Player Matchup

Tiamat
Tiamat
KuromeJkl
Tiamat
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 69L
1,497 Elo+
Solo
Nemesis
Nemesis
MarcazoD
Nemesis
Level 16
God Stats
5W - 7L
1,558 SR
Queue Stats
43W - 47L
1,248 Elo+
Party 2
Ao Kuang
Ao Kuang
Nico_Geronimo_Mz
Ao Kuang
Level 25
God Stats
14W - 5L
1,792 SR
Queue Stats
129W - 195L
1,383 Elo+
Solo
Fenrir
Fenrir
Shaffer0800
Fenrir
Level 12
God Stats
15W - 22L
1,421 SR
Queue Stats
54W - 69L
1,220 Elo+
Party 2
Cthulhu
Cthulhu
maycol_yt_dimens
Cthulhu
Level 5
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 3L
1,241 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,318 Elo+

VS

Team Averages
Level 21
1,564 SR
1,435 Elo+
Heimdallr
Heimdallr
DVinte
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 43L
1,467 Elo+
Party 1
King Arthur
King Arthur
Drelgon
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FTGuga
Loki
Level 28
God Stats
4W - 1L
1,585 SR
Queue Stats
66W - 36L
1,480 Elo+
Party 1
Geb
Geb
GMaRaXG
Geb
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 127L
1,189 Elo+
Solo
Sol
Sol
TheKhancer
Sol
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
129W - 80L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KuromeJkl
Tiamat
9
5 / 5 / 1
5,687
569
4,229
6,946
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MarcazoD
Nemesis
5
1 / 4 / 0
4,217
422
1,795
5,009
1,333
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 0
4,354
435
868
5,570
1,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
7
0 / 5 / 1
4,283
428
2,456
5,691
1,682
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 2
4,338
434
2,704
6,438
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DVinte
Heimdallr
11
3 / 0 / 1
6,332
633
3,977
4,552
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Drelgon
King Arthur
11
6 / 0 / 0
6,557
656
4,599
5,138
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
FTGuga
Loki
9
6 / 2 / 2
6,141
614
2,866
6,462
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
7
0 / 2 / 4
4,663
466
606
6,460
3,537
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 2 / 3
6,800
680
9,526
8,553
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
22
22
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DVinte
Heimdallr
3
0
1
3.5
W
King Arthur
Drelgon
King Arthur
6
0
0
6
W
Loki
FTGuga
Loki
6
2
2
3.5
W
Geb
0
2
4
1
L
Tiamat
KuromeJkl
Tiamat
5
5
1
1.1
L
Nemesis
MarcazoD
Nemesis
1
4
0
0.25
L
0
3
0
0
L
Fenrir
0
5
1
0.1
W
7
2
3
4.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,052
Damage
21,574
29,654
Taken
31,165
11,292
Mitigated
13,370
4,427
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DVinte
Heimdallr
3,977
2,123
0
2,515
4,552
1,458
278
1,404
3,098
0
30,406
W
King Arthur
Drelgon
King Arthur
4,599
827
0
750
5,138
4,238
419
197
4,892
0
32,800
W
Loki
FTGuga
Loki
2,866
1,078
0
3,331
6,462
1,719
0
971
5,328
0
23,977
W
Geb
606
254
0
217
6,460
3,537
624
1,836
4,443
7,697
0
L
Tiamat
KuromeJkl
Tiamat
4,229
539
0
1,305
6,946
3,960
0
4,773
2,173
19,139
0
L
Nemesis
MarcazoD
Nemesis
1,795
802
0
516
5,009
1,333
0
1,418
3,566
0
10,950
L
868
274
0
805
5,570
1,091
0
0
5,570
9,636
0
L
Fenrir
2,456
846
147
654
5,691
1,682
0
1,599
3,917
0
9,299
W
9,526
3,035
0
4,887
8,553
2,418
1,671
2,605
5,603
40,134
0
L
2,704
217
0
1,000
6,438
3,226
92
2,342
4,071
10,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
30,493
119
Minions Killed
282
0
Camps Cleared
0
857,556
Distance Traveled
915,507
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,332
633
63
6
0
178,150
0
W
King Arthur
6,557
656
84
8
0
187,830
0
W
Loki
6,141
614
52
5
0
200,342
0
W
Geb
4,663
466
13
1
0
178,516
0
L
Tiamat
5,687
569
30
3
0
169,695
1
L
Nemesis
4,217
422
28
3
0
128,816
0
L
Ao Kuang
4,354
435
27
3
0
215,992
1
L
Fenrir
4,283
428
19
2
0
159,701
3
W
Sol
6,800
680
70
7
0
170,669
0
L
Cthulhu
4,338
434
15
2
0
183,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role