Player Matchup

Hel
Hel
BTL2014
Hel
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,455 Elo+
Solo
Cerberus
Cerberus
DemonicSympathy
Cerberus
Level 4
God Stats
1W - 3L
1,701 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo
Mercury
Mercury
JambaJuicer
Mercury
Level 12
God Stats
10W - 12L
1,203 SR
Queue Stats
10W - 12L
1,187 Elo+
Party 3
Artemis
Artemis
Joobis
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
LotionDeViande
Bellona
Level 8
God Stats
3W - 2L
1,335 SR
Queue Stats
81W - 77L
1,513 Elo+
Solo
Team Averages
Level 9
1,448 SR
1,425 Elo+

VS

Team Averages
Level 17
1,526 SR
1,497 Elo+
Danzaburou
Danzaburou
Bigoltatas
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,478 Elo+
Party 2
Hel
Hel
JSiebuhr
Hel
Level 18
God Stats
10W - 3L
1,703 SR
Queue Stats
73W - 66L
1,655 Elo+
Party 1
Yemoja
Yemoja
RigatoniRebel
Yemoja
Level 14
God Stats
5W - 1L
1,758 SR
Queue Stats
13W - 22L
1,438 Elo+
Party 2
Set
Set
pbrayer
Set
Level 18
God Stats
1W - 2L
1,248 SR
Queue Stats
25W - 32L
1,488 Elo+
Party 2
Scylla
Scylla
zerinhogameplays
Scylla
Level 27
God Stats
8W - 6L
1,424 SR
Queue Stats
118W - 130L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
2
0 / 6 / 0
3,619
362
209
3,002
543
Cerberus
6
0 / 2 / 0
4,202
420
1,003
4,752
1,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
JambaJuicer
Mercury
8
1 / 4 / 0
4,936
494
2,812
7,338
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Joobis
Artemis
7
1 / 5 / 1
4,768
477
5,834
7,436
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 3 / 1
5,904
590
2,815
6,937
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigoltatas
Danzaburou
9
6 / 1 / 2
6,027
603
4,124
6,939
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 1 / 6
6,528
653
7,421
7,571
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 8
5,425
543
1,147
5,085
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
11
4 / 1 / 2
6,489
649
2,813
5,882
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 3
5,907
591
2,812
1,980
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
17
20
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
0
6
0
0
W
Danzaburou
Bigoltatas
Danzaburou
6
1
2
7
L
Cerberus
0
2
0
0
W
6
1
6
9
L
Mercury
JambaJuicer
Mercury
1
4
0
0.25
L
Artemis
Joobis
Artemis
1
5
1
0.3
L
1
3
1
0.5
W
0
0
8
4
W
Set
4
1
2
5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,673
Damage
18,317
29,465
Taken
27,457
11,147
Mitigated
9,353
6,248
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
209
155
0
0
3,002
543
22
731
2,271
794
0
W
Danzaburou
Bigoltatas
Danzaburou
4,124
1,966
0
2,172
6,939
2,115
1,319
638
6,276
0
22,507
L
Cerberus
1,003
59
0
411
4,752
1,722
0
1,194
3,558
10,606
0
W
7,421
451
2,329
3,821
7,571
2,170
1,077
367
7,204
32,108
0
L
Mercury
JambaJuicer
Mercury
2,812
546
0
2,406
7,338
2,028
0
2,567
4,731
0
19,691
L
Artemis
Joobis
Artemis
5,834
2,541
0
1,839
7,436
2,362
136
4,270
3,166
0
17,193
L
2,815
431
0
1,592
6,937
4,492
0
2,378
4,359
0
25,593
W
1,147
202
975
1,112
5,085
2,331
808
207
4,853
3,891
0
W
Set
2,813
965
0
3,666
5,882
2,259
0
0
5,857
0
31,821
W
2,812
499
0
864
1,980
478
0
0
1,880
28,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,429
Gold Earned
30,376
167
Minions Killed
216
0
Camps Cleared
0
831,217
Distance Traveled
923,484
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,619
362
3
0
0
102,534
1
W
Danzaburou
6,027
603
39
4
0
169,714
0
L
Cerberus
4,202
420
26
3
0
205,246
0
W
Hel
6,528
653
46
5
0
209,758
0
L
Mercury
4,936
494
41
4
0
192,858
1
L
Artemis
4,768
477
33
3
0
135,546
0
L
Bellona
5,904
590
64
6
0
195,033
4
W
Yemoja
5,425
543
8
1
0
172,292
2
W
Set
6,489
649
68
7
0
217,306
1
W
Scylla
5,907
591
55
6
0
154,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role