Player Matchup

Kali
Kali
DaniMuztang
Kali
Level 29
God Stats
12W - 9L
1,529 SR
Queue Stats
72W - 82L
1,432 Elo+
Party 1
Bellona
Bellona
Gloramar
Bellona
Level 29
God Stats
7W - 2L
1,592 SR
Queue Stats
107W - 108L
1,476 Elo+
Solo
Izanami
Izanami
HoneeTiger
Izanami
Level 26
God Stats
8W - 13L
1,206 SR
Queue Stats
102W - 110L
1,428 Elo+
Party 1
Cerberus
Cerberus
Masatar1
Cerberus
Level 9
God Stats
6W - 4L
1,824 SR
Queue Stats
22W - 25L
1,439 Elo+
Solo
Zeus
Zeus
maomaocczr
Zeus
Level 15
God Stats
4W - 1L
1,399 SR
Queue Stats
68W - 79L
1,538 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,463 Elo+

VS

Team Averages
Level 20
1,665 SR
1,460 Elo+
Danzaburou
Danzaburou
FartinLutherKing
Danzaburou
Level 29
God Stats
13W - 15L
1,578 SR
Queue Stats
120W - 134L
1,482 Elo+
Solo
Artio
Artio
TheBotOfGod
Artio
Level 11
God Stats
3W - 6L
1,502 SR
Queue Stats
35W - 36L
1,509 Elo+
Solo
Da Ji
Da Ji
clotaldo
Da Ji
Level 29
God Stats
2W - 4L
1,778 SR
Queue Stats
367W - 386L
1,455 Elo+
Solo
Amaterasu
Amaterasu
lolbetterlmao
Amaterasu
Level 13
God Stats
6W - 3L
1,631 SR
Queue Stats
39W - 38L
1,420 Elo+
Solo
Agni
Agni
noodah
Agni
Level 17
God Stats
5W - 2L
1,839 SR
Queue Stats
373W - 351L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,888
626
3,206
7,206
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Gloramar
Bellona
10
3 / 2 / 1
6,221
566
4,758
7,179
3,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HoneeTiger
Izanami
8
0 / 1 / 1
4,672
425
1,559
4,967
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
Masatar1
Cerberus
9
2 / 4 / 3
5,749
523
3,937
7,218
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 4
5,917
538
6,029
4,408
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FartinLutherKing
Danzaburou
10
2 / 3 / 2
6,036
549
6,355
8,295
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 1 / 1
5,750
523
2,835
8,616
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
clotaldo
Da Ji
10
2 / 3 / 1
5,791
526
1,320
6,204
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
lolbetterlmao
Amaterasu
9
2 / 2 / 0
5,879
534
3,145
6,280
3,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
noodah
Agni
10
0 / 2 / 2
5,936
540
3,771
5,162
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
8
8
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Danzaburou
FartinLutherKing
Danzaburou
2
3
2
1
W
Bellona
Gloramar
Bellona
3
2
1
1.75
W
Izanami
HoneeTiger
Izanami
0
1
1
0.5
W
Cerberus
Masatar1
Cerberus
2
4
3
0.88
L
2
1
1
2.5
L
Da Ji
clotaldo
Da Ji
2
3
1
0.83
L
Amaterasu
lolbetterlmao
Amaterasu
2
2
0
1
W
1
1
4
3
L
Agni
noodah
Agni
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
17,426
30,978
Taken
34,557
11,391
Mitigated
13,037
12,057
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,206
1,822
0
3,096
7,206
2,291
0
2,082
4,943
0
40,245
L
Danzaburou
FartinLutherKing
Danzaburou
6,355
2,374
0
3,688
8,295
2,324
0
3,436
4,859
0
32,058
W
Bellona
Gloramar
Bellona
4,758
2,143
0
3,145
7,179
3,811
480
860
6,024
0
23,535
W
Izanami
HoneeTiger
Izanami
1,559
799
0
2,304
4,967
1,019
0
188
4,779
0
16,305
W
Cerberus
Masatar1
Cerberus
3,937
151
0
2,154
7,218
2,909
0
1,411
5,787
20,821
0
L
2,835
360
287
3,561
8,616
3,581
0
3,574
5,042
21,091
0
L
Da Ji
clotaldo
Da Ji
1,320
610
0
2,163
6,204
1,995
464
303
5,901
0
21,524
L
Amaterasu
lolbetterlmao
Amaterasu
3,145
1,360
0
2,399
6,280
3,552
382
469
5,811
0
25,932
W
6,029
699
0
1,358
4,408
1,361
722
1,719
2,583
32,622
0
L
Agni
noodah
Agni
3,771
224
0
1,847
5,162
1,585
644
2,184
2,978
32,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
29,392
299
Minions Killed
270
0
Camps Cleared
0
1,035,615
Distance Traveled
950,223
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,888
626
83
8
0
240,369
3
L
Danzaburou
6,036
549
49
4
0
185,541
2
W
Bellona
6,221
566
45
4
0
205,720
0
W
Izanami
4,672
425
47
4
0
173,299
3
W
Cerberus
5,749
523
64
6
0
238,192
1
L
Artio
5,750
523
28
3
0
164,160
1
L
Da Ji
5,791
526
62
6
0
196,596
3
L
Amaterasu
5,879
534
59
5
0
183,691
4
W
Zeus
5,917
538
60
5
0
178,035
0
L
Agni
5,936
540
72
7
0
220,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role