Player Matchup

Cthulhu
Cthulhu
CLu3LessRocks
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,286 Elo+
Solo
Thor
Thor
KingCaseeno
Thor
Level 7
God Stats
8W - 7L
1,961 SR
Queue Stats
11W - 19L
1,341 Elo+
Solo
Tiamat
Tiamat
KingCereal
Tiamat
Level 13
God Stats
0W - 9L
1,285 SR
Queue Stats
39W - 60L
1,246 Elo+
Solo
Hera
Hera
KiwiAC52066
Hera
Level 29
God Stats
15W - 18L
1,533 SR
Queue Stats
358W - 426L
1,306 Elo+
Solo
Izanami
Izanami
Tazzy444
Izanami
Level 25
God Stats
1W - 3L
1,525 SR
Queue Stats
7W - 9L
1,417 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,319 Elo+

VS

Team Averages
Level 22
1,401 SR
1,307 Elo+
Medusa
Medusa
Medusa758359
Medusa
Level 27
God Stats
101W - 125L
1,456 SR
Queue Stats
151W - 215L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
NolimitQ33
Sun Wukong
Level 21
God Stats
11W - 8L
1,286 SR
Queue Stats
17W - 15L
1,315 Elo+
Solo
Arachne
Arachne
T4bbyKatobi
Arachne
Level 27
God Stats
8W - 10L
1,387 SR
Queue Stats
28W - 30L
1,349 Elo+
Solo
Anhur
Anhur
TheLastMrBIGG
Anhur
Level 28
God Stats
2W - 1L
1,377 SR
Queue Stats
123W - 124L
1,505 Elo+
Solo
Raijin
Raijin
mercedesnichole1
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 5 / 5
11,643
832
4,039
7,849
3,114
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
2 / 13 / 9
13,062
933
13,450
30,599
13,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
KingCereal
Tiamat
17
2 / 1 / 4
11,380
813
2,790
10,096
5,056
19
1 / 8 / 9
12,791
914
15,149
16,553
5,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tazzy444
Izanami
19
7 / 6 / 5
13,547
968
22,717
23,145
14,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 4 / 13
13,536
967
14,541
14,191
6,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
NolimitQ33
Sun Wukong
20
5 / 0 / 17
14,120
1,009
17,757
14,871
8,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
T4bbyKatobi
Arachne
20
9 / 3 / 10
14,982
1,070
20,792
14,801
5,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 1 / 11
16,238
1,160
28,563
18,446
7,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 7 / 3
10,747
768
39
8,566
3,282
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
14
Kills
33
33
Deaths
15
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
5
0.9
L
2
13
9
0.5
L
Tiamat
KingCereal
Tiamat
2
1
4
4
L
1
8
9
0.69
W
Medusa
4
4
13
2.63
W
Sun Wukong
NolimitQ33
Sun Wukong
5
0
17
13.5
W
Arachne
T4bbyKatobi
Arachne
9
3
10
4.67
L
Izanami
Tazzy444
Izanami
7
6
5
1.58
W
15
1
11
20.5
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,145
Damage
81,692
88,242
Taken
70,875
41,666
Mitigated
31,447
1,185
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,039
715
0
0
7,849
3,114
0
0
7,849
8,473
0
L
13,450
3,862
0
645
30,599
13,142
0
39
30,560
0
40,282
L
Tiamat
KingCereal
Tiamat
2,790
829
0
540
10,096
5,056
0
0
10,096
6,895
0
L
15,149
5,343
0
0
16,553
5,622
0
0
16,553
56,271
0
W
Medusa
14,541
10,783
0
1,493
14,191
6,042
0
4,682
9,509
0
51,495
W
Sun Wukong
NolimitQ33
Sun Wukong
17,757
6,165
952
3,062
14,871
8,289
0
3,439
11,432
0
34,944
W
Arachne
T4bbyKatobi
Arachne
20,792
16,976
702
3,569
14,801
5,897
0
4,963
8,555
0
40,674
L
Izanami
Tazzy444
Izanami
22,717
12,018
0
0
23,145
14,732
0
0
23,145
0
33,963
W
28,563
15,252
0
4,031
18,446
7,937
0
6,792
11,654
0
64,665
W
39
39
0
0
8,566
3,282
0
2,102
6,464
4,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,423
Gold Earned
69,623
196
Minions Killed
267
4
Camps Cleared
14
1,083,636
Distance Traveled
1,158,407
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,643
832
12
1
0
70,678
0
L
Thor
13,062
933
58
4
0
292,888
2
L
Tiamat
11,380
813
7
1
1
211,122
0
L
Hera
12,791
914
88
6
1
245,428
1
W
Medusa
13,536
967
93
7
0
219,954
1
W
Sun Wukong
14,120
1,009
24
2
1
285,046
1
W
Arachne
14,982
1,070
47
3
11
282,187
0
L
Izanami
13,547
968
31
2
2
263,520
0
W
Anhur
16,238
1,160
99
7
1
247,127
0
W
Raijin
10,747
768
4
0
1
124,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role