Player Matchup

Zhong Kui
Zhong Kui
Oldhunt
Zhong Kui
Level 29
God Stats
115W - 115L
1,471 SR
Queue Stats
232W - 254L
1,409 Elo+
Solo
Neith
Neith
Raul__a01
Neith
Level 15
God Stats
23W - 10L
1,698 SR
Queue Stats
27W - 11L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
RedKiwi98
Ne Zha
Level 15
God Stats
1W - 3L
1,262 SR
Queue Stats
29W - 35L
1,365 Elo+
Solo
Chaac
Chaac
akkeloja
Chaac
Level 29
God Stats
1W - 2L
1,364 SR
Queue Stats
99W - 104L
1,573 Elo+
Solo
Olorun
Olorun
judiith_2001
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,631 Elo+
Party 1
Team Averages
Level 22
1,459 SR
1,522 Elo+

VS

Team Averages
Level 32
1,474 SR
1,507 Elo+
Neith
Neith
AndreaWeasley
Neith
Level 12
God Stats
33W - 33L
1,622 SR
Queue Stats
38W - 44L
1,487 Elo+
Party 2
Ares
Ares
DraskaryMatajari
Ares
Level 10
God Stats
37W - 45L
1,531 SR
Queue Stats
54W - 73L
1,415 Elo+
Party 2
He Bo
He Bo
Guti1497
He Bo
Level 104
God Stats
5W - 3L
1,440 SR
Queue Stats
67W - 94L
1,534 Elo+
Party 2
Thoth
Thoth
ReedyFlower59
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,599 Elo+
Solo
Hou Yi
Hou Yi
dimijuju83
Hou Yi
Level 4
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oldhunt
Zhong Kui
17
2 / 5 / 18
10,337
1,034
11,400
11,257
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Raul__a01
Neith
18
4 / 4 / 20
10,891
1,089
13,163
8,700
3,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
RedKiwi98
Ne Zha
18
11 / 4 / 20
12,225
1,223
21,808
13,750
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
akkeloja
Chaac
20
15 / 0 / 23
13,368
1,337
27,945
8,352
5,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
19
16 / 3 / 17
13,705
1,371
29,954
18,127
8,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
10,406
1,041
8,641
22,415
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 15 / 7
9,984
998
7,641
32,748
30,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Guti1497
He Bo
17
6 / 9 / 8
11,421
1,142
16,813
20,700
7,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 12
10,391
1,039
10,884
16,065
5,381
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
dimijuju83
Hou Yi
16
3 / 12 / 8
9,942
994
8,592
19,163
7,646
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
60
48
Kills
16
16
Deaths
48
98
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
L
2
15
7
0.37
L
He Bo
Guti1497
He Bo
6
9
8
1.11
W
Zhong Kui
Oldhunt
Zhong Kui
2
5
18
2.2
W
Neith
Raul__a01
Neith
4
4
20
3.5
W
Ne Zha
RedKiwi98
Ne Zha
11
4
20
5.25
L
2
6
12
1.33
W
Chaac
akkeloja
Chaac
15
0
23
26.5
L
Hou Yi
dimijuju83
Hou Yi
3
12
8
0.58
W
Olorun
16
3
17
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,270
Damage
52,571
60,186
Taken
111,091
32,499
Mitigated
58,706
25,005
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,641
3,139
0
2,112
22,415
8,337
0
9,034
13,381
0
20,763
L
7,641
588
0
854
32,748
30,064
0
10,221
22,527
21,725
0
L
He Bo
Guti1497
He Bo
16,813
1,320
0
1,741
20,700
7,278
0
8,463
12,237
50,804
0
W
Zhong Kui
Oldhunt
Zhong Kui
11,400
2,142
0
850
11,257
8,099
0
7,011
4,110
29,332
0
W
Neith
Raul__a01
Neith
13,163
7,600
0
2,461
8,700
3,609
0
5,587
3,011
0
27,121
W
Ne Zha
RedKiwi98
Ne Zha
21,808
12,021
0
3,463
13,750
6,334
0
7,991
5,595
0
32,190
L
10,884
1,490
0
134
16,065
5,381
0
5,648
10,417
27,142
0
W
Chaac
akkeloja
Chaac
27,945
8,169
0
4,827
8,352
5,735
0
3,695
4,557
0
50,805
L
Hou Yi
dimijuju83
Hou Yi
8,592
4,383
0
315
19,163
7,646
0
7,988
11,175
0
26,037
W
Olorun
29,954
16,715
2,148
11,256
18,127
8,722
0
10,388
7,575
56,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,526
Gold Earned
52,144
199
Minions Killed
190
11
Camps Cleared
4
830,319
Distance Traveled
792,465
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,406
1,041
18
2
0
174,835
0
L
Ares
9,984
998
16
2
0
158,358
0
L
He Bo
11,421
1,142
84
8
1
169,521
0
W
Zhong Kui
10,337
1,034
37
4
2
158,272
0
W
Neith
10,891
1,089
36
4
0
135,164
0
W
Ne Zha
12,225
1,223
22
2
1
169,802
1
L
Thoth
10,391
1,039
41
4
2
165,338
0
W
Chaac
13,368
1,337
56
6
4
214,042
1
L
Hou Yi
9,942
994
31
3
1
124,413
0
W
Olorun
13,705
1,371
48
5
4
153,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role