Player Matchup

Anubis
Anubis
BlueRanger_0605
Anubis
Level 28
God Stats
7W - 5L
1,493 SR
Queue Stats
17W - 26L
1,436 Elo+
Solo
He Bo
He Bo
Frenchicedtea
He Bo
Level 23
God Stats
1W - 2L
1,436 SR
Queue Stats
11W - 21L
1,364 Elo+
Solo
Artio
Artio
dwashi10
Artio
Level 27
God Stats
6W - 0L
1,729 SR
Queue Stats
145W - 153L
1,441 Elo+
Solo
Artemis
Artemis
merlee15
Artemis
Level 17
God Stats
5W - 7L
1,412 SR
Queue Stats
6W - 15L
1,433 Elo+
Solo
Danzaburou
Danzaburou
wize19
Danzaburou
Level 18
God Stats
7W - 1L
1,843 SR
Queue Stats
25W - 27L
1,434 Elo+
Solo
Team Averages
Level 23
1,583 SR
1,422 Elo+

VS

Team Averages
Level 11
1,372 SR
1,390 Elo+
Da Ji
Da Ji
LittleCranberry2
Da Ji
Level 2
God Stats
3W - 3L
1,237 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 2
Cthulhu
Cthulhu
MarbleBag590
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,399 Elo+
Solo
Cerberus
Cerberus
Reaper71899
Cerberus
Level 6
God Stats
1W - 3L
1,386 SR
Queue Stats
6W - 9L
1,337 Elo+
Party 2
King Arthur
King Arthur
Rookwinz23
King Arthur
Level 26
God Stats
28W - 32L
1,446 SR
Queue Stats
136W - 112L
1,557 Elo+
Party 1
Janus
Janus
Shadows-Flurry
Janus
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
20W - 14L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 23
15,173
1,084
38,098
17,356
10,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 0
10,302
736
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artio
dwashi10
Artio
20
5 / 2 / 32
15,377
1,098
13,308
23,650
27,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
merlee15
Artemis
20
15 / 0 / 15
14,536
1,038
23,247
10,947
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
wize19
Danzaburou
20
8 / 0 / 23
15,730
1,124
28,206
16,629
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 2
11,274
805
9,546
19,393
5,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
MarbleBag590
Cthulhu
16
0 / 12 / 0
10,913
780
3,862
26,302
22,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Reaper71899
Cerberus
17
1 / 5 / 1
12,001
857
15,285
26,899
17,560
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Rookwinz23
King Arthur
18
1 / 7 / 2
12,565
898
10,356
22,389
13,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 6 / 1
13,229
945
23,698
17,556
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
10
41
Kills
4
4
Deaths
41
93
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
2
23
12.25
W
0
0
0
0
L
0
11
2
0.09
L
Cthulhu
MarbleBag590
Cthulhu
0
12
0
0
L
Cerberus
Reaper71899
Cerberus
1
5
1
0.3
L
King Arthur
Rookwinz23
King Arthur
1
7
2
0.29
L
2
6
1
0.42
W
Artio
dwashi10
Artio
5
2
32
10.5
W
Artemis
merlee15
Artemis
15
0
15
22.5
W
Danzaburou
wize19
Danzaburou
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,859
Damage
62,747
68,582
Taken
112,539
49,553
Mitigated
62,464
29,441
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,098
2,132
963
8,362
17,356
10,016
0
12,152
5,029
65,006
0
W
0
0
0
0
0
0
0
0
0
202
0
L
9,546
2,561
0
417
19,393
5,248
0
9,339
10,054
0
15,332
L
Cthulhu
MarbleBag590
Cthulhu
3,862
1,485
0
348
26,302
22,370
0
11,176
15,126
15,850
0
L
Cerberus
Reaper71899
Cerberus
15,285
1,453
0
7,431
26,899
17,560
0
10,159
16,740
27,652
0
L
King Arthur
Rookwinz23
King Arthur
10,356
442
0
0
22,389
13,386
0
9,316
13,073
0
33,924
L
23,698
782
0
2,057
17,556
3,900
0
11,416
6,140
65,609
0
W
Artio
dwashi10
Artio
13,308
1,213
3,418
7,063
23,650
27,679
0
13,678
9,722
18,925
0
W
Artemis
merlee15
Artemis
23,247
17,372
0
3,406
10,947
5,062
0
5,924
4,998
0
49,846
W
Danzaburou
wize19
Danzaburou
28,206
14,466
0
6,229
16,629
6,796
0
10,591
5,988
0
57,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,118
Gold Earned
59,982
221
Minions Killed
231
5
Camps Cleared
11
998,041
Distance Traveled
1,095,679
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,173
1,084
57
4
1
209,251
1
W
He Bo
10,302
736
1
0
1
10,638
0
L
Da Ji
11,274
805
11
1
0
215,758
0
L
Cthulhu
10,913
780
21
2
0
161,749
0
L
Cerberus
12,001
857
40
3
2
232,124
4
L
King Arthur
12,565
898
50
4
6
257,222
0
L
Janus
13,229
945
109
8
3
228,826
0
W
Artio
15,377
1,098
17
1
0
264,226
0
W
Artemis
14,536
1,038
69
5
0
234,338
0
W
Danzaburou
15,730
1,124
77
6
3
279,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role