Player Matchup

Chaac
Chaac
NCJ99
Chaac
Level 49
God Stats
24W - 24L
1,406 SR
Queue Stats
95W - 107L
1,377 Elo+
Party 3
Cerberus
Cerberus
RaspiestAnt205
Cerberus
Level 35
God Stats
18W - 16L
1,566 SR
Queue Stats
99W - 100L
1,469 Elo+
Party 2
King Arthur
King Arthur
SpartanTW
King Arthur
Level 68
God Stats
13W - 9L
1,528 SR
Queue Stats
266W - 255L
1,472 Elo+
Party 3
Hachiman
Hachiman
TipTopToasty
Hachiman
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 154L
1,521 Elo+
Party 2
The Morrigan
The Morrigan
egg element
The Morrigan
Level 74
God Stats
1W - 6L
1,332 SR
Queue Stats
233W - 202L
1,460 Elo+
Party 3
Team Averages
Level 65
1,466 SR
1,460 Elo+

VS

Team Averages
Level 79
1,590 SR
1,613 Elo+
Scylla
Scylla
Cpt Knight JM
Scylla
Level 128
God Stats
1W - 1L
1,535 SR
Queue Stats
324W - 294L
1,629 Elo+
Party 1
Ra
Ra
IPAThursday
Ra
Level 28
God Stats
16W - 7L
1,647 SR
Queue Stats
203W - 136L
1,702 Elo+
Party 4
Anhur
Anhur
Kllomonati
Anhur
Level 117
God Stats
6W - 6L
1,500 SR
Queue Stats
189W - 113L
1,664 Elo+
Party 4
Tsukuyomi
Tsukuyomi
NINJABLADE NATE
Tsukuyomi
Level 103
God Stats
25W - 29L
1,500 SR
Queue Stats
275W - 300L
1,559 Elo+
Party 1
Bacchus
Bacchus
lalawert21
Bacchus
Level 21
God Stats
7W - 2L
1,770 SR
Queue Stats
10W - 3L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NCJ99
Chaac
13
0 / 7 / 0
7,765
431
4,732
13,702
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
11
2 / 6 / 3
7,511
417
7,449
14,399
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SpartanTW
King Arthur
12
4 / 6 / 3
8,611
478
10,383
16,016
7,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
TipTopToasty
Hachiman
12
2 / 5 / 4
7,623
424
5,987
12,535
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
egg element
The Morrigan
14
3 / 7 / 4
8,707
484
9,587
13,425
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 3
11,589
644
16,611
12,764
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 3 / 5
10,806
600
14,624
13,775
12,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
13
1 / 2 / 6
8,667
482
7,908
9,727
2,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
NINJABLADE NATE
Tsukuyomi
16
7 / 4 / 6
10,094
561
8,197
13,347
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
lalawert21
Bacchus
11
1 / 1 / 9
8,281
460
3,523
8,450
6,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
30
31
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
14
1
3
15.5
W
7
3
5
3.17
W
Anhur
1
2
6
2
L
Chaac
NCJ99
Chaac
0
7
0
0
W
Tsukuyomi
NINJABLADE NATE
Tsukuyomi
7
4
6
2.5
L
Cerberus
2
6
3
0.58
L
King Arthur
SpartanTW
King Arthur
4
6
3
0.92
L
Hachiman
TipTopToasty
Hachiman
2
5
4
0.8
L
The Morrigan
egg element
The Morrigan
3
7
4
0.71
W
Bacchus
lalawert21
Bacchus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
50,863
70,077
Taken
58,063
35,619
Mitigated
30,851
13,858
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,611
1,574
0
4,550
12,764
4,968
112
3,564
8,910
83,701
0
W
14,624
2,825
428
6,559
13,775
12,331
1,227
2,415
10,921
81,992
0
W
Anhur
7,908
4,202
0
2,895
9,727
2,079
1,799
4,407
5,250
0
46,957
L
Chaac
NCJ99
Chaac
4,732
1,495
0
3,343
13,702
9,694
115
6,931
6,771
0
40,131
W
Tsukuyomi
NINJABLADE NATE
Tsukuyomi
8,197
2,043
0
5,043
13,347
5,163
256
1,864
11,289
0
63,541
L
Cerberus
7,449
184
0
2,460
14,399
9,964
0
5,181
9,112
32,952
0
L
King Arthur
SpartanTW
King Arthur
10,383
1,811
0
2,499
16,016
7,476
0
8,838
6,991
0
41,434
L
Hachiman
TipTopToasty
Hachiman
5,987
2,422
0
3,152
12,535
4,006
784
5,697
6,714
0
34,352
L
The Morrigan
egg element
The Morrigan
9,587
1,647
0
2,404
13,425
4,479
0
7,524
5,731
42,516
0
W
Bacchus
lalawert21
Bacchus
3,523
301
0
1,319
8,450
6,310
0
4,005
4,307
13,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,217
Gold Earned
49,437
331
Minions Killed
456
0
Camps Cleared
0
1,629,175
Distance Traveled
1,627,271
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,589
644
152
8
0
351,648
5
W
Ra
10,806
600
122
7
0
296,348
3
W
Anhur
8,667
482
71
4
0
268,893
0
L
Chaac
7,765
431
77
4
0
300,573
0
W
Tsukuyomi
10,094
561
95
5
0
364,937
6
L
Cerberus
7,511
417
60
3
0
344,466
3
L
King Arthur
8,611
478
58
3
0
346,328
1
L
Hachiman
7,623
424
56
3
0
310,854
4
L
The Morrigan
8,707
484
80
4
0
326,954
3
W
Bacchus
8,281
460
16
1
0
345,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role