Player Matchup

Ra
Ra
Erhva
Ra
Level 6
God Stats
20W - 26L
1,500 SR
Queue Stats
114W - 115L
1,237 Elo+
Solo
Cthulhu
Cthulhu
Kevahunter
Cthulhu
Level 22
God Stats
7W - 2L
1,477 SR
Queue Stats
62W - 41L
1,492 Elo+
Solo
Nemesis
Nemesis
R3tr0Styl3
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Osiris
Osiris
Snaeth0
Osiris
Level 26
God Stats
2W - 1L
1,603 SR
Queue Stats
64W - 57L
1,405 Elo+
Solo
Pele
Pele
iRayvn
Pele
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 29L
846 Elo+
Solo
Team Averages
Level 13
1,516 SR
1,296 Elo+

VS

Team Averages
Level 11
1,371 SR
1,281 Elo+
Zeus
Zeus
Chetmark
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,178 Elo+
Solo
Bastet
Bastet
Lop789
Bastet
Level 11
God Stats
12W - 22L
1,349 SR
Queue Stats
32W - 51L
1,231 Elo+
Party 1
Jormungandr
Jormungandr
MistSavvy
Jormungandr
Level 28
God Stats
16W - 6L
1,642 SR
Queue Stats
81W - 71L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Verdugo1237
Kukulkan
Level 7
God Stats
1W - 6L
1,054 SR
Queue Stats
4W - 15L
1,097 Elo+
Party 1
Geb
Geb
jellkhansupp
Geb
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 3 / 15
9,555
478
9,590
9,230
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kevahunter
Cthulhu
17
8 / 1 / 3
10,637
532
7,965
10,776
8,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
R3tr0Styl3
Nemesis
20
14 / 0 / 3
12,379
619
16,107
11,819
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Snaeth0
Osiris
14
9 / 4 / 8
9,566
478
13,430
16,883
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
iRayvn
Pele
18
6 / 1 / 3
10,744
537
6,899
13,989
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 14 / 0
7,007
350
1,279
12,141
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Lop789
Bastet
12
2 / 12 / 2
7,911
396
4,704
16,494
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MistSavvy
Jormungandr
14
1 / 5 / 0
8,203
410
9,550
17,336
14,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Verdugo1237
Kukulkan
13
2 / 6 / 3
8,428
421
8,501
10,378
3,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 6 / 1
7,949
397
7,970
15,463
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
39
Kills
8
9
Deaths
43
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
14
0
0
W
Ra
2
3
15
3.17
W
Cthulhu
Kevahunter
Cthulhu
8
1
3
9.5
L
Bastet
Lop789
Bastet
2
12
2
0.25
L
Jormungandr
MistSavvy
Jormungandr
1
5
0
0.2
W
Nemesis
R3tr0Styl3
Nemesis
14
0
3
15.5
W
Osiris
Snaeth0
Osiris
9
4
8
3.25
L
Kukulkan
Verdugo1237
Kukulkan
2
6
3
0.58
W
Pele
iRayvn
Pele
6
1
3
7.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,991
Damage
32,004
62,697
Taken
71,812
37,402
Mitigated
34,793
19,389
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
1,279
131
0
1,149
12,141
3,182
610
4,609
7,507
29,753
0
W
Ra
9,590
1,698
898
927
9,230
3,605
960
5,595
3,610
47,990
0
W
Cthulhu
Kevahunter
Cthulhu
7,965
711
403
1,120
10,776
8,360
856
4,415
6,286
52,798
0
L
Bastet
Lop789
Bastet
4,704
2,009
0
1,904
16,494
4,793
94
3,186
13,008
0
24,611
L
Jormungandr
MistSavvy
Jormungandr
9,550
2,091
0
2,466
17,336
14,309
0
3,323
13,913
46,534
0
W
Nemesis
R3tr0Styl3
Nemesis
16,107
9,515
0
3,789
11,819
7,721
505
4,362
7,007
0
84,898
W
Osiris
Snaeth0
Osiris
13,430
5,217
1,029
4,203
16,883
12,051
2,440
9,817
6,941
0
40,838
L
Kukulkan
Verdugo1237
Kukulkan
8,501
1,187
0
2,037
10,378
3,316
115
2,220
8,058
34,138
0
W
Pele
iRayvn
Pele
6,899
1,457
0
7,020
13,989
5,665
0
2,436
11,553
0
80,365
L
7,970
1,916
0
276
15,463
9,193
0
4,217
11,021
24,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,881
Gold Earned
39,498
551
Minions Killed
275
0
Camps Cleared
0
1,947,552
Distance Traveled
1,371,076
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,007
350
58
3
0
199,435
1
W
Ra
9,555
478
95
5
0
392,721
8
W
Cthulhu
10,637
532
101
5
0
307,946
2
L
Bastet
7,911
396
49
2
0
291,094
0
L
Jormungandr
8,203
410
90
5
0
292,772
5
W
Nemesis
12,379
619
167
8
0
439,367
6
W
Osiris
9,566
478
58
3
0
366,728
6
L
Kukulkan
8,428
421
54
3
0
283,471
4
W
Pele
10,744
537
130
7
0
440,790
1
L
Geb
7,949
397
24
1
0
304,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role