Player Matchup

Cerberus
Cerberus
ErTrippe
Cerberus
Level 24
God Stats
12W - 9L
1,478 SR
Queue Stats
93W - 105L
1,462 Elo+
Party 2
Khepri
Khepri
ThePabli_Senpai
Khepri
Level 79
God Stats
12W - 18L
1,456 SR
Queue Stats
149W - 187L
1,418 Elo+
Party 2
Tiamat
Tiamat
UnO_ChE_PaSsAvA_
Tiamat
Level 102
God Stats
17W - 16L
1,507 SR
Queue Stats
207W - 220L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
aofrek
Danzaburou
Level 65
God Stats
4W - 2L
1,656 SR
Queue Stats
82W - 115L
1,406 Elo+
Party 2
Bastet
Bastet
frances300895
Bastet
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 226L
1,424 Elo+
Party 2
Team Averages
Level 79
1,519 SR
1,425 Elo+

VS

Team Averages
Level 40
1,358 SR
1,358 Elo+
Neith
Neith
MarcioMonteiro20
Neith
Level 61
God Stats
25W - 36L
1,426 SR
Queue Stats
636W - 710L
1,453 Elo+
Party 3
Horus
Horus
chyoto
Horus
Level 38
God Stats
2W - 10L
1,018 SR
Queue Stats
294W - 306L
1,363 Elo+
Solo
Poseidon
Poseidon
dieguito9905
Poseidon
Level 28
God Stats
38W - 53L
1,438 SR
Queue Stats
51W - 74L
1,336 Elo+
Party 1
Kali
Kali
jufra2000
Kali
Level 35
God Stats
1W - 5L
1,296 SR
Queue Stats
137W - 176L
1,329 Elo+
Party 1
Loki
Loki
quatara
Loki
Level 39
God Stats
7W - 6L
1,615 SR
Queue Stats
64W - 96L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ErTrippe
Cerberus
17
6 / 1 / 21
11,462
498
12,443
16,474
17,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 3 / 19
10,501
457
5,020
15,649
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
14 / 1 / 14
12,998
565
23,241
13,168
9,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
aofrek
Danzaburou
18
2 / 2 / 11
11,720
510
13,678
14,504
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
19 / 2 / 8
14,120
614
21,275
20,095
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 1
10,194
443
8,561
18,847
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
chyoto
Horus
13
0 / 4 / 4
9,197
400
6,663
19,003
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
dieguito9905
Poseidon
12
0 / 13 / 2
8,231
358
4,768
15,590
4,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
18
5 / 10 / 0
11,837
515
8,348
22,782
8,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
quatara
Loki
14
0 / 7 / 2
8,740
380
5,583
18,172
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
18
41
Kills
9
9
Deaths
41
73
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ErTrippe
Cerberus
6
1
21
16.5
L
4
7
1
0.64
W
0
3
19
3.17
W
14
1
14
21
W
Danzaburou
aofrek
Danzaburou
2
2
11
3.75
L
Horus
chyoto
Horus
0
4
4
0.5
L
Poseidon
dieguito9905
Poseidon
0
13
2
0.08
W
19
2
8
11.5
L
Kali
5
10
0
0.5
L
Loki
quatara
Loki
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,657
Damage
33,923
79,890
Taken
94,394
62,326
Mitigated
38,066
29,146
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ErTrippe
Cerberus
12,443
153
0
6,629
16,474
17,701
633
1,207
15,267
51,870
0
L
8,561
3,561
0
5,356
18,847
5,522
814
7,185
11,308
0
67,465
W
5,020
141
0
3,063
15,649
15,574
845
537
15,112
23,234
0
W
23,241
1,653
335
5,509
13,168
9,926
284
2,206
10,962
91,285
0
W
Danzaburou
aofrek
Danzaburou
13,678
5,501
0
3,966
14,504
9,197
5,035
1,583
12,921
0
85,364
L
Horus
chyoto
Horus
6,663
2,443
342
6,499
19,003
13,280
128
8,405
10,232
8,240
22,607
L
Poseidon
dieguito9905
Poseidon
4,768
111
0
39
15,590
4,233
440
8,164
6,865
37,308
0
W
21,275
6,639
0
9,644
20,095
9,928
2,560
578
19,517
0
104,350
L
Kali
8,348
3,651
0
4,521
22,782
8,311
0
7,566
14,900
0
62,062
L
Loki
quatara
Loki
5,583
1,168
185
1,045
18,172
6,720
0
7,341
10,385
0
57,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,801
Gold Earned
48,199
609
Minions Killed
456
0
Camps Cleared
0
2,312,457
Distance Traveled
1,867,542
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,462
498
161
7
0
463,243
7
L
Neith
10,194
443
130
6
0
362,303
3
W
Khepri
10,501
457
31
1
0
451,225
4
W
Tiamat
12,998
565
134
6
0
451,473
8
W
Danzaburou
11,720
510
135
6
0
415,249
1
L
Horus
9,197
400
46
2
0
417,733
1
L
Poseidon
8,231
358
70
3
0
331,270
0
W
Bastet
14,120
614
148
6
0
531,267
3
L
Kali
11,837
515
116
5
0
368,423
3
L
Loki
8,740
380
94
4
0
387,813
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role