
4,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GrungierRapier0
Baron Samedi
18
3 / 2 / 17
11,811
844
10,951
17,533
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
3 / 3 / 22
11,207
801
7,762
16,365
18,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
Umbrarus
The Morrigan
19
9 / 5 / 13
13,081
934
19,784
8,700
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
crossboneamp
Cernunnos
20
16 / 0 / 14
14,229
1,016
24,250
21,355
10,273
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALDHAIRJM11
Kukulkan
15
1 / 7 / 7
9,090
649
8,319
12,915
5,804
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Abokato
King Arthur
17
3 / 8 / 6
10,302
736
9,446
19,497
13,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
AnAzzRammer
Cabrakan
15
5 / 11 / 2
10,505
750
15,427
20,130
16,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 7 / 4
8,533
610
9,275
13,445
8,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 7
10,079
720
10,458
15,152
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
38
39
Kills
12
12
Deaths
40
81
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALDHAIRJM11
Kukulkan
1
7
7
0.64
L
King Arthur
Abokato
King Arthur
3
8
6
0.75
L
Cabrakan
AnAzzRammer
Cabrakan
5
11
2
0.55
W
8
2
15
7.75
W
Baron Samedi
GrungierRapier0
Baron Samedi
3
2
17
5.75
W
Cerberus
3
3
22
4.67
W
The Morrigan
Umbrarus
The Morrigan
9
5
13
3.1
L
1
7
4
0.43
W
Cernunnos
crossboneamp
Cernunnos
16
0
14
23
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,171
Damage
52,925
74,662
Taken
81,139
56,362
Mitigated
50,154
27,370
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALDHAIRJM11
Kukulkan
8,319
1,330
0
1,521
12,915
5,804
0
5,322
7,477
29,348
0
L
King Arthur
Abokato
King Arthur
9,446
1,514
0
2,489
19,497
13,194
41
8,068
11,319
0
43,468
L
Cabrakan
AnAzzRammer
Cabrakan
15,427
1,840
0
1,347
20,130
16,623
1
8,721
11,252
26,590
263
W
9,424
3,116
0
837
10,709
4,799
413
3,858
6,759
0
44,569
W
Baron Samedi
GrungierRapier0
Baron Samedi
10,951
1,225
2,581
7,416
17,533
19,082
395
9,100
8,003
31,690
0
W
Cerberus
7,762
91
0
3,019
16,365
18,378
345
7,289
8,952
22,473
0
W
The Morrigan
Umbrarus
The Morrigan
19,784
2,424
0
839
8,700
3,830
154
3,768
4,856
42,014
1,485
L
9,275
667
0
1,535
13,445
8,959
1
8,103
5,221
24,514
0
W
Cernunnos
crossboneamp
Cernunnos
24,250
14,044
0
12,678
21,355
10,273
4,365
8,455
12,808
0
64,522
L
10,458
3,341
0
2,965
15,152
5,574
0
7,033
7,881
0
38,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,863
Gold Earned
48,509
350
Minions Killed
283
10
Camps Cleared
7
1,272,942
Distance Traveled
1,075,547
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,090
649
59
4
2
184,699
0
L
King Arthur
10,302
736
82
6
3
241,048
2
L
Cabrakan
10,505
750
24
2
1
194,297
0
W
Hun Batz
12,535
895
69
5
6
280,716
2
W
Baron Samedi
11,811
844
45
3
3
235,567
0
W
Cerberus
11,207
801
54
4
0
244,029
2
W
The Morrigan
13,081
934
75
5
1
246,966
1
L
Tiamat
8,533
610
36
3
1
220,696
2
W
Cernunnos
14,229
1,016
107
8
0
265,664
4
L
Neith
10,079
720
82
6
0
234,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role